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14 March 2010

Strength And Honour 2

PC GAME REVIEW posted on 12 JAN 2010 by Pascal Giovaninni

How close does Strength and Honour 2 come to beating Rome: Total War?

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East India Company - Directors Cut And Privateer Add-On

PC GAME REVIEW posted on 24 NOV 2009 by James Cobb

A mixed bag is Jim Cobb's assessment of this highly anticipated trading game. Sail into port and get the scuttlebutt here.

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Matrix Games Signs Armada 2526

SCREENSHOTS FEATURE posted on 23 OCT 2009 by Jim Zabek

Matrix Games has inked a deal to bring on the next game from R.T. Smith, recently the lead designer of Medieval II: Total War. We've also scored some exclusive screenshots from the game that are definitely worth a look.

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Smugglers IV

DEVELOPER FEATURE posted on 16 OCT 2009 by Niels Bauer

Some background and inspiration behind this turn-based latest space trading game.

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East India Company

INTERVIEW posted on 22 JUN 2009 by Jim Zabek

The Wargamer's Jim Zabek just got some inside scoop in the highly anticipated East India Company game from Paradox.

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1701 - Gold Edition

PC GAME REVIEW posted on 5 NOV 2008 by Anthony Micari

Fans of strategy games looking for an alternative to combat-focused games should check out 1701

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Europa Universalis III December Screenshots

SCREENSHOTS FEATURE posted on 29 DEC 2006 by Paradox Interactive

Europa Universalis III developer and publisher, Paradox Interactive, has released the latest screenshots for their highly anticipated grand strategy sequel. Read on to take a closer look EU III's progress.

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Europa Universalis III: The War of Castilian Succession

AFTER ACTION REVIEW posted on 11 DEC 2006 by Chris Stone

Paradox's own Chris Stone offers a brief AAR for their highly anticipated grand strategy sequel, Europa Universalis III. Read on to find how development is going for their latest beta build of the game.

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E3 2006: Sid Meier's Railroads!

PC GAME PREVIEW posted on 31 MAY 2006 by Bill Trotter

Choo-choo! Sid Meier is returning to an old haunt with this remake of the popular management/strategy/simulation game about locomotives. Bill Trotter conducts this new preview.

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Puresim Baseball 2005

PC GAME REVIEW posted on 15 APR 2006 by Mike Dorn

Mike Dorn steps up to the plate and reviews Matrix Games' foray into the sports genre with Puresim Baseball 2005. Will Puresim Baseball strike out or knock one into the grandstands? Either way, expect gratuitous baseball cliches.

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Civilization IV

DEVELOPER FEATURE posted on 21 OCT 2005 by Firaxis Games

Firaxis Games has filled in some of the blanks about the civilizations included in their highly anticipated strategy title, Civilization IV. Get a crash course on Incan, Arabian, Persian, and Malian history inside.

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Children of the Nile Demo

FEATURED DOWNLOAD posted on 19 NOV 2004 by Staff

City-building from the creators of Pharaoh, Caesar, and Emperor: Rise of the Middle Kingdom returns in this new 3D strategy game. Try out the single player demo with two scenarios.

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Railroad Tycoon 3

PC GAME REVIEW posted on 26 DEC 2003 by Mike Dorn

Mike Dorn spends time with this latest 19th century railroad management sim and reports back on his findings.

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Patrician II Review

PC GAME REVIEW posted on 20 DEC 2001 by Mike Russo

“For players willing to invest the time to learn the game system, Patrician II offers engrossing, historically accurate game play.” Mike Russo reviews this Middle Ages-themed trading-sim from Strategy First and Ascaron.

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Trade Empires Review

PC GAME REVIEW posted on 15 NOV 2001 by Jeff Vitous

"Rather than focus on a single epoch in human history, Frog City has encompassed nearly all of it in their new game, Trade Empires." Jeff Vitous explores this new trading sim from Frog City Software.

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Patrician II

PC GAME PREVIEW posted on 26 SEP 2001 by Jeff Vitous

The original Patrician was wildly popular in Germany, selling more than a million copies according to Patrician II’s North American publisher Strategy First. The sequel looks extremely well polished, with beautiful graphics and an exquisite attention to detail. 2001 has been a very good year for trading games, with Frog City’s Trade Empires and TalonSoft’s The Merchant Prince II to name a few. Patrician II is looking to be the most intelligent, captivating game of the lot.

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Corporate Machine, The

PC GAME REVIEW posted on 15 SEP 2001 by Jeff Vitous

The Corporate Machine is a very challenging yet easy to play business wargame. Multiplayer games can be had via Stardock.net, should beating on the virtual Gates become tiresome. An evolution of the Entrepreneur and Business Tycoon series, The Corporate Machine has attractive new features to offer fans of the game. If one hasn't yet tried this series, The Corporate Machine is the game to get: it's a wonderful challenge for wargamer and business fans alike. Whether the changes are enough to rekindle a love affair for those who have burnt out on the other titles is a matter of taste.

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Trade Empires

PC GAME PREVIEW posted on 27 AUG 2001 by Jeff Vitous

Trade Empires will provide challenging play over many historical periods. The superb 2D game graphics change according to the era and location. A demo (85 MB) is currently available that includes a tutorial and the Shang Dynasty scenario. In the meantime, we can look forward to fun this Fall (approximately September 17) with Phoenicians.

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Poseidon: Zeus Official Expansion

PC GAME REVIEW posted on 29 JUL 2001 by Gary

Poseidon expands the basic Zeus: Master of Olympus with a few new gods; a couple of new heroes and powers (and new monsters to battle); new crops, minerals, and industry; as well as new sanctuaries and monuments to build. Poseidon replaces the Zeus entertainment culture with a science culture, set in an Atlantic geographic locale, which helps fuel the Atlantis legends.

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Rails Across America

PC GAME PREVIEW posted on 3 JUL 2001 by Jeff Vitous

As the title suggests, Rails Across America limits its scope to North America (Canada, United States and Mexico). Conceptually, the game is a cross between all of the titles listed above. Graphically, the game is similar to Railroad Tycoon 2. Like the Tycoon games, one of the objects of the game is to connect cities and move cargo. Rather than micromanaging individual consists (the cargo makeup of a given train), the income generated from an individual line is abstracted, not unlike 1830 (albeit more complex). Finally, there is the political game, using boardgame-like influence cards to attack opposing players, hopefully causing a loss of important prestige.

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