Strategy and Tactics Article: Artificial Intelligence - Part I: Using Strategic Command 2 AI to Play Advanced Third Reich
What does it take to get a computer opponent to “think” in a game of World War II grand strategy? For the past couple of years, Bill Macon has been developing a custom campaign using the comprehensive editor in the Strategic Command 2 series, specifically to adapt the classic Avalon Hill board game Rise and Decline of the Third Reich to this computer game engine. Follow along as he shares his experiences with AI development and perhaps encourages others to try their hand at an exercise both frustrating and rewarding.
PC Game Review: Napoleon’s Campaigns
Like Napoleon, AGEOD’s Napoleon’s Campaigns is a work of operational genius. Find out why in Jim Cobb’s review.
Interview: Interview with Paradox’s Johan Andersson
With the release of Europa Universalis: Rome, a check-in with lead Paradox designer, Johan Andersson seems in order. Our questions touch not only on the new game itself but a reflection on where the series has been and where it is going.
Convention Coverage: Cold Wars 2008
Arrrrrr, Colonel Bill provides this review of the 25th Anniversary of HMGS East’s winter con, where pirates reigned and swashbuckling a very common virtue.
Developer Feature: Supreme Ruler 2020: part 3
Calling all comrades of Paradox Interactive, exclusive news reaches us from our allies at BattleGoat Studios! Documents marked "Supreme Ruler 2020" 'acquired' mere hours ago reveal the existence of several pivotal new features that will ship with the geopolitical warfare simulator. These include a new "Super Sandbox Mode", expanded maps consisting of more regions and a revamped commodities market system. Read on for a summary
of this coveted information.
Book Review: The Coldest Winter
Pulitzer Prize-winning author David Halberstam delivers a captivating read posthumously in The Coldest Winter. Boasting qualities of both narrative and chronicle, Halberstam recounts many of the major players and battles of the Korean War in a book that will stand as one of his best.
PC Game Review: Crysis
So what do you get when you can be Superman, Batman, and Rambo all at once? Enter the life of a top secret operative in Crysis! Read on to see if this state-of-the-art game has enough superpowers to overcome the hype.
PC Game Preview: Europa Universalis: Rome
On April 15, Paradox Interactive will release its fourth title in the Europa Universalis series. With a much more focused historical timeline, Rome will bring players back to a tumultuous and exciting period of ancient history. Find out what distinguishes this latest title from Paradox Interactive’s flagship trilogy.
Press Releases: Winter War
HPS Simulations is proud to announce the 4 April 2008 release of Winter War, a John Tiller design.
PC Game Preview: Panzer Command: Kharkov
The second in a series of simultaneously resolved tactical World War II wargames, Panzer Command: Kharkov looks like more and better of the original. Find out what’s changed with this latest edition.
Developer Feature: Supreme Ruler 2020 part 2
Attention all recruits! Paradox Interactive has been authorized to debrief you with the latest developer diary from Supreme Ruler 2020 creators BattleGoat Studios. Read on to discover the operational situation on his trip to last month's Game Developers Conference in San Francisco.
Editorial: On Board #12
If you’re a Panzer-pusher with a soft spot for North African action, you’ll want to know about what some gamers are calling an easy-to-play title that gets better with each session. Get the inside line on Corps: Command Totensonntag from Wargamer’s Pete Gade and designer Peter Bogdasarian.
Screenshots Feature: Panzer Command: Kharkov
A Major New Release in the Panzer Command 3D Tactical Wargame series from Matrix Games! David Heath says, "If you enjoyed Winter Storm, just wait till you see what Kharkov can do!" Take a peek at some screenshots The Wargamer received.
Convention Coverage: PrezCon 2008
Follow Bill Macon to Charlottesville, Virginia as he staves off the February doldrums at PrezCon 2008. The DoubleTree Hotel was sold out for this year's active gaming convention.
Press Releases: Mexican–American War
HPS Simulations is proud to announce the upcoming release of a new John Tiller Game, a tactical level simulation of the Mexican–American War using the Early American Wars engine.
Press Releases: Gallic Wars
This is the second title in the new Ancient Warfare series of games. Centered on Caesar’s war in Gaul, Gallic Wars significantly extends the face of warfare.
Press Releases: Antietam
HPS Simulations is proud to announce the upcoming release of
Campaign Antietam, a John Tiller Game.
Developer Feature: Lost Empire: Immortals
The powerful alliance between leading strategy publisher Paradox Interactive and Danish developer Pollux Gamelabs proclaims details of its epic space strategy title, set to challenge for dominance in the vast expanse of 4x genre games. With the release on Valentines Day of the first developer's diary, gamers can begin to fall in love with the eternally titled, Lost Empire: Immortals. The 4x space strategy title is destined to be in stores worldwide from mid-March.
Developer Feature: Macedonia — Lost Glory
Which country will you lead in the next grand strategy title Europa Universalis Rome? Publisher Paradox Interactive released today the second in a series of in-depths descriptions of the five largest countries in the upcoming addition to the critically acclaimed Europa Universalis series.
Developer Feature: Supreme Ruler 2020
Leading strategy publisher Paradox Interactive is pleased to release the first part in the Developer Diary of BattleGoat Studios, the Canadian developer behind much anticipated strategy title, Supreme Ruler 2020.
PC Game Review: Empires in Arms
To win, players must step outside of their comfort zone to gain PP's and accumulate victory points. By doing so in essentially a zero-sum game, they will deny their worthy opponents of Political Points, create friction and conflict, and, if it is a particularly fun and exciting game, lead to a long-term race to the finish for one lucky player. It has been the dynamics of such multiplayer diplomacy and nail-biting resolutions of major battles that have kept playgroups of Empires in Arms hooked ever since the original board game was released. If this is the kind of gameplay new players are looking for, then this is the game for them to play.
Developer Feature: Europa Universalis: Rome
Paradox Interactive has a new grand strategy in the works -- Europa Universalis: Rome. Director of Development Johan Andersson shares his excitement with the first installment of Rome's developer's diary.
PC Game Preview: Pacific Storm: Allies
Sean Drummy gets his hands on a preview build of CDV’s and Lesta’s hotly anticipated sequel to Pacific Storm, entitled Pacific Storm: Allies. Plenty of new features and improvements are headed to port, building off of the success of the original Pacific Storm. Read on to see what digital fighter aces and virtual admirals have in store for early 2008.
PC Game Review: Armageddon Empires
It’s been a long time since a new game’s come along that demands such a commitment of time, effort, and intelligence, yet repays that commitment with gameplay of hypnotic intensity and gratifying unpredictability, but Armageddon Empires does exactly that.
PC Game Preview: Jutland
Storm Eagle Studios follows the success of Distant Guns with a strategic/tactical World War I naval combat game in Jutland. Take a sneak peek with Jim Cobb as its release approaches.