Wargamer Weekly: Something Old, Something New (Ok It's Mostly New)31 Mar 2017 0
We love the smell of new game announcements here at Wargamer. They smell like… new game announcements. Matrix has announced a couple of cool things this week and for you Total War aficionados there was of course the reveal of the new Total War game. Before we get to that though…
A New Website
Some of you may have noticed various updates, talk and goings on over the past month or so, starting when we expanded our staff and writer pool. This is has all been for the launch of a brand new website that will officially be revealed early next week. Keep an eye out for that!
Games for the Games God – Matrix have dropped quite a few news bits this week, so let’s work through them one by one:
Command: Modern Air/Naval Operations has just recently enjoyed another DLC, and now WarfareSims have announced a full-on stand-alone expansion called Chains of War. Like Northern Inferno, this expansion will come with new features, a specific database as well as 12 campaign scenarios. It will be fully playable as a stand-alone product, or you can integrate it with your main game install for peak CMANO action. No release window as yet but as always, the fact that they’re talking about it must mean it’s not too far off.
For those of you waiting to get your hands on Order of Battle: Kriegsmarine, Matrix has posted up a blog looking at some of the new mechanics and themes that will be in the naval-orientated game. There are new submarine mechanics, Battleships & Battlecruisers have had their armament split between Primary/Secondary weapons along with a few other cool things. You can read all about it here.
Scourge of Waterloo: Wavre, is the latest expansion/DLC for Scourge of War: Waterloo. It focuses on the Battle of Wavre. As with the previous entries, this game will have a very accurate battle map & order of battle, so military historians and wargamers a like should find a lot to get behind here.
Finally, Matrix are launching a new Battle of the Bulge tournament, which starts Monday April 3rd, 12pm CET. For information on how it works and to sign up, go here.
One Page Rules
We’ve posted about OPR before, and generally we’re going to be trying to promote rules and initiatives that either involve fan-made rules, ways to wargame on the cheap, or simply alternative formats for some of your favourite table-top games.
The OPR guys have been doing great work condensing some really popular games/formats into simple rule-sets, and they’ve recently published an update to their Age of Sigmar Fantasy variant, which adds two new armies that are totally not like any other armies that you can think of. You can read more about the changes here.
Mantic Open Day
Mantic Games have posted details about the open day they’re having at their Nottingham, UK Open Day on Saturday 6th May, 2017.
• Pick up Wave Two of The Walking Dead: All Out War before it hits retail!
• Warpath show exclusive army deals
• Edge of the Abyss seminar – find out more about the Kings of War summer campaign
• Developing our games and future releases seminar – your chance to grill Ronnie on the future of Mantic
• Brush with Death – enter your best Kings of War miniature or army.
Click here for information on ticket pricing.
And the new Total War game is…
Total War: Warhammer 2! The trailer dropped right this second (at time of publishing), and Creative Assembly have put a Steam page to boot. This is the "second in a trilogy", which I guess also confirms Total War: Warhammer 3 as well, but let's not get carried away.
The new game seems to be going in a different direction to the last one, so probably best to just take the blurb from the Steam page so you can make up your own mind as to what's coming:
Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date.
Playing as one of 8 Legendary Lords across 4 iconic races from the world of Warhammer Fantasy Battles, players must succeed in performing a series of powerful arcane rituals in order to stabilise or disrupt The Great Vortex, while foiling the progress of the other races. Each Legendary Lord has a unique geographical starting position, and each race offers a distinctive new playstyle with unique campaign mechanics, narrative, methods of war, armies, monsters, Lores of Magic, legendary characters, and staggering new battlefield bombardment abilities.
Creative Assembly have been experimenting on and off with narrative-driven campaigns since the days of Napoleon: Total War, and generally I think they work quite well. The last paragraph of the Steam page contains the most interesting bit, however:
Shortly after launch, owners of both the original game and Total War™ WARHAMMER II will gain access to the colossal new combined campaign. Merging the landmasses of The Old World plus Naggaroth, Lustria, Ulthuan and the Southlands into a single epic map, players may embark on monumental campaigns as any owned Race from both titles.
Epic mega campaign? Oh, go on then...
That's it for this week's wrap up - don't forget if you'd like your news featured in our weekly update, please do get in touch via email or on Twitter. We try and keep an eye out for things, but ultimately don't assume we've seen everything! Have a good weekend!
This article discusses games published and/or developed by members of the Slitherine Group. For more information please see the About Us Page.