24 May 2013

Hegemony Rome: The Rise of Caesar - Logistics

DEVELOPER FEATURE posted on 28 FEB 2012 by The Wargamer

Rob McConnell, lead designer for Hegemony Rome: Rise of Caesar drops off an interesting article on how the game itself interprets the logistics and siege works of warfare in the 1st century B.C.

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Roman Civil Wars - Battle of Ruspina

AFTER ACTION REPORT posted on 24 JAN 2012 by John Thompson

John Thompson takes on the role of Julius Caesar as he faces one of his former subordinates in an attempted ambush in North Africa. Does Labienus succeed in destroying his former commander?

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Roman Civil Wars - Munda Campaign - Pompey Defense

AFTER ACTION REPORT posted on 16 JAN 2012 by John Thompson

John Thompson takes on Julius Caesar's troops near the fortified city of Munda. Here John takes the defensive side against Roman troops, does he change history or fall to the mighty Roman Army?

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Roman Civil Wars

PC GAME REVIEW posted on 10 JAN 2012 by John Thompson

The die is cast: HPS brings more ancient warfare with this latest entrant in its series as John Thompson serves Julius Caesar or rewrites history.

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War Elephants

BOOK REVIEW posted on 8 NOV 2010 by Paul Robinson

"The strap line for this series of books produced by Osprey Publishing is The design, development, operation and history of the machinery of warfare through the ages. And as the owner of several of this series I was looking forward to reading this particular volume..."

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Hannibal: Rome and Carthage - Another AAR Part 2

AFTER ACTION REPORT posted on 1 OCT 2010 by Tim Delaney

The second and final part of Tim Delaney's AAR in Hannibal: Rome and Carthage in the Second Punic War is now ready and waiting. Can Tim weather this Roman storm?

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Hannibal: Rome and Carthage - Another AAR Part 1

AFTER ACTION REPORT posted on 28 SEP 2010 by Scott Parrino

Tim Delaney admits that he was "a bit lucky" in his first AAR so he's headed back to the front lines to see if fortune will favor him again.

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Hannibal: Rome and Carthage Designer's Notes

DEVELOPER FEATURE posted on 20 SEP 2010 by Scott Parrino

Hop on that war elephant and head to the mountains to discuss Hannibal with creator James Warshawsky in the Wargamer's latest developer feature.

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Hannibal and Carthage AAR - Finale

AFTER ACTION REPORT posted on 14 SEP 2010 by Scott Parrino

Hannibal's forces are stretched thin but he's making progress. But can he successfully conquer Rome?

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Hannibal: Rome and Carthage AAR

AFTER ACTION REPORT posted on 10 SEP 2010 by Scott Parrino

Tim Delaney takes command as Hannibal and tries to best him by setting his goal to conquer Rome.

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Field of Glory AAR - Finale

AFTER ACTION REPORT posted on 20 FEB 2010 by Scott Parrino

As the main bodies of the two armies clash, does Pompey have enough of a lead to survive the crushing onslaught of Caesar's veterans?

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Field of Glory AAR - Part 2

AFTER ACTION REPORT posted on 16 FEB 2010 by Scott Parrino

The second of three parts sees turns six and seven getting exciting. Pompey's left flank continues to go according to plan, but on the right, the trouble with Velites on Turn 4 may be getting worse.

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Field of Glory Part 1

AFTER ACTION REPORT posted on 15 FEB 2010 by Scott Parrino

Dr. Jim Cobb and Jim Zabek cross swords in Field of Glory. How will these PBEM addicts fare? Find out inside.

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Field of Glory: Rise of Rome Expansion Announced

PRESS RELEASE posted on 20 JAN 2010 by The Wargamer

The first expansion to the digital version of the game has been announced. Details inside.

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The Battle That Stopped Rome

BOOK REVIEW posted on 22 OCT 2009 by Scott Parrino

Exactly 2000 years ago last month three Roman legions were lost in a battle that was as shocking as it was improbable. The Battle That Stopped Rome explains how it happened.

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Aevum Obscurum Available For iPhone

FEATURED DOWNLOAD posted on 16 JUN 2009 by Scott Parrino

The turn-based strategy game is now available on the iPhone and iPod Touch, in addition to java-enabled browsers.

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Roman War Machines

MINIATURES REVIEW posted on 22 APR 2009 by Scott Parrino

Looking for some Roman siege engines to decorate a desk or face down the barbarian hordes? Check these out.

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Vae Victis Patched - New Screenshots Too

PATCHES & UPDATES posted on 15 DEC 2008 by Scott Parrino

Paradox has just released the v2.1 patch for Vae Victis, their latest expansion to Europa Universalis: Rome. We've also got some new screenshots from the game.

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Interview with Paradoxs Johan Andersson

INTERVIEW posted on 4 MAY 2008 by Wargamer Staff

With the release of Europa Universalis: Rome, a check-in with lead Paradox designer, Johan Andersson seems in order. Our questions touch not only on the new game itself but a reflection on where the series has been and where it is going.

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Europa Universalis: Rome

PC GAME PREVIEW posted on 8 APR 2008 by Scott Parrino

On April 15, Paradox Interactive will release its fourth title in the Europa Universalis series. With a much more focused historical timeline, Rome will bring players back to a tumultuous and exciting period of ancient history. Find out what distinguishes this latest title from Paradox Interactive’s flagship trilogy.

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