Wargamer Weekly: Lay Down Your Burdens

By Joe Robinson 07 Jul 2017 0

Welcome to another edition of Wargamer Weekly. Another quieter one this week as wargame companies everywhere gather their strength for an Autumn offensive. Also, it's too damn hot to be talking about anything right now, so I'm just going to go lie down in the corner...

NOTE: There probably won't be a Wargamer Weekly next week due to holidays etc..., but normal service will resume on Monday July 17th.

Matrix Games/Slitherine

Warhammer 40,000: Sanctcus Reach’s first expansion dropped yesterday. Legacy of the Weirdboy offers some new units, a new Ork campaign, and comes complete with a free patch that adds some quality of life improvements. You can read what we thought of it in our review.

Of bigger import though is the fact that Slitherine have let slipped which faction they're going to be working on next - the Imperial Guard (Or Asta Milatarum, if you want be that guy) will be the subject of the next DLC, whenever that drops. Will be interesting to see what they do with it, as the Guard typically would hit the middle point between the "strength in numbers" play of the Orks, and the heavy hitting warmachines of the Space Wolves.

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Meanwhile, the Panzer Corps 2017 Championship continues as participants enter the third round. Only 16 players are left, which will be reduced down to 8 by July 23rd.

Finally, Matrix & Slitherine have discounted a bunch of their iOS titles. This is because many of these games will no longer work should you upgrade your iOS device to iOS 11 when it hits later this year. In mobile gaming circles this is known as the ‘Appocalypse’, and Slitherine are being hit harder than most. Only buy these if you don’t plan on upgrading to iOS 11. There are no take-backs.

Burden of Command

An interesting new game was announced last week that you might want to keep an eye on. Burden of Command, by Green Tree Games, is aiming to look at war from an entirely different perspective. This is less ‘wargame’ and more ‘War Game’, and it shares more in common with games like The Banner Saga and the narrative elements of Crusader Kings II. You are put in the position of leadership as you lead your men through various scenarios of WW2.

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This isn’t an RTS or a IGOUGO Wargame with operational components though – you must make key command decisions that are then resolved in front of you in real time. Will you lead from the front, or stay at the rear for the big picture? Would you risk your life so that your men could get to safety, or send them in blindly to die for their country?

You may get evocative images of Band of Brothers or Saving Private Ryan - there were some tough choices in those. We imagine this won't have the same blockbuster appeal as those iconic pieces, but the psychology and challenges behind those characters & the tough decisions they had to make will probably be front & centre. We can't wait to try it out for ourselves - stay tuned for an interview with Green Tea later in the month!

HexWar

Remember that slightly naff HexWar game set during the Horus Heresy? It’s getting another expansion – Battle of Tallarn: Underworld dropped earlier in the week, and includes 6 standalone scenarios and 9 new combat units.

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Another one of Hex War’s games, Command & Colors: The Great War, has also been released onto Android devices.

Privateer Press Goes Digital

There seems to be a lot of potential in the mobile and digital space for table-top games. Games Workshop have made a lot of content available via download, even Wizards is experimenting with their D&D Beyond project.

Privateer Press, the creators of table-top wargames Warmachines & Hordes, recently announced that they had completed their online stat card database for both core games:

All cards for all models that currently exist can now be found and downloaded for free at cards.privateerpress.com. In addition to all cards now available online for free, all rules for WARMACHINE and HORDES can be downloaded for free at privateerpress.com/rules. Printed stat cards are no longer included with models.

Errata and changes are the bane of physical rule systems, but as mobile devices get more prolific and technology gets more integrated into our lives, taking part of your table-top system digital seems like the way to go. Soon, we’ll be able to recreate our favourite wargames completely in digital form! We shall call them… video…games… wait.

That’s all for this week’s news update. Have a good weekend, and let us know what you get up to!

This article talks about games published and/or developed by members of the Slitherine Group. For more information please consult the About Us Page.

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