DEVELOPER FEATURE posted on 28 FEB 2012 by The Wargamer
Rob McConnell, lead designer for Hegemony Rome: Rise of Caesar drops off an interesting article on how the game itself interprets the logistics and siege works of warfare in the 1st century B.C.
AFTER ACTION REPORT posted on 24 JAN 2012 by John Thompson
John Thompson takes on the role of Julius Caesar as he faces one of his former subordinates in an attempted ambush in North Africa. Does Labienus succeed in destroying his former commander?
AFTER ACTION REPORT posted on 16 JAN 2012 by John Thompson
John Thompson takes on Julius Caesar's troops near the fortified city of Munda. Here John takes the defensive side against Roman troops, does he change history or fall to the mighty Roman Army?
PC GAME REVIEW posted on 10 JAN 2012 by John Thompson
The die is cast: HPS brings more ancient warfare with this latest entrant in its series as John Thompson serves Julius Caesar or rewrites history.
BOOK REVIEW posted on 8 NOV 2010 by Paul Robinson
"The strap line for this series of books produced by Osprey Publishing is The design, development, operation and history of the machinery of warfare through the ages. And as the owner of several of this series I was looking forward to reading this particular volume..."
AFTER ACTION REPORT posted on 1 OCT 2010 by Tim Delaney
The second and final part of Tim Delaney's AAR in Hannibal: Rome and Carthage in the Second Punic War is now ready and waiting. Can Tim weather this Roman storm?
AFTER ACTION REPORT posted on 28 SEP 2010 by Scott Parrino
Tim Delaney admits that he was "a bit lucky" in his first AAR so he's headed back to the front lines to see if fortune will favor him again.
DEVELOPER FEATURE posted on 20 SEP 2010 by Scott Parrino
Hop on that war elephant and head to the mountains to discuss Hannibal with creator James Warshawsky in the Wargamer's latest developer feature.
AFTER ACTION REPORT posted on 14 SEP 2010 by Scott Parrino
Hannibal's forces are stretched thin but he's making progress. But can he successfully conquer Rome?
AFTER ACTION REPORT posted on 10 SEP 2010 by Scott Parrino
Tim Delaney takes command as Hannibal and tries to best him by setting his goal to conquer Rome.
AFTER ACTION REPORT posted on 20 FEB 2010 by Scott Parrino
As the main bodies of the two armies clash, does Pompey have enough of a lead to survive the crushing onslaught of Caesar's veterans?
AFTER ACTION REPORT posted on 16 FEB 2010 by Scott Parrino
The second of three parts sees turns six and seven getting exciting. Pompey's left flank continues to go according to plan, but on the right, the trouble with Velites on Turn 4 may be getting worse.
AFTER ACTION REPORT posted on 15 FEB 2010 by Scott Parrino
Dr. Jim Cobb and Jim Zabek cross swords in Field of Glory. How will these PBEM addicts fare? Find out inside.
PRESS RELEASE posted on 20 JAN 2010 by The Wargamer
The first expansion to the digital version of the game has been announced. Details inside.
BOOK REVIEW posted on 22 OCT 2009 by Scott Parrino
Exactly 2000 years ago last month three Roman legions were lost in a battle that was as shocking as it was improbable. The Battle That Stopped Rome explains how it happened.
FEATURED DOWNLOAD posted on 16 JUN 2009 by Scott Parrino
The turn-based strategy game is now available on the iPhone and iPod Touch, in addition to java-enabled browsers.
MINIATURES REVIEW posted on 22 APR 2009 by Scott Parrino
Looking for some Roman siege engines to decorate a desk or face down the barbarian hordes? Check these out.
PATCHES & UPDATES posted on 15 DEC 2008 by Scott Parrino
Paradox has just released the v2.1 patch for Vae Victis, their latest expansion to Europa Universalis: Rome. We've also got some new screenshots from the game.
INTERVIEW posted on 4 MAY 2008 by Wargamer Staff
With the release of Europa Universalis: Rome, a check-in with lead Paradox designer, Johan Andersson seems in order. Our questions touch not only on the new game itself but a reflection on where the series has been and where it is going.
PC GAME PREVIEW posted on 8 APR 2008 by Scott Parrino
On April 15, Paradox Interactive will release its fourth title in the Europa Universalis series. With a much more focused historical timeline, Rome will bring players back to a tumultuous and exciting period of ancient history. Find out what distinguishes this latest title from Paradox Interactive’s flagship trilogy.