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| 26 MAY 2010 at 3:55pm | |
MarkShotCommander![]() ![]() Posts : 2935 Joined: 3 MAR 2004 Location: US Status : Offline | I think you are right. Alright, I will restart a six player game. I know I have beaten that in the past. I just checked my records, I had about 40-50% win ratio on six player games.
Well, here we go.
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| 26 MAY 2010 at 3:58pm | |
AzzurriBanned for 15392 days Posts : 9755 Joined: 24 NOV 2009 Location: 0, Kentucky Status : Offline | Originally Posted By MarkShotI have memory like a steel trap. And a mind as sharp as a bowling bowl. It is better to die by a swords quick thrust than to be impaled for a lifetime upon the sharp tongue of a woman.-Grimjack |
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| 26 MAY 2010 at 4:32pm | |
Wolverine101Colonel![]() ![]() Posts : 3809 Joined: 14 DEC 2009 Status : Offline | Originally Posted By MarkShotOn hardest? I'm impressed I have about a 1 in 10 win ratio if that on hardest with 5 computer opponents and myself. It most always depends on if I can get a takeover of one of the starting good railroads too. Want is the foundation of impatience, a step without thought can be a drop without end Dbeves: And LMFAO - didnt you just have to work battlefront into your response somewhere - you are priceless.
Listen http://www.youtube.com/watch?v=VYhAycDqhog
"ha! GL getting THAT much...lolz" |
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| 26 MAY 2010 at 5:06pm | |
MarkShotCommander![]() ![]() Posts : 2935 Joined: 3 MAR 2004 Location: US Status : Offline | Wolverine,
I don't know how to tell you this (I mean no disrespect), but I won the first time out. If you want to independently verify this, I wrote a utility that check points the games auto saves while I play. I have 16 autosaves from the start of the Operating Round Rotations which I can email you.
I would like to say that I was multi-tasking while playing, but actually I did shut my email and browser during the game so that I could maintain focus.
I am sorry.
[img]http://home.comcast.net/~markshot/tempimages/did1.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/did2.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/did3.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/did4.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/did5.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/did6.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/did7.jpg[/img]
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| 26 MAY 2010 at 5:19pm | |
MarkShotCommander![]() ![]() Posts : 2935 Joined: 3 MAR 2004 Location: US Status : Offline | Wolverine,
One more statistic, it took me about 30 minutes to achieve. (from the checkpoint time stamps)
[img]http://home.comcast.net/~markshot/tempimages/did8.jpg[/img]
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| 26 MAY 2010 at 8:30pm | |
Wolverine101Colonel![]() ![]() Posts : 3809 Joined: 14 DEC 2009 Status : Offline | http://home.comcast.net/~markshot/tempimages/chl01.jpgFrom looking at this you don't have the setup I use. When the lights are on then the options are active. All I see is unlimited tiles on. I have nearly everything on on that screen. Random Map, Randomized Revenue, Split Revenue, Reading RR, No Diesels, Extended Game, Unlimited Tiles, Optional 6 Train, elayed Obsolescense, Additional Tiles, and Delayed Company Sales. Only thing I don't use is the Short Game. Then of course 5 computer opponents plus myself. But, good win anyways with 6 on hardest and unlimited tiles on. Want is the foundation of impatience, a step without thought can be a drop without end Dbeves: And LMFAO - didnt you just have to work battlefront into your response somewhere - you are priceless.
