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The Operational Art of (Sea) War: An Analysis of Naval Warfare in TOAW4

Wed Dec 20, 2017 5:57 pm

One of the big draws of Matrix Games recent re-release of the classic computer game The Operational Art of War (TOAW, now 4th Edition) was its completely overhauled naval warfare system.

http://www.wargamer.com/articles/the-operational-art-of-sea-war-an-analysis-of-naval-warfare-in-toaw4/

Mobeer1
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Joined: Mon May 16, 2016 9:10 pm

Wed Dec 20, 2017 7:18 pm

Next time try to land the troops first and only engage the Russian ships after the transports are unloaded. Would be more historical and interesting to see if the AI can repeat history by ignoring the transports.

Bismarck
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Location: Madison, WI

Thu Dec 21, 2017 2:10 am

Although I'm sure the naval component is a good supplement to ground ops, naval combat per se is more than mere floating counter-battery fire. Look at Storm Eagle's and Naval Warfare Sim's Russo-Japanese War Games.

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