| 14 OCT 2007 at 12:58pm |
Jarhead0331Colonel


Posts : 8733 Joined: 24 MAY 2006 Location: 0, Texas
Status : Offline |
ORIGINAL: ComradeP
Also, my second point wasn't a comparison, just a statement about the average console FPS being relatively fast paced.
Fair enough...However, you know what images are conjured in our minds when someone compares a game to "console" type play...its a very negative impression one gets...Its not fair to say that the Regiment has similarities to "console" games in that regard...just because something is faced paced, doesn't mean that its unrealistic in the context we discuss "console" shooters in...

"And They shall know no fear, for they are fear incarnate"

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| 14 OCT 2007 at 12:59pm |
Jarhead0331Colonel


Posts : 8733 Joined: 24 MAY 2006 Location: 0, Texas
Status : Offline |
ORIGINAL: foid
I bought Queens Gambit (the add-on to ArmA) yesterday (basicly to try ArmA out on a new PC), but get slaughtered already in the first mission of the merc campaign. Did anyone here try it?
And can somebody explain to me while a group of elite mercs is taking defensive positions in the only open space for 100m around (while the bad guy come from woods etc)? [:@]
I did not even know Queens Gambit had been released...is it out only in Europe, or is there a US release as well...will research this now...thanks for the heads up.

"And They shall know no fear, for they are fear incarnate"

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| 14 OCT 2007 at 1:26pm |
ComradePColonel


Posts : 6889 Joined: 1 JUL 2006 Location: NL
Status : Offline | in the SWAT games, you are dealing with suspects and perpetrators in a civil police context...you don't score points for killing people...you score points for arresting them...alive...
In SWAT 2 (possibly also in other parts of the series), you could also play a campaign as the terrorists, including being able to select their equipment, creating terror cells and so on. Terrorists did get points for killing SWAT members, in fact: it was usually better for your score if you killed all SWAT members instead of completing the objectives. Regardless of the ethical value of playing as terrorists, I thought it was a pretty good addition to SWAT 2, it showed how crazy or simple minded terror cells can be (the average mission was about killing gangmembers, drugs and so on).
Fair enough...However, you know what images are conjured in our minds when someone compares a game to "console" type play...its a very negative impression one gets...Its not fair to say that the Regiment has similarities to "console" games in that regard...just because something is faced paced, doesn't mean that its unrealistic in the context we discuss "console" shooters in...
Yeah, I probably should've thought of that. I use "console shooter" as a term for a relatively straight forward, fast paced, shooter, with an interface and gameplay optimized for console controller use. To me, it's not a statement about the value of a game, but rather about a certain type of gameplay.
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| 14 OCT 2007 at 1:29pm |
Jarhead0331Colonel


Posts : 8733 Joined: 24 MAY 2006 Location: 0, Texas
Status : Offline | ORIGINAL: ComradeP
in the SWAT games, you are dealing with suspects and perpetrators in a civil police context...you don't score points for killing people...you score points for arresting them...alive...
In SWAT 2 (possibly also in other parts of the series), you could also play a campaign as the terrorists, including being able to select their equipment, creating terror cells and so on. Terrorists did get points for killing SWAT members, in fact: it was usually better for your score if you killed all SWAT members instead of completing the objectives. Regardless of the ethical value of playing as terrorists, I thought it was a pretty good addition to SWAT 2, it showed how crazy or simple minded terror cells can be (the average mission was about killing gangmembers, drugs and so on).
True, but I thought that Bismarck was talking strictly about FPS games...
With respect to SWAT 2, it was a great game...do you still play it and will it run on modern XP based systems, if so...I may try a re-install!

