Mordheim: City of the Damned Welcomes Witch Hunters

By Alex Connolly 22 Jun 2016 0

Hark! A new faction looks to stalk the fetid flagstones of the fallen city. The Witch Hunters have arrived at the gates of Mordheim: City of the Damned. 

Amidst the rivalries and violence that splits the Empire, sinister forces creep back into the lands of men. Against these evils stand the Witch Hunters, remorseless warriors in service to the Temple of Sigmar. The witch practicing her fell magic, the mutant spreading its corruption of flesh, the necromancer violating the sanctity of the grave, the daemon seeking to possess souls – these are the foes of the Witch Hunter. The Witch Hunters will allow nothing to make them waver in their defence of mankind against these evils. They are the Templars of Sigmar, and with sword and fire they will return their god’s justice to Mordheim.

One of 2015's most divisive games, Mordheim's brand of squaddery wasn't for everyone. But, if it did tickle macabre fancy, Mordheim had a lot going on. Initially put off by the inelegant low-level encounters between my uninspiring recruits and equally inept foes, I persevered to find a demanding but rewarding romp through the darkness for gold and glory. Go and have a goosey at the review to see if you want to plug along the cobblestones any further. As for the DLC itself, see below one of the seven characters contained with the righteous band, with the other six a mere downwards scroll away.

Witch Hunter Captain

The leader of each band of Witch Hunters bears a commission from the Grand Theogonist himself, sanctioning whatever action the Captain deems necessary. Those entrusted with such authority are chosen for their unswerving faith and zeal, as well as their tactical acumen and swordsmanship. Any who dare oppose a Witch Hunter Captain will be summarily executed… with the Temple of Sigmar’s blessing. 

Initial Weapon Set 

  • Set 1: Crossbow Pistols 
  • Set 2: Sword

Perks 
Sigmar's Aegis: The warrior has a natural Magic resistance bonus of 20%. 

Initial Skills 
Hunter's Patience: After a successful Dodge attempt, reduces the cost of a Counter-Attack performed in response by 1 Offense Point.

Rogue Factor have done good work in tightening up the base game since it crept in at the tail end of last year, with all sorts of balancing and bug fixes. I've jumped in for a quick Skaven stalk in the interim and found it continues to shine as a heavy-duty, falchion-and-flail cousin of Valkyria Chronicles. No clever comparison, but if you want a little more gristle under the blade, a self-made skirmisher could do a lot worse than Mordheim: City of the Damned, with this DLC pack looking to bolster that fact. Get cleansing or die trying.

The Witch Hunters DLC is currently, ahem, on Salem for -25%.

Tags: Tactical

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