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Topic: Teardown's Space Hulk Removed!

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All Forums : [GAMES] : Computer Gaming > Teardown's Space Hulk Removed!
5 MAR 2008 at 1:38pm

Jarhead0331

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What a God damn shame...
Website is closed       5th March, 2008 Dear friends. Our web space provider alerted us today that they have noticed a traffic-rate way further than they would ever expect. At the moment people have downloaded files by a total of 327 gigabytes which is much over the agreement between us and the web space provider. As this is a spare-time project we do not want to upset the people who are nice and friendly to us and so we decided to shut down this page until we find a better solution. Also a notification from Games Workshop reached us this morning. Until we have sorted everything with them we do not want risk any legal actions against us. So we await further information regarding this matter and kindly ask you to show some patience until we release more information. Regards The Teardown team
Everytime something good comes along, financial interest and greed rears its ugly head. I'm not concerned about the bandwidth issue, but the notice from Games Workshop is an expected bummer. There was a thread in their forums addressing this, since GW is typically very jealous over its IP. However, it had seemed like the creators of this little game had the blessing of GW before they began the project. Now that its been so successful and wide spread, it looks like GW may have changed its mind. [8|]

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5 MAR 2008 at 1:43pm

elcidce91

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Any mirrors to share?

Run away!!

 

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5 MAR 2008 at 2:23pm

pm4ck

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man gw suck now i remmber why i stopped buying thier stuff. i have kept the dl file so see what happens then if needs be upload to a torrent/file sharing site, thankfully there is still some areas of the internet that are free from legal 5h1t

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5 MAR 2008 at 2:38pm

rmielech

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I'm amazed they didn't have this nailed down tight before they put all that work into the game. I knew this was going to be the problem as soon as they shut the site down before the posted explanation showed up. 

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5 MAR 2008 at 5:58pm

Nefaro

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I'm surprised Games Workshop didn't toss a fit earlier.  They're pretty cagey about their stuff.

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5 MAR 2008 at 6:24pm

jacknastyface

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No fear, Brothers...the Fire of Righteousness will yet cleanse the darkness that is intellectual property law...   Umm...and in the meantime, did anyone download the mission builder?  I've been playing the basic game (which is great, btw) but that mission builder would be nice...   Amen,   Brother Nastyface

  


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5 MAR 2008 at 7:38pm

rmielech

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[b]Updated news:[/b] Many have expressed their concerns and wondered what's going on with this game. Let us give you a little more details: We do not want to upset our web-distributor as he is a good friend and expressed worries both to the large amount of traffic as well as the e-mail he got from Games Workshop. We are pretty confident the traffic is not the largest worries. Several other web-hostings have offered to continue hosting us should we not find an agreement with our current one. The mail from Games Workshop worries us in the sense that we surely have taken every precaution to state that this is NOT an official game and in no way supported by them. They kindly asked us to phone them and so we will tomorrow. From their legal section they have all the time stated that as owners of the intellectual property they do not need a reason to ask us to pull the plug on our project. However if they are going to ask us to cease all activity, encourange our efforts or merely make us change some legal notifications we cannot say at this moment, becuase we ourselves do not know. When informed we will post the news here so check back tomorrow.                                Thank you for showing your support throughout forums worldwide                               /TearDown Follow up posted on the website.

