Bitstreamers - Developers of Civil War The Battle Game
INTERVIEW posted on 15 MAY 2013 by Wargamer Staff
We get a chance to sit down and interview Marc, part of the Bitstreamers team who developed and released the iPad strategy game Civil War The Battle Game
John Poniske - Designer of Lincoln's War
INTERVIEW posted on 22 APR 2013 by Alex Berry
Alex Berry sits down with John Poniske, designer of the upcoming Lincoln's War, a tabletop strategy game based on the American Civil War.
Aniway - Developers of Assault Wave
INTERVIEW posted on 11 MAR 2013 by Scott Parrino
Scott Parrino checks in with Aniway, the team behind the development of Assault Wave, a tactical strategy game for iOS platforms.
Legion iPad - Philip Veale and Iain McNeil
INTERVIEW posted on 4 MAR 2013 by Scott Parrino
Scott Parrino gets in some interview time with the minds behind bringing Legion to the iPad, which starts the new "Classic" brand from Slitherine.
Killhouse Games - Developers of Door Kickers
INTERVIEW posted on 28 FEB 2013 by Scott Parrino
Scott Parrino gets in touch with the development team Killhouse Games to talk about their tactical strategy game Door Kickers.
Tom Johnson, Developer of Enemy
INTERVIEW posted on 20 FEB 2013 by Scott Parrino
Scott Parrino gets a chance to speak with Tom Johnson, developer of Enemy, currently on Kickstarter as a turn-based strategy game that uses classic videogame characters.
Mario Kroll, Founder of The Wargamer
INTERVIEW posted on 9 OCT 2012 by Scott Servant
Scott Servant, the winner of the Wargamer and Kalypso Media Contest, gets an opportunity to sit down with Mario Kroll, Vice President of Kalypso Media USA and Founder of The Wargamer, to ask a few questions about the beginnings of The Wargamer.
World of Warplanes
INTERVIEW posted on 24 JUN 2012 by Curtis Szmania
The Wargamer's editor-in-chief, Curtis Szmania, gets on the same frequency as Alexandr Zezulin, the Project Manager of World of Warplanes, to get some intel about the upcoming MMO.
Uwe Eickert - Founder of Academy Games
INTERVIEW posted on 21 MAY 2012 by The Wargamer
Exploring the ambitions of the strategy board, and now PC, game developer.
Naval War: Arctic Circle
INTERVIEW posted on 2 APR 2012 by Jim Cobb
Jim Cobb sits down with Jan Haugland, lead developer for Paradox Interactive's upcoming naval wargame Naval War: Arctic Circle.
War in the East: Don to the Danube
INTERVIEW posted on 16 FEB 2012 by The Wargamer
Wargamer sits down with Joel Billings, one of the developers working on War in the East: Don to the Danube, for an inside look into the upcoming expansion.
Time of Fury
INTERVIEW posted on 20 APR 2011 by Wargamer Staff
Wargamer gets to sit down with the developers Wastelands Interactive to discuss their latest upcoming title, Time of Fury.
Total War Games Modder MasterOfNone
INTERVIEW posted on 8 MAR 2011 by Lloyd Sabin
Lloyd Sabin spends some time interviewing long-time modder of the Total War series MasterOfNone on his previous work, his upcoming release Fourth Age: Total War and his future plans.
War in the East Developers
INTERVIEW posted on 23 JAN 2011 by Wargamer Staff
Gary Grigsby and Joel Billings War in the East has made yet another sensation on the computer wargame industry scene. After thirty years, how do these guys keep on doing these marvels? We asked the two questions on where they come from, why they keep doing it and where theyre going.
Darkest Hour
INTERVIEW posted on 6 DEC 2010 by Wargamer Staff
Wargamer gets some time to interview Rayan Nezzar, game designer of the grand strategy game Darkest Hour, which utilizes the Hearts of Iron engine.
Close Combat Remakes
INTERVIEW posted on 1 DEC 2010 by Scott Parrino
Scott Parrino gets to ask two of the men behind the Close Combat remakes, project lead/main artist Jim Martin and programmer Steve McClaire, questions about the Close Combat series itself as well as future plans.
Harpoon Interview With Don Gilman And Tony Eischens
INTERVIEW posted on 12 OCT 2010 by Wargamer Staff
The Harpoon franchise has come a long way. The Wargamer sits down with the two guys who are in charge of making it happen to get some thoughts on the journey.
Field of Glory Renaissance
INTERVIEW posted on 2 SEP 2010 by Scott Parrino
The Wargamer's Jim Zabek gets a one-on-one interview with Richard Bodley Scott, developer of the Field of Glory: Renaissance miniatures rules.
Interview With Arcen Games
INTERVIEW posted on 23 AUG 2010 by Scott Parrino
The Wargamer's Chris Beck recently caught up with Arcen Games' founder, Chris Park to chat about where the company came from and where it's going.
Battlefield Academy
INTERVIEW posted on 12 AUG 2010 by Scott Parrino
The Wargamer's Jim Zabek has the chance to interview Slitherine's Iain McNeil regarding this hot new game.




