"And They shall know no fear, for they are fear incarnate"

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| 14 OCT 2007 at 1:51pm |
ComradePColonel


Posts : 6889 Joined: 1 JUL 2006 Location: NL
Status : Offline | With respect to SWAT 2, it was a great game...do you still play it and will it run on modern XP based systems, if so...I may try a re-install!
I'm still playing it on my Win98 system, haven't tried whether it works on XP.
As a SWAT 2 anecdote: I'm still figuring out what the best way is to complete the second SWAT training mission. I've completed both campaigns multiple times, but the second training mission really annoys me. It's not that the mission itself would be difficult under normal circumstances, the problem is that you're not allowed to use flashbangs, smoke or teargas whilst entering a storage room with (usually) 2 men with firearms pointing at the only door. SWAT may not use firearms, but the civilians they train with do. I can't recall the countless times I restarted the mission because one of my guys got shot because he had to move into a room without any form of cover (I also had to restart it one time because I gave my sniper team a green light, by accident, a few seconds before one of the armed civilians decided to leave the warehouse/office building...).
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| 14 OCT 2007 at 3:15pm |
TheOxCenturion


Posts : 499 Joined: 2 MAY 2005
Status : Online | Do any of you guys own VBS1 or 2? Seems like a hefty investment, but if there is a community of players it would be something to consider.
A man may fight for many things: his country, his principles, his friends, the glistening tear on the cheek of a golden child. But personally I'd mud wrestle my own mother for a ton of cash, an amusing clock, and a stack of French porn. -Edmund BlackAdde
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| 14 OCT 2007 at 3:26pm |
Jarhead0331Colonel


Posts : 8733 Joined: 24 MAY 2006 Location: 0, Texas
Status : Offline |
ORIGINAL: TheOx
Do any of you guys own VBS1 or 2? Seems like a hefty investment, but if there is a community of players it would be something to consider.
I own both...and there is a small, but professional, mature and dedicated community of users. Many are current or prior military and many are in the professional government/military technology training field...there are a small number of civilian users who are just as serious and dedicated as the professional users...PM if you get either title and I will respond with links and contact info. to the VBS community...

"And They shall know no fear, for they are fear incarnate"

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| 14 OCT 2007 at 3:59pm |
TheOxCenturion


Posts : 499 Joined: 2 MAY 2005
Status : Online | Considering the $1800 price tag on VBS2, I think I'll be looking at VBS1[] Looks like a real winner though, everything I've read says "time sink". []
A man may fight for many things: his country, his principles, his friends, the glistening tear on the cheek of a golden child. But personally I'd mud wrestle my own mother for a ton of cash, an amusing clock, and a stack of French porn. -Edmund BlackAdde
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| 14 OCT 2007 at 4:11pm |
foidCenturion


Posts : 626 Joined: 3 JAN 2006
Status : Online |
ORIGINAL: Jarhead0331
I did not even know Queens Gambit had been released...is it out only in Europe, or is there a US release as well...will research this now...thanks for the heads up.
The campaign (at least the beginning) has a very nice in-game intro and cut scenes, where you get to know your people. The second campaign (special forces) is even better, but also harder than the merc one. And as I'm not even able to finish the first merc mission without loosing people...
But for the price (was 15,-€ so it should be around 20,-US$) you can't do much wrong.
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| 14 OCT 2007 at 4:40pm |
ComradePColonel


Posts : 6889 Joined: 1 JUL 2006 Location: NL
Status : Offline | The campaign (at least the beginning) has a very nice in-game intro and cut scenes, where you get to know your people. The second campaign (special forces) is even better, but also harder than the merc one. And as I'm not even able to finish the first merc mission without loosing people...
Those descriptions would also, more or less, fit the Operation Flashpoint expansions Resistance and Red Hammer, even the part about the difficult first mission (in Resistance, Russian airborne troops pay a visit and in Red Hammer, the squad you are in leaves the BMP-2 in the middle of a beach for some odd reason, resulting in the death of almost every squad member within 5 seconds).
In any case: are buildings more destructable in Queen's Gambit, compared to regular Armed Assault?
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| 14 OCT 2007 at 6:20pm |
foidCenturion


