18 June 2013

Screenshots Feature: Combat Mission: Afrika Korps

Battlefront released a set of seven exclusive new screenshots of their upcoming wargame, Combat Mission: Afrika Korps. Chris Abele and Jim Zabek offer a brief overview of the title.

Published on 29 AUG 2003 12:00am by Scott Parrino
  1. world war ii, turn-based, real-time, north africa, tactical

Introduction

Battlefront.com is returning yet again to the successful Combat Mission franchise, following the route laid out by many other World War II sequels: change theaters. Battlefront.com's next installment in the Combat Mission series is entitled Combat Mission: Afrika Korps and brings Combat Mission into the deserts of North Africa, onto the hills of Italy, and onto the island of Crete.

The standalone sequel to Combat Mission: Barbarossa to Berlin and Combat Mission: Beyond Overlord will make a number of important changes to the game engine, but the basic game engine will remain the same. Afrika Korps will keep the heritage of Combat Mission intact: it is still the "we go" World War II tactical 3D simulation, but it does offer some new graphical improvements: multi-turreted tanks, dust and smoke kicked up by moving vehicles and much more. The game will focus on the following time periods and locations (totaling between 50 and 100 scenarios):

  • North Africa from 1940-43
  • Italy (including Sicily) from 1943-45
  • Crete in 1941 

The game will recreate the famous battles of Tobruk, Anzio and Crete as well as Operation Torch and other Italian battles. Battlefront.com revealed very little on the new game's feature set, short of a few new graphics and interface improvements.

Combat Mission: Afrika Korps will be released directly from Battlefront.com in Q4 2003 for approximately $40, and may also make an appearance in retail shelves through its publishing partner, CDV.  In the meantime, browse this collection of new screenshots below or visit the official web site.

Screenshots

The exclusive screenshots below are from an early beta build of the game.  According to the developers, the textures are placeholders and some of the units are not historically accurate.  Nonetheless, the screenshots do offer good insight into how Afrika Korps is developing.

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