Time of Fury
INTERVIEW posted on 20 APR 2011 by Scott Parrino
Wargamer gets to sit down with the developers Wastelands Interactive to discuss their latest upcoming title, Time of Fury.
Total War Games Modder MasterOfNone
INTERVIEW posted on 8 MAR 2011 by Scott Parrino
Lloyd Sabin spends some time interviewing long-time modder of the Total War series MasterOfNone on his previous work, his upcoming release Fourth Age: Total War and his future plans.
War in the East Developers
INTERVIEW posted on 23 JAN 2011 by Scott Parrino
Gary Grigsby and Joel Billings’ War in the East has made yet another sensation on the computer wargame industry scene. After thirty years, how do these guys keep on doing these marvels? We asked the two questions on where they come from, why they keep doing it and where they’re going.
Darkest Hour
INTERVIEW posted on 6 DEC 2010 by Scott Parrino
Wargamer gets some time to interview Rayan Nezzar, game designer of the grand strategy game Darkest Hour, which utilizes the Hearts of Iron engine.
Close Combat Remakes
INTERVIEW posted on 1 DEC 2010 by Scott Parrino
Scott Parrino gets to ask two of the men behind the Close Combat remakes, project lead/main artist Jim Martin and programmer Steve McClaire, questions about the Close Combat series itself as well as future plans.
Harpoon Interview With Don Gilman And Tony Eischens
INTERVIEW posted on 12 OCT 2010 by Scott Parrino
The Harpoon franchise has come a long way. The Wargamer sits down with the two guys who are in charge of making it happen to get some thoughts on the journey.
Field of Glory Renaissance
INTERVIEW posted on 2 SEP 2010 by Scott Parrino
The Wargamer's Jim Zabek gets a one-on-one interview with Richard Bodley Scott, developer of the Field of Glory: Renaissance miniatures rules.
Interview With Arcen Games
INTERVIEW posted on 23 AUG 2010 by Scott Parrino
The Wargamer's Chris Beck recently caught up with Arcen Games' founder, Chris Park to chat about where the company came from and where it's going.
Battlefield Academy
INTERVIEW posted on 12 AUG 2010 by Scott Parrino
The Wargamer's Jim Zabek has the chance to interview Slitherine's Iain McNeil regarding this hot new game.
Command Ops: Battles From The Bulge
INTERVIEW posted on 23 MAY 2010 by Scott Parrino
The Wargamer recently had the opportunity to sit down with Dave O'Connor of Panther Games and discuss his upcoming game, Battles from the Bulge with him.
Matrix Slitherine Merger
INTERVIEW posted on 9 MAY 2010 by Scott Parrino
The Wargamer's Jim Zabek has just completed interviewing David Heath of Matrix Games and JD McNeil of Slitherine Software about the news of the merger of their companies.
Making History II - Interview With Niall Ferguson
INTERVIEW posted on 5 MAY 2010 by Scott Parrino
Historian, professor, and author Niall Ferguson takes some time to discuss his work on Making History II.
Across the Dnepr II Interview With SSG
INTERVIEW posted on 8 APR 2010 by Scott Parrino
We've scored some good insight into SSG's thinking about their latest release.
Forced March Games' Hannibal Interview
INTERVIEW posted on 3 MAR 2010 by Scott Parrino
What happens when an old school boardgame and a computer science wargamer meet? Read about Hannibal inside.
PT Boats: Knights of the Sea
INTERVIEW posted on 12 NOV 2009 by Scott Parrino
The Wargamer catches up with one of the designers for PT Boats: Knights of the Sea.
Napoleon: Total War Video Interview
INTERVIEW posted on 11 SEP 2009 by Scott Parrino
We've scored a video interview about the upcoming expansion to Creative Assembly's latest work: Napoleon Total War.
Making History II
INTERVIEW posted on 13 AUG 2009 by Scott Parrino
The Wargamer gets some inside scoop on the upcoming sequel to this World War II strategy game of alternative history.
East India Company
INTERVIEW posted on 22 JUN 2009 by Scott Parrino
The Wargamer's Jim Zabek just got some inside scoop in the highly anticipated East India Company game from Paradox.
Tropico 3 Interview
INTERVIEW posted on 4 JUN 2009 by Scott Parrino
In an interview with its publisher, the developers of Tropico 3 share some insight into what they're working on for this remake of a classic, and some of the new features players will get to enjoy.
Elven Legacy Interview
INTERVIEW posted on 17 MAR 2009 by Scott Parrino
The world needs a new turn-based fantasy strategy game, and Ino-Co's Maxim Bodrikov chats with us about his work on Elven Legacy.




