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5 MAR 2008 at 9:05pm

Braz24

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I can only echo some of the snetiments already expressed on this thread...Games Workshop....[:@]   I can remember many years ago I played the tabletop version of Space Hulk and was immediately hooked! Loads of fun! I bought all the expansions and even the 2nd edition of th table top game...watered down rules...typical GW tactics (they did that with Space Marine, Advanced Space Crusade, etc....the rules all needed some clarifications but the next edition rules simply took all the "coolness" and chrome away to make it more accessible to younger gamers and the masses too..tsk, tsk)...needless to say, I quit GW. I have had every version of their computer games for Warhammer, Space Hulk, Dawn of War (plus expansions), Final Liberation, and that Warhammer 40k table top game...the name slips me now...something to do with Chaos....   At any rate, I can't say I'm surprised that GW is likely to close these guys down for the Space Hulk "remake"...it just really burns my britches that they might (or will, God forbid). Those communists at GW simply abandoned Space Hulk in all forms and mediums (last time I checked anyway).  Now that Teardown has really programmed what looks to be a GREAT SpaceHulk game, then GW pulls this junk...[:@][:@][:@]   Ironically, I had downloaded the game a few days ago but deleted it when there way a note about a better version 1.1 (or something like that)...It may still be in the trash bin...I've got my fingers crossed for version 1.1 to make it to the public though...<crossing fingers>   I'm behind you guys at Teardown all the way! Hope things work out for the best! I love Space Hulk and all the bug hunting it entails!!!   Semper fi!  

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6 MAR 2008 at 1:49am

pm4ck

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if in the worst case gw want you to pull it , could the names of stuff not be changed to protect the corrupt (space marine = marine, bolter = blaster, and add a name mod tool for people to change names on thier copy, remove all the gw logos). i guess you made your own graphics so thats cool. game on

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6 MAR 2008 at 6:05am

Jesus666

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Those communists at GW simply abandoned Space Hulk in all forms and mediums (last time I checked anyway).  Now that Teardown has really programmed what looks to be a GREAT SpaceHulk game, then GW pulls this junk...
Last time i checked GW were a capitalist company operating in a capitalist country. They own the rights to Space Hulk and have the right to protect their IP, in order to make money in a good well ajusted capitalist fashion. Anyway screw capitalism and communism too, I just put Spacehulk zip onto emule, so just download it from there.
if in the worst case gw want you to pull it , could the names of stuff not be changed to protect the corrupt (space marine = marine, bolter = blaster, and add a name mod tool for people to change names on thier copy, remove all the gw logos). i guess you made your own graphics so thats cool. game on
GW can afford lots of lawyers, the guys at Teardown can't. Therefore the law doesn't matter, it's the guy with the deepest pockets who will prevail.
Don't Care What The Governments Say They're All Bought And Paid For Anyway Sun Green

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6 MAR 2008 at 7:21am

Strategy

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Can't say I am particularly surprised. I was more surprised the product got as far as it did before GW's intervention. I'd echo pm4ck. Make your own game. Games Workshop does not have a copyright on the fighting aliens in the bowels of a drifting spaceship idea. [
]
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6 MAR 2008 at 8:20am

Samael

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No, but what they do have is a strong brand and a huge market.
[i]"Childrens do learn"[/i] - George W. Bush

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6 MAR 2008 at 10:00am

Braz24

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Hey Jesus666...   "Communists" = a more pleasant way of expressing frustration using a name tag. Most people don't get offended by it and in many cases it's kinda funny. [
efinitely not used (most times) in my vocabulary to be politically correct...quite the contrary. I use the term Bolsheviks in the same light...a carry over from my time in the Corps.   I totally get the part about GW and intellectual property rights and all that for Space Hulk. I should've mentioned that in my original post...It is still a crying shame though.   To bad GW wouldn't bring back Space Hulk in PC/Mac and table top versions....Using 1st edtion rules, of course! [
]...Not to mention Advanced Space Crusade...Tyranid Attack's rules were too watered-down and didn't have the depth or flair that Advanced Space Crusade had.   Oh well...what can you do?[
]   Maybe Space Hulk has a large following and GW reads the forums here at Wargamer.com...dare to dream. [
]      

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6 MAR 2008 at 10:10am

Strategy

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ORIGINAL: Samael No, but what they do have is a strong brand and a huge market.
Since this product was non-profit, neither of those two issues really matter that much.
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6 MAR 2008 at 10:11am

