1940

Welcome
to the first full mod to CC5, 1940
1)
What is it?
This mod takes place back in the early days of World War II,
the Germans have taken

German forces plan there advance. Air, mortar and artillery
support has yet to be assigned …
2) What do you need to install the mod?
The current version you can download is a plug-in, which
makes life easier as the original seemed to cause problems for some people. You
will need to download the plug-in, 13 new maps (the other maps are reused CC5
ones), and have a full install of CC5. Everything can be downloaded from http://www.close-combat.net
or http://www.militarygamer.com/CCJimmyD/Meuse.htm.
After downloading the files, the maps will have to be uncompressed into the
maps directory and the plug-in put in the plug-in manager’s plugins
directory. Now you can open the Configuration Manager and install the mod (to
be safe make sure you have Configuration Manager v1.3,
it is latest version I know of). Installing 8/10
3) Why DL this mod?
This mod gives CC5 a different feel as a lot of the heavy
weapons that we know from WWII have not been developed yet. You will also be
surprised, especially in H2H play that the Allies really were not out gunned
but were out manoeuvred by German training and tactics. The German tactics
called for air, infantry and tanks to be used as a combined force on a very
narrow front with the goal of breaking through a line rather than pushing it
back. The blitzkrieg! Can you match what the Germans did using PZII’s?

German forces come out of the
4) What is changed from the original?
The mod team changed almost everything from CC5. The
Americans have been removed from the west side of the map and Germans start
there. But it isn’t the same Germans as all the equipment and units have been
changed. In the east the Germans have been removed and French troops,
equipment, tanks, voices, etc. have been added. Thirteen new maps have been
made that are very good but it would have been nice to have more (maybe some
day… hint hint map makers). One thing the team didn’t
change was the medals but another CC fan, Dynomite,
has drawn new ones that can be downloaded from www.close-combat.net to be used in the
game. Unfortunately adding them is not easy if you have not tried to mod CC
files before. Overall the quality of the graphics and sound to me is very good
and the mod team succeeded in making CC5 new again. Graphics 7.5/10 Sound
7.5/10

Selecting French forces to the hold the Germans…
5) Issues?
This mod does not use CC5.01a which may make it more
unstable in multiplayer play (based on the fixes Atomic did for 5.01a). Based
on the timing of the mod, the patch would have come out after the mod would
have already been started.
Hedges in the
Some people have raised an issue with guns not fitting into
buildings, which makes them very vulnerable to direct fire (they are also very
vulnerable to mortars, but mortars were made less accurate in v2.0). As for the
guns in buildings, an unofficial fix is available from another member of the CC
community and this plug-in can be found here http://datafixes.cjb.net/.
There is still some debate about how often guns were placed in buildings in
1940 and this may impact play balance as the campaigns were not designed taking
this capability in account.
These items along with the high number of original CC5 maps
do impact game play a bit. Game play 7/10
6) The Mod team
The mod team consisted of Luer
and Moloch who worked on this mod from January to May
2001. Luer was responsible for the data changes, with
a bit of graphics and historic research, while Moloch
handled the rest. Both mod makers names have appeared together and individually
on others mods; Afrika mod
for CC3, Winter War for CC4, Finland Mod for CC3, PanzerJager
mod for CC3, Real Romanians for CC3, etc. . Unfortunately the constraints of
real life and time maybe taking away some of the enthusiasm
for CC have made these two mod makers less active the last couple of
years…. To the mod team, thank you for breaking new ground with this mod and
all the extra hours of game play you added to CC5!
Originality 9.0/10
Installing 8.0/10
Game play 7.0/10
Graphics 7.5/10
Sound 7.5/10
TOTAL 78
%
PS:
No 10’s cause there always something….
Disclaimer: I’m just a CC fan and not a writer of any sort.
Thanks to mod makers for providing the game and Pott for
the forum to talk about it. Also, thanks to BAMBAM887 as this review used your GJS
review as its guide….
Tejszd