Listen http://www.youtube.com/watch?v=VYhAycDqhog
"ha! GL getting THAT much...lolz" |
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| 26 MAY 2010 at 9:43pm | |
MarkShotCommander![]() ![]() Posts : 2935 Joined: 3 MAR 2004 Location: US Status : Offline | What I was doing to make it harder was to have the game parameters randomly generated (but using the standard map). It makes it difficult to acclimated to the usual flow of the game. Here is the script which I am using:
; Random game rule configurator for 1830 ; ; Mark Kratzer on 09/07/07; revised 08/05/09 ; ----- Definitions ------ GameConfigFile="E:\MK\1830\Utility\RandomGame.txt" ConfigTag="*Undefined*" ConfigValues="*Undefined" ConfigProbabilities="*Undefined*" ConfigValueDefault="*Undefined*" ConfigSelectEnabled=@False ConfigDelimiter="|" ConfigTerseStrings="*Undefined" ConfigPasteString="*Underfined" NoteProgram="C:\Program Files\WinEdit\Winedit.exe" SuppressDisabled=@True ; ----- Initialize ------ If FileExist(GameConfigFile) then FileDelete(GameConfigFile) GameConfigFileHandle=FileOpen(GameConfigFile, "write") FileWrite(GameConfigFileHandle, "===========================================================================") FileWrite(GameConfigFileHandle, StrCat(" ",Timedate(),": 1830 Random Rule Configuration")) FileWrite(GameConfigFileHandle, "===========================================================================") FileWrite(GameConfigFileHandle, "") If SuppressDisabled then FileWrite(GameConfigFileHandle, "") FileWrite(GameConfigFileHandle, "DISABLED OPTIONS SUPPRESSED") FileWrite(GameConfigFileHandle, "") End If ; ----- Generate ----- PasteString=" : " ConfigFirst=@True ConfigTag="Players" ConfigSelectEnabled=@True ConfigValueDefault="Four" ConfigValues="Three|Four|Five|Six" ConfigTerseStrings="P3|P4|P5|P6" ConfigProbabilities="25|25|25|25" ConfigComment="" GoSub SelectRule ConfigFirst=@False ConfigTag="Difficulty" ConfigSelectEnabled=@False ConfigValueDefault="Hardest" ConfigValues="Easy|Average|Hard|Hardest" ConfigTerseStrings="HF1|HF2|HF3|H4" ConfigProbabilities="00|00|70|30" ConfigComment="" GoSub SelectRule ConfigTag="Random Map" ConfigSelectEnabled=@False ConfigValueDefault="No" ConfigValues="No|Yes" ConfigTerseStrings="RM-|RM+" ConfigProbabilities="50|50" ConfigComment="" GoSub SelectRule ConfigTag="Random Revenues" ConfigSelectEnabled=@False ConfigValueDefault="No" ConfigValues="No|Yes" ConfigTerseStrings="RV-|RV+" ConfigProbabilities="90|10" ConfigComment="" GoSub SelectRule ConfigTag="Split Revenues" ConfigSelectEnabled=@False ConfigValueDefault="No" ConfigValues="No|Yes" ConfigTerseStrings="SR-|SR+" ConfigProbabilities="90|10" ConfigComment="" GoSub SelectRule ConfigTag="Reading RR" ConfigSelectEnabled=@True ConfigValueDefault="No" ConfigValues="No|Yes" ConfigProbabilities="75|25" ConfigTerseStrings="RR-|RR+" ConfigComment="Yes - Third 6-train recommended." GoSub SelectRule ConfigTag="No Diesels" ConfigSelectEnabled=@True ConfigValueDefault="No" ConfigValues="No|Yes" ConfigTerseStrings="DT-|DT+" ConfigProbabilities="75|25" ConfigComment="Yes - Third 6-train recommended." GoSub SelectRule ConfigTag="Game Length" ConfigSelectEnabled=@True ConfigValueDefault="Normal" ConfigValues="Normal|Short|Extended" ConfigTerseStrings="GL=|GL-|GL+" ConfigProbabilities="50|25|25" ConfigComment="Short - No Diesels recommended." GoSub SelectRule ConfigTag="Unlimited Tiles" ConfigSelectEnabled=@False ConfigValueDefault="Yes" ConfigValues="No|Yes" ConfigTerseStrings="UT-|UT+" ConfigProbabilities="50|50" ConfigComment="" GoSub SelectRule ConfigTag="Optional 6 Train" ConfigSelectEnabled=@True ConfigValueDefault="No" ConfigValues="No|Yes" ConfigTerseStrings="6T-|6T+" ConfigProbabilities="75|25" ConfigComment="" GoSub SelectRule ConfigTag="Delayed Obsolescence" ConfigSelectEnabled=@False ConfigValueDefault="No" ConfigValues="No|Yes" ConfigTerseStrings="DO-|DO+" ConfigProbabilities="50|50" ConfigComment="" GoSub SelectRule ConfigTag="Additional Tiles" ConfigSelectEnabled=@False ConfigValueDefault="No" ConfigValues="No|Yes" ConfigTerseStrings="AT-|AT+" ConfigProbabilities="50|50" ConfigComment="" GoSub SelectRule ConfigTag="Delayed Comp Sales" ConfigSelectEnabled=@False ConfigValueDefault="No" ConfigValues="No|Yes" ConfigTerseStrings="DC-|DC+" ConfigProbabilities="50|50" ConfigComment="" GoSub SelectRule FileWrite(GameConfigFileHandle, PasteString) FileClose(GameConfigFileHandle) RunShell(NoteProgram, GameConfigFile, ".", @ZOOMED, @NOWAIT) Exit ; ----- Subroutines ----- :SelectRule RuleLine="" If ConfigSelectEnabled Then RuleSelect="enabled" Else If