Jarhead0331

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ORIGINAL: Braz24 I can only echo some of the snetiments already expressed on this thread...Games Workshop....[:@] I can remember many years ago I played the tabletop version of Space Hulk and was immediately hooked! Loads of fun! I bought all the expansions and even the 2nd edition of th table top game...watered down rules...typical GW tactics (they did that with Space Marine, Advanced Space Crusade, etc....the rules all needed some clarifications but the next edition rules simply took all the "coolness" and chrome away to make it more accessible to younger gamers and the masses too..tsk, tsk)...needless to say, I quit GW. I have had every version of their computer games for Warhammer, Space Hulk, Dawn of War (plus expansions), Final Liberation, and that Warhammer 40k table top game...the name slips me now...something to do with Chaos.... At any rate, I can't say I'm surprised that GW is likely to close these guys down for the Space Hulk "remake"...it just really burns my britches that they might (or will, God forbid). Those communists at GW simply abandoned Space Hulk in all forms and mediums (last time I checked anyway). Now that Teardown has really programmed what looks to be a GREAT SpaceHulk game, then GW pulls this junk...[:@][:@][:@] Ironically, I had downloaded the game a few days ago but deleted it when there way a note about a better version 1.1 (or something like that)...It may still be in the trash bin...I've got my fingers crossed for version 1.1 to make it to the public though...<crossing fingers> I'm behind you guys at Teardown all the way! Hope things work out for the best! I love Space Hulk and all the bug hunting it entails!!! Semper fi!
Braz24...I know exactly what you mean...I played the table top game back in the Rogue Trader days when it first came out. There were some seriously complex rules with some major customizable options. I stopped playing the TT game around 1992. About 3 years ago I moved to an area where there was a games workshop down the street. I went in to see whats new and flipped through the new rule books. I couldn't believe how simple and watered down the rules had become. It was like a totally new game. The games me and my friends used to play required a sleep over weekend. The rules now, a game can be played in under 2 hours. Not my cup of tea...But who says you still can't play with the 1st edition rogue trader rules? I still have that damn book sitting on my book shelf! Anyway, I also understand one's right to protect their IP, but in my opinion, GW goes about it the wrong way. They are over zealous and threaten to crush people who mean no harm, and who frankly have really done nothing wrong. Its my understanding that Teardown corresponded with GW way before they even started the project, just to make sure they could go forward with the game and for whatever reason, Teardown was satisfied that they had GW's permission and were not otherwise violating any copyrights, use agreements, etc. Like I said, this project became much larger than anyone expected and it really took off upon release. I my opinion, this is what made GW flinch. To be honest, I'm shocked that people are able to mod games like Dawn of War...the quality of some of the user made mods far exceeds anything GW and the game developers have ever produced. Based on GW's MO, I'd think they'd feel threatened by this...Oh well, I guess one is entitled to pick and choose battles. So, still eagerly waiting for a final decision on this one. I wouldn't say Teardown's Space Hulk is a must have revolutionary game. Its just a simple resurrection of an old classic that brings back some great feelings of nostalgia. I'm more distraught over the lost potential...it could have led to some great things... Well, I'll be holding my breath until we hear more news...

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6 MAR 2008 at 11:02am

Samael

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ORIGINAL: Samael No, but what they do have is a strong brand and a huge market.
Since this product was non-profit, neither of those two issues really matter that much.
Wrong. I don't necessarily agree with GW's actions, but anytime a brand is as strong as 40K, a poorly-made spin-off/knock-off/inspired-by-whatever product can negatively influence it, whether it's free or not. Basic marketing there.
[i]"Childrens do learn"[/i] - George W. Bush

