25 May 2013

Screenshots Feature: World of Warcraft

Chris Massey reports back after a long weekend with the highly anticipated MMORPG, World of Warcraft.

Published on 5 APR 2004 12:00am by Scott Parrino
  1. fantasy, online or multi-player, role-playing

Introduction

After downloading the World of Warcraft beta for a little over eight hours Friday, I took a deep breath and dove in...for most of the weekend. Outside of my window a wintery Sunday morning has broken, and I figure it's time to come up for some air. There are only so many characters I can create in one weekend, even with the limited palette of races and classes to choose from during this first phase of the beta which is concentrating on Alliance races only (no Shaman!).

My first impressions? World of Warcraft is already a beautifully polished gem of an online role-playing game. Blizzard isn't redefining the genre, by no means, but World of Warcraft is still a streamlined and fun distillation of what has made other online role-playing games fun in the past. From the graphics to the sound to the gameplay to the art direction to the stability, World of Warcraft already outshines many similar games already on shelves, and it's only in beta. But I'll save any further comments for my future preview and finish my first impressions with a bevy of screenshots - I have to head back in and finish...one...more...quest.

Screenshots

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