SuppressDisabled Then Return RuleSelect="disabled" End If If !ConfigSelectEnabled Then RuleLine=StrCat(ConfigTag, " (", RuleSelect, ") = ", ConfigValueDefault) Else Selector=Random(99)+1 OptionCount=ItemCount(ConfigProbabilities,"|") Probability=0 For I=1 to OptionCount by 1 ProbabilityValue=ItemExtract(I, ConfigProbabilities, "|") Probability=Probability+ProbabilityValue If Selector <= Probability Then ConfigValue=ItemExtract(I, ConfigValues, "|") ConfigPasteString=ItemExtract(I, ConfigTerseStrings, "|") If !ConfigFirst Then PasteString=StrCat(PasteString, ", ") PasteString=StrCat(PasteString, ConfigPasteString) If ConfigComment=="" Then RuleLine=StrCat(ConfigTag, " (", RuleSelect, ") = ", ConfigValue, " (", ProbabilityValue, ")") Else RuleLine=StrCat(ConfigTag, " (", RuleSelect, ") = ", ConfigValue, " (", ProbabilityValue, ") {",ConfigComment,"}") End If Break End If Next End If FileWrite(GameConfigFileHandle, RuleLine) FileWrite(GameConfigFileHandle, "") Return |
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| 27 MAY 2010 at 4:24am | |
Wolverine101Colonel![]() ![]() Posts : 3809 Joined: 14 DEC 2009 Status : Offline | That's interesting did you write that yourself?
The one thing I would counter on is knowing the map makes it easier for the human player to setup his strategy before the game even begins. Plus the ai might not play as well on a standard map as opposed to a random one? Just some foods for thought. I personally find having no diesels gives the ai another bit of an advantage as well in not having 4 trains go obsolete.
I don't doubt you are a skilled player though by any means as you've played what appears to be 100's of games as opposed to my 20 over the years since it's been released. Wish I had that kind of time for games. Want is the foundation of impatience, a step without thought can be a drop without end Dbeves: And LMFAO - didnt you just have to work battlefront into your response somewhere - you are priceless.
Listen http://www.youtube.com/watch?v=VYhAycDqhog
"ha! GL getting THAT much...lolz" |
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| 27 MAY 2010 at 7:30am | |
MarkShotCommander![]() ![]() Posts : 2935 Joined: 3 MAR 2004 Location: US Status : Offline | Yep, I wrote that myself. The script does not directly interface with the game. You simply apply the output to setting up the next game you play. The output looks like this (see below). The same model could be used for any other configuerable game. Note: that you can enable/disable each option section and set individual probablities for the each of the choices. I believe from my distant memory that such a randomization strategy is referred to as the "Monte Carlo Method".
=========================================================================== Thu 5/27/2010 9:25:51 AM: 1830 Random Rule Configuration =========================================================================== DISABLED OPTIONS SUPPRESSED Players (enabled) = Three (25) Reading RR (enabled) = No (75) {Yes - Third 6-train recommended.} No Diesels (enabled) = Yes (25) {Yes - Third 6-train recommended.} Game Length (enabled) = Extended (25) {Short - No Diesels recommended.} Optional 6 Train (enabled) = No (75) : P3, RR-, DT+, GL+, 6T- |
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| 21 NOV 2010 at 10:05pm | |
QueegCenturion![]() ![]() Posts : 606 Joined: 27 MAR 2007 Location: 0 Status : Offline | I hesitate to reopen this thread for fear of rekindling an obsession with some here, but i have to say that finally got around to playing 1830 this weekend and I'm amazed at what a great game it is.  eceptively simple but incredibly deep. I'm something of a graphics hound and am usually disappointed whatever I revisit the old days of DOS games, but 1830 is a pleasant exception.
Why hasn't someone remade this game? Everything is there. It just needs a graphic facelift. I'd love to see it on an AGEOD map.
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| 22 NOV 2010 at 5:47am | |
MarkShotCommander![]() ![]() Posts : 2935 Joined: 3 MAR 2004 Location: US Status : Offline | Well, my opinion of the game hasn't changed. I still think it is one of the best crafted game systems (rules) and AI ever made. I now know investing the right amount of effort that I can win 80% of the time on hardest (took 3 years and 800 games to do that). Thus, I've been discouraged from diving back in.
In the mean time over the last year, I've picked up two games which should offer a comparable experience to 1830-PC ... pool (Virtual Pool 3) and chess (Chess Master 11 and Fritz Chess 12).
