FIRST IMPRESSIONS posted on 20 MAR 2013 by Scott Parrino
Scott Parrino scopes out a turn-based, squad-based tactical game that puts players in command of four soldiers as they make their way through a ship to regain control of it.
FIRST IMPRESSIONS posted on 7 MAR 2013 by Scott Parrino
Scott Parrino gets his eyes on this real-time pausable strategy that is being developed by a one-man team.
FIRST IMPRESSIONS posted on 27 NOV 2009 by Scott Parrino
The internet is full of good buzz about this hybrid RTS-RPG set in the Age of Arthur. Lloyd Sabin is well over 10 hours into the game and is hooked. Find out why.
FIRST IMPRESSIONS posted on 25 NOV 2009 by Scott Parrino
Just released today, The Wargamer's Christopher Beck shares some early impressions of the game.
FIRST IMPRESSIONS posted on 18 NOV 2009 by Scott Parrino
Ancient warriors now have another conquest to consider. The Wargamer's Jim Zabek takes a look at how Slitherine's conversion of the minis game to a PC is working out.
FIRST IMPRESSIONS posted on 11 AUG 2009 by Scott Parrino
Jim Cobb takes a look at what's included in the Ship Pack 1 expansion to Jutland, including some surprising alternative history.
FIRST IMPRESSIONS posted on 21 MAY 2009 by Scott Parrino
This massive World War II RTS is nearing completion and we have some screenshots and initial impressions to share.
FIRST IMPRESSIONS posted on 10 FEB 2009 by Scott Parrino
RTS games on consoles are never a sure thing, but with the demo released over the weekend, SgtShaggy takes a look at how Halo Wars is shaping up.