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6 MAR 2008 at 11:13am

Strategy

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ORIGINAL: Samael Wrong. I don't necessarily agree with GW's actions, but anytime a brand is as strong as 40K, a poorly-made spin-off/knock-off/inspired-by-whatever product can negatively influence it, whether it's free or not. Basic marketing there.
Huh? I'm not exactly sure what it is you think I am wrong about. [&
My comment was, very simply, that GW does not have a copyright on games about fighting aliens in spaceships. If teardown wants to make a game about that, they can do so and there is nothing GW can do to stop them - negative influence or not - as long as they do not reuse the graphics from 40K or reuse any of the GW trademarks. That GW would move to protect their IP I find neither surprising, nor particularly strange.
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6 MAR 2008 at 5:15pm

rmielech

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[b]Latest news:[/b] We still havn't had any contact with Games Workshop. We called them but they told us that someone would get back as soon as they could. Perhaps the fact that they do not chase us around 24 hours a day is a good sign? We'll soon find out. once more thank you for all conerns and support. Time will tell if it is worth something. The latest update on their site. The issue is still in doubt.

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6 MAR 2008 at 5:17pm

Jarhead0331

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ORIGINAL: rmielech [b]Latest news:[/b] We still havn't had any contact with Games Workshop. We called them but they told us that someone would get back as soon as they could. Perhaps the fact that they do not chase us around 24 hours a day is a good sign? We'll soon find out. once more thank you for all conerns and support. Time will tell if it is worth something. The latest update on their site. The issue is still in doubt.
Someone should tell them that GW's failure to contact them right away is hardly a good sign. I deal with lawyers every day...heck, I am one, and if there is one thing I know, its that lawyers suck at returning phone calls. Wait until they get a nice cease and desist letter. Then they'll be convinced that the colloquial $hit, has actually hit the fan...

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6 MAR 2008 at 5:39pm

rmielech

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ORIGINAL: Jarhead0331 Someone should tell them that GW's failure to contact them right away is hardly a good sign.
It probably means they're bringing all their guns to bear before they fire a cease and desist broadside. I really wanted that 1.1 release.

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6 MAR 2008 at 9:51pm

ghostryder

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Well that 327 g traffic would not be a problem on my site- if they get clear of GW and need a download mirror- or a dot com for that matter let me know.

 

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8 MAR 2008 at 9:59pm

rmielech

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                              [b]Help wanted[/b]                          [/align]                                                                                                   [color="#555555"]                                    8th March, 2008                               [/color]                          [/align]                                                                                                                                                    Friends all over the world. Getting bored of waiting any notifications from Games Workshop we thought we should try to set the wheels in motion. We ask each and everyone of you if someone out there perhaps know anyone at Games Workshop who could help us and tip the scale in our favor. No, we do not yet know if they are going to shut us down but by preparing for the worst we will have a better chance to continue this project. A name in the company who understand what we are doing and someone that could try their best of arguing for our case would be a very welcome addition instead of waiting for a phonecall.                               Send any suggestions to:                               [email=svavelvinter@hotmail.com]svavelvinter@hotmail.com[/email] Here's the latest from their website. I don't have a good feeling about a resolution of this favorable to Space Hulk fans. I hope I'm wrong. [/align]

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9 MAR 2008 at 6:36am

Jesus666

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What you really need is the services of a lawyer.
Don't Care What The Governments Say They're All Bought And Paid For Anyway Sun Green

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9 MAR 2008 at 10:32am

Jarhead0331

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ORIGINAL: Jesus666 What you really need is the services of a lawyer.
I do not believe this will help in the long run...these guys are not developers and do not have the resources to fight a battle that they will most likely lose in court anyway. Even if they do prevail legally, they would just win the right to publish a game that they will release for free and make no profit on. That being said, they are free to PM me...I'll give them my office number and we can talk.

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9 MAR 2008 at 11:33am

son_of_montfort

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This reminds me of the Freedom Force mod community and Marvel Comics. Jarhead is obviously right, a legal battle is not even remotely possible. This makes me a bit angry, when IP is left to rot and the owner seems to give a go-ahead nod, then why should it be a problem. That being said, Warhammer 40K is still a very live source for many different types of games, and if Games Workshop lets one group use its property for free, it could harm its contracts with developers that paid to liscense the IP. From a business standpoint I understand what they are doing, but from a fan standpoint it is upsetting. SoM

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