Wargamer Weekly: Blitzkrieg

By Joe Robinson 04 Aug 2017 0

News in the world of wargaming can be like buses – nothing for ages, and then suddenly the entire Maginot Line has collapsed and the Germans have reached Paris. I’ve been experimenting with the wargamer weekly format recently to offer some more blog-type content, mainly to fill the space, but also to bring more personality and discussion to what is essentially a news-round up.

Seems I don’t need to bother this week as there’s quite a lot to talk about, including some choice bits of news that we somehow missed and didn’t include in past articles.

I do like to incorporate something to do with ‘Further Reading’ into every article though, as wargamers can quite often be defined by the books they read around the hobby. At the moment, I’m browsing through the Game Manual for Gary Grigsby’s War in the West, for reasons you’ll find out below. It’s a mammoth tome, clocking in at 299 pages and tells you everything you need to know about the game. Possibly too much?

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James is our resident manual enthusiasts, and even he wouldn’t read the whole thing cover to cover – they’re reference material for specific points of the game one may get stuck on. If you’re discovering War in the West for the first time this week, something like this may come in handy…

Matrix Games/Slitherine

As we’ve hinted at above, we’re pleased to report that Gary Grigsby’s War in the West has finally transitioned onto Steam. Originally released in 2014, this is one of the most ambitious (read: bonkers) Western Front WWII wargames ever made. I judge all games by the size of their manuals, and WitW’s is a doozy. If you don’t have access to the manual, Matrix have created a couple of training videos to help you get started.

You can get the main game and Operation Torch DLC at a -38% discount. A fresh new platform demands a new perspective, so keep an eye out for an updated review from one our new bloods next week.

Speaking of videos, a new trailer for Order of Battle: Burma Road has dropped, which shows off a lot of new toys coming with this expansion.

On the development front, Field of Glory II & Desert War 1940 – 1942. Matrix have posted an update looking at FOG2’s game modes, which include a Tutorial, Skirmish mode, Quick Battles, Epic Battles (which are 12 pre-set historical scenarios), Historical & Sandbox style campaigns and finally Multiplayer. That’s a lot of games modes!

Brian Kelly from the Desert War team took some time to answer some Q&A, the full transcript you can read here.

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And finally, Battlestar Galactica: Deadlock has had its release date confirmed. The sci-fi ‘WEGO’ space combat game will be launching on PC/Steam August 31st. Most of our pre-release coverage will be on Strategy Gamer, so keep an eye out!

New Releases

Another new game to release this week is Supreme Ruler: The Great War. The latest in Battlegoat’s Supreme Commander series, this latest iteration focuses the action on WW1. We’ve got Bill ‘NotJustMiniatures’ Gray writing a review as we speak, and it’ll be the topic of his Wednesday Column next week, so keep an eye out for that.

We’ve also spotted that Rev Sudasana, developer of Armoured Commander II (and the original, which Sean had a blast with) has released a new build for people to test. The full change-log and the download link are available on his website.

Something we missed last week – HexWar has released a new entry into their Tank Battle series – Tank Battle: Pacific. I don’t remember the Pacific Theatre being particularly known for its epic tank engagements, but there must have been some somewhere, and now you can experience this little-known side of the conflict for yourself. We’ll try and get a review sorted for you guys, but HexWar aren’t really talking to us much these days.

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We somehow also missed that Ultimate General: Civil War has left Early Access. James gave us a sneak preview of this in January, and we'll try and get you a full review as soon as possible.

Finally, a last bit of genuine news; Wargame Design Studios, a smaller developer that’s working in conjunction with John Tiller Games on their Panzer Battles game system have recently announced they’ve secured another one of JTS’ licenses. From now on, all future and enhanced games in JTS’ Civil War Battles series will be developed by WDS, while still being published by John Tiller Games.

That's all for this week's weekly update - enjoy your weekends!

This article discusses games developed and/or published by members of the Slitherine Group. For more information, please consult the About Us page.

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