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In a piece of faultless timing HexWar have just released the digital edition of Decision Games’ Wellington’s Victory on iPad, iPhone and Mac!

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As announced today at Slitherine HQ there is a simultaneous refight of the decisive battle using the recently released Scourge of War: Waterloo PC game and the Field of Glory: Napoleonic miniature wargames rules.

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Those who follow us on Twitter (and if not, why not … @Wargamerdotcom) you will have seen a few pictures of a miniatures wargame being set up on a large table all bearing a resemblance to a certain battlefield that was of some importance 200 years ago tomorrow …

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Last week we discussed the vast improbability of Napoleon’s 100 day reign which came to a rather dismal end at the Battle of Waterloo. And I find it fascinating that the timely demise of my favorite Emperor rests squarely at the hands of my favorite General. Much like the Civil War started and ended in Wilmer McLean’s front yard, there’s a tidy karmic element to that relationship which simply seems right!

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In keeping with the Sales Season, what with Steam’s Monster Summer Sale and Matrix Games’ Summer Sale, we are pleased to bring you the third of our very own Giveaways courtesy of the good people at HexWar.

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Sales, like buses, seem to all come at the same time. At the same time that Steam announce their Monster Summer Sale, Matrix Games announce their own summer sale.

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Scapa Flow naval base held great significance to both Great Britain's Royal Navy and Germany's new Second World War Kriegsmarine. It was here that Kaiser Wilhelm's German High Seas Fleet of 74 battleships, cruisers and destroyers were interned immediately following the end of the First World War. As part of the Armistice and the later Versailles Treaty ending the war, Germany had to turn over its entire navy to the victorious Allies and promise to build no new warships as part of the hated document's "War Guilt Clause." The shame and unfairness of this clause remained a painful bone in the throat of the German Navy long after the signing of the treaty.

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Since the 200th anniversary of an epic battle doesn’t come around very often, I thought we’d spend the next couple of weeks discussing various aspects of the Anglo-Allied victory on those farm fields of Belgium. This mini-series will, hopefully, culminate in a review of the just released Scourge of War: Waterloo. So it’s in that very vein that, unlike my bad military moves columns, the maneuver that makes me giddy every time I read about it is Napoleon’s triumphant return from his infamous Elba exile.

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Hearts of Iron IV is the latest iteration of Paradox Interactive’s successful World War 2 grand strategy title. However, I have to confess that the last version was, for me, a failure as I just couldn’t get into it at all. Therefore, it was with some trepidation that I accepted an invitation from Paradox to a two day multi-player event being held just outside of London – that’s a lot of time to commit to something you really may not like from the off. This was not helped by having very little time to get to know the game with the beta that was kindly provided and having to get going with game from the start of the event. So how did it work out; read on …

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As previously announced by Paradox Interactive the lasts expansion for Europa Universalis IV is now available. This time the focus is on national development, but also includes an update to the diplomacy system.

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