Posts : 626 Joined: 3 JAN 2006
Status : Online |
ORIGINAL: ComradeP
The campaign (at least the beginning) has a very nice in-game intro and cut scenes, where you get to know your people. The second campaign (special forces) is even better, but also harder than the merc one. And as I'm not even able to finish the first merc mission without loosing people...
Those descriptions would also, more or less, fit the Operation Flashpoint expansions Resistance and Red Hammer, even the part about the difficult first mission (in Resistance, Russian airborne troops pay a visit and in Red Hammer, the squad you are in leaves the BMP-2 in the middle of a beach for some odd reason, resulting in the death of almost every squad member within 5 seconds).
Yes, but I managed these situations back then. Maybe I'm getting old and slow... []
In any case: are buildings more destructable in Queen's Gambit, compared to regular Armed Assault?
Can't say, I was slaughtered while I had just an scoped M16... I'll give it another try tommorow and see if I can survive the first minutes.
But I doubt that they added more destructable enviroment, as it's playing on the same island (except the spec force campaign) and neither the readme or the "manual" (1 page showing how to install) says so. They added a nice unit viewer however (even if it seems like you have to unlock most of the units with the merc campaign).
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| 14 OCT 2007 at 6:57pm |
Jarhead0331Colonel


Posts : 8733 Joined: 24 MAY 2006 Location: 0, Texas
Status : Offline | I'm trying to find a digital download for it, but it looks like the only site to purchase the DD from is this "sprocketidea" and there site has been down all day...I found one other place to purchase and download but I cannot confirm if its the english or german version of the game...ARG!

"And They shall know no fear, for they are fear incarnate"

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| 15 OCT 2007 at 6:46am |
*Lava*Colonel


Posts : 3567 Joined: 27 OCT 2003
Status : Offline | Well...
Never played any of the COD series games, but have tried out the COD4 demo and I really liked it.
Though I have a tendency of playing team based shooters (SWAT 2, Tribes 2, BF 2 & 2142), to be quite honest I haven't found any new "team based shooter" which interest me very much.
However, besides "team-based", I also have two other factors that are important for me. The first is the number of European based servers for multi-player. I'm pretty much a multi-player gamer when it comes to FPS games so I tend to go with European popular FPS games. And the second is how infantry-centric is the game. In multi-player I find that vehicles just dominate too much and I am now staying away from games which emphasize vehicles.
So this winter, so far, it's looking like I'll be going with, what looks to be, a pretty wild, infantry frag fest with COD4.
Ray (alias Lava)
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| 15 OCT 2007 at 11:31am |
DonanCenturion


Posts : 31 Joined: 8 MAR 2006
Status : Online | Just a note that you can make GRAW 2 for the 360 first person.
Also we shouldn't forget America's Army. I played that for 3 years and it tried to do several things that worked well (one specifically aimed at bunny hoping, or any kind of physical effort in relationship to aiming). I've not played it for about a year, but the community is stills strong.
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| 15 OCT 2007 at 2:16pm |
*Lava*Colonel


Posts : 3567 Joined: 27 OCT 2003
Status : Offline | ORIGINAL: Donan
bunny hoping
[:@]
Hate bunny hoping!
I understand in COD4, when you jump, you are stuck in place for a second as you recover. Sounds sensible enough and am wondering why EA hasn't incorporated this in their games.
Mind you, I don't have any problem with this in Sci Fi type games like UT, but in WWII and modern... it spoils the game.
Ray (alias Lava)
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| 15 OCT 2007 at 2:21pm |
OlegCenturion


Posts : 360 Joined: 15 MAR 2004 Location: HR
Status : Offline | ORIGINAL: *Lava*
[:@]
Hate bunny hoping!
I understand in COD4, when you jump, you are stuck in place for a second as you recover. Sounds sensible enough and am wondering why EA hasn't incorporated this in their games.
Mind you, I don't have any problem with this in Sci Fi type games like UT, but in WWII and modern... it spoils the game.
Quoted for truth.
I find funny that newly released ETQW, while far less realistic than BF in almost all aspects, has less problems with bunnyhopping than any of the BFs.
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| 15 OCT 2007 at 10:45pm |
9trainCenturion


Posts : 228 Joined: 1 OCT 2007
Status : Online | Jarhead - Nothing personal, but I'm offended at the obscene gesture in your sig graphic. Would you mind changing it?
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| 16 OCT 2007 at 10:58pm |
CptHowdyCenturion


Posts : 406 Joined: 12 DEC 2006
Status : Offline | obscene? that's just Uncle Sam telling you who's number one[]
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