Command Ops: Highway to the Reich Scenario List
EDITORIAL posted on 25 JAN 2012 by The Wargamer
Wargamer gets a bit of peek into the scenario list for the upcoming pausable real-time strategy game expansion from Panther Games.
Battle of Isandlwana and Video AAR
EDITORIAL posted on 21 JAN 2012 by Curtis Szmania
Curtis Szmania serves up a double-helping of wargamer fun with a historical article on the Battle of Isandlwana and a video AAR to go along with the historical battle!
Darren Buckley (1966 - 2011)
EDITORIAL posted on 30 AUG 2011 by Scott Parrino
Darren Buckley, well-known for his passion in wargames and for Harpoon 3's extensive database, passed away earlier this month.
Ian Trout (1949 - 2011)
EDITORIAL posted on 3 AUG 2011 by Scott Parrino
Beloved developer, strategy game enthusiast and co-founder of Strategic Studies Group Ian Trout sadly passed away this morning.
Fourth of July Remembrance: American Revolution Wargames
EDITORIAL posted on 3 JUL 2011 by Scott Parrino
The Wargamer staff, in remembrance and celebration of the Fourth of July, would like to recommend a few wargames to check out to get into the mood of the American Revolution.
Fourth of July Remembrance: American Revolution Books
EDITORIAL posted on 3 JUL 2011 by Scott Parrino
The Wargamer staff, in remembrance and celebration of the Fourth of July, would like to recommend a few book titles to check out to get into the mood of the American Revolution.
The iPad and Wargame Manuals
EDITORIAL posted on 20 JUN 2011 by Scott Parrino
Scott Parrino breaks out the iPad for one of its useful features for those have digital wargame manuals but want the convenience of a physical one.
Panzer Corps Multiplayer - Developer Diary
EDITORIAL posted on 17 JUN 2011 by Scott Parrino
Multiplayer content developer Kerensky drops in to bring us the latest developer diary on the multiplayer aspect of Panzer Corps, the upcoming World War 2 turn-based strategy spiritual successor to the popular Panzer General series.
Close Combat Pathfinder Updates
EDITORIAL posted on 13 JUN 2011 by Scott Parrino
Jim Martin, Project Leader over the Close Combat remakes drops in with an article on the important pathfinder updates and the challenges they had to overcome.
Advanced Tactics - Gold Edition Developers Diary
EDITORIAL posted on 8 APR 2011 by Scott Parrino
Wargamer gets its hands on an inside look into Advanced Tactics - Gold Edition from designer Victor Reijkersz.
Slitherine-Matrix European Press Event
EDITORIAL posted on 7 APR 2011 by Scott Parrino
Eddy Sterckx travels to Italy to catch the Slitherine-Matrix European Press Event in Varese, Italy to see what to expect this year for new strategy titles as well as releases for portable consoles.
Time of Fury - Developers Diary Part 3
EDITORIAL posted on 29 MAR 2011 by Scott Parrino
Wargamer is proud to bring Part 3 of the developer diary from Wastelands Interactive, a Polish developer that is bringing a deep and massive World War II strategy experience in Time of Fury.
Time of Fury - Developers Diary Part 2
EDITORIAL posted on 22 MAR 2011 by Scott Parrino
Wargamer is proud to bring Part 2 of the developer diary from Wastelands Interactive, a Polish developer that is bringing a deep and massive World War II strategy experience in Time of Fury.
Time of Fury - Developers Diary Part 1
EDITORIAL posted on 17 MAR 2011 by Scott Parrino
Wargamer is proud to bring this developer diary from Wastelands Interactive, a Polish developer that is bringing a deep and massive World War II strategy experience in Time of Fury.
First Look: Close Combat: Last Stand Arnhem
EDITORIAL posted on 22 NOV 2010 by Scott Parrino
What do you get when you take the strategy classic Close Combat: A Bridge Too Far and bring it up to modern spec with a load of new features? You get a timeless classic that not only retains its nostalgic taste but has been turned into a completely new monster. That monster’s name is Close Combat: Last Stand Arnhem.
Battle Lab - Logistics In Gaming
EDITORIAL posted on 23 SEP 2009 by Scott Parrino
You may have heard of Snakes on a Plane? Well, try snakes in a maze - that's how logistics in gaming is described.
Hearts of Iron III - State of the Game
EDITORIAL posted on 11 SEP 2009 by Scott Parrino
A patch may never be late…or early (arriving precisely when the developer intends) but what about a game?
The National World War One Museum
EDITORIAL posted on 21 JUL 2009 by Scott Parrino
The Wargamer's Jim Zabek takes a trip to visit the National World War One Museum in Kansas City.
Combat Arms Introduces Nut Shots
EDITORIAL posted on 1 APR 2009 by Scott Parrino
You've heard of the head shot. Well, here's the next generation of humiliation for FPS gamers. Oh, did we mention the game is free?
Readers' Choice 2007
EDITORIAL posted on 16 JUL 2008 by Scott Parrino
The Wargamer's Readers have spoken about the best games of last year. Read up on what they selected here.



















