23 May 2013

Industry News: HPS Announces Sealion '40

Groundbreaking on several levels, Sealion '40 is the first Panzer Campaigns game to address a hypothetical rather than historical scenario: what if the RAF lost the Battle of Britain?

Published on 4 MAR 2010 10:47am by Scott Parrino

HPS Simulations is proud to announce the upcoming release of

Sealion ‘40, a John Tiller Game

Sealion ‘40 – Germany Invades!

It was the summer of 1940. The Germans had already marched across France in a spectacular victory. Now the Wehrmacht faced Britain, with only the English Channel between them. The British Army had been rescued by the miracle at Dunkirk but, as a result of abandoning much of its equipment in France, was a poorly equipped, disorganized force, backed up by untried reserves along with some under trained Canadian and ANZAC units. The Germans facing them were the juggernaut that had won victory after stunning victory in Poland, Scandinavia, the Low Countries and France, were full of confidence, and had a proven panzer arm—but they lacked experience in amphibious operations. Sealion ’40 explores “what if” the RAF had been beaten in the Battle of Britain and events had transpired to create conditions where Hitler might have launched Operation Sealion – the invasion of Great Britain.

A first for the Panzer Campaigns series:

The previous 17 titles in this award-winning series have focused on historical campaigns that were planned and executed across Europe & Africa – but Sealion is the first venture into a purely hypothetical campaign. With that said, the core game is based solidly on historical plans that the Germans had in place under consideration for execution. Additionally the OOB’s are based on the actual forces available to the combatants at the time. This is alternative history at its best!

Sealion ‘40 features the familiar Panzer Campaigns interface and game scale: one hex represents 1 kilometer and each turn is 2 hours. The main campaign takes place on a 340 x 180 hex map of the south-eastern English coast line, from Ipswich in the north to Weymouth in the south. Hundreds of English hamlets will be the scene of house-to-house and cottage-to-cottage fighting as the British people defend their homeland from the invaders. Scenarios include battles for Eastborne, Ashford, Dorking, Maidstone, Reading, and many more.

Sealion ‘40 also features several scenarios specially optimized for Human vs. Human play, and others specifically for play against the computer AI. A total of 25 scenarios are included ranging from small 10 turns actions covering a snapshot of the action to the monster 378 full campaign game. The September Sealion campaign game is based on historical German plans while the July CG with Strategy Operations is less historical but makes for a great play with a lot of variations in the CG and with that replayablity. Gamers can use Normal (AI) play, play by e-mail (PBEM), LAN & Internet “live” play, and two-player hotseat.

Sealion contains all the usual editors found in every Panzer Campaigns title to date, as well as extensive order of battle information.

Sealion ‘40 is scheduled for release on 5 March 2010.

MINIMUM REQUIREMENTS:

- 1 GHz Pentium CPU

- 512 MB RAM

- 300 MB Hard Drive

- Windows 2000/XP/Vista/7 (Windows is a registered trademark of Microsoft)

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