Still I suspect that if I played some 1830 again that I might dissappear for another three years. Hmm ...
So, were you playing a standard four player game on HARDEST? The only possibly non-standard option I ever used was UNLIMITED TILES. For me, that just felt like an artifact from the board game world and added unnecessary complexity to an already challenging game.
Good luck making it to Robber Baron!
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| 22 NOV 2010 at 7:12am | |
Dale HCommander![]() ![]() Posts : 1217 Joined: 25 AUG 2004 Location: US, Oregon Status : Offline | You probably are way too advanced but those of us unwashed who dabble with chess use the Chess Tutors (1&2) at
http://www.shredderchess.com/
After looking at the program you wrote for 1830 I know I won't be challenging you to any game of chess. []
Originally Posted By MarkShot Those who do not remember the past are condemned to repeat it. George Santayana I'd rather be right than be president. Henry Clay |
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| 22 NOV 2010 at 9:07am | |
MarkShotCommander![]() ![]() Posts : 2935 Joined: 3 MAR 2004 Location: US Status : Offline | Thanks, Dale. With regards to chess, I am suffering from instruction overload at the moment:
* Chessmaster's three sets of tutorial tracks and exercises.
* Fritz's tutorials.
* Both of the above also contain:
** Numerous drills
** Realtime coaching
** Realtime tools
** Post game detailed analysis
* Numerous free Web sites
and I still want to play other games besides!
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| 22 NOV 2010 at 5:19pm | |
QueegCenturion![]() ![]() Posts : 606 Joined: 27 MAR 2007 Location: 0 Status : Offline | Originally Posted By MarkShotNot that advanced yet. I played a few games on the easy setting just to get a grip on the rules. The poorly scanned manual I found on the internet is a tough read. I got slaughtered the first couple of times, but felt good when I eked out a come-from-behind victory on the last turn of my last game. The VGA graphics are tough. I still have a hard time figuring out who is building and routing what where on the map, especially in the latter stages of the game when the map is full. But I'm sure that will come in time. I learned quickly, though, that the game isn't really about laying track or building trains. It's about manipulating the market for those tracks and trains, whoever happens to build them. |
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| 22 NOV 2010 at 6:11pm | |
MarkShotCommander![]() ![]() Posts : 2935 Joined: 3 MAR 2004 Location: US Status : Offline | Yes, the scanned manual is poor. I was lucky enough to snag a new boxed version from Amazon for around $25 USD. The original manual is printed in color on high quality stock.
I just flipped through the scan. The screenshots are just opaque. Know that a right click in any screen brings up help. You can find PDF versions of my first war gamer 1830 thread here (much more tutorial than this one):
http://www.westpark-gam...?../Reviews/carcass.html
And a lot of other good stuff as well.
Make sure you got the hex grid turned on "G". The game pauses with each revenue report across the top along with showing you the train runs for the respective company. Spotting the track lays should be fairly easy.
Are you playing under DOSBOX? You should. Is the problem the small 320x200 graphics? You can make easily make it fill your display by tweaking DOXBOX. Here is an example (down sampled to 800x600) of it running on my 21" 1600x1200 LCD. As you can see, it fills much of the screen ... no looking at a postage stamp.
First thing, to try with DOSBOX is:
SCALER=NORMAL3X FORCED
If that is not big enough, you can do what I do:
windowresolution=1280x800
output=openglnb
scaler=none
[img]http://home.comcast.net/~markshot/tempimages/f1l8.jpg[/img]
As to game play, the most important thing you need to know/learn is that the game is all about >>> YOUR PNW (personal net worth) <<<. The RRs are just tools to an end. This dump them, loot them, seize them, or build them up, but don't get married to them. The second thing which is critical is that it is not absolute PWN, but relative PNW. As such, you can often win by hurting your own PNW while at the same time hurting the other guys' even more. Be a devious SOB!
If you got questions, I'll try to answer them here.
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| 18 DEC 2010 at 7:31pm | |
MarkShotCommander![]() ![]() Posts : 2935 Joined: 3 MAR 2004 Location: US Status : Offline | Woohoo!!!
I still got it! I haven't played a game of 1830-PC for six months!
After some CMBB and chess study, I was looking at what was on my hard drive and wanting a brief burst of nostalgia. I completely expected to get trashed in a big way ... either driven bankrupt or having a RR catastrophically dumped on me. You cannot put a challenging game down for more than a week or so and expect to keep your touch. Well, an amazing outcome!
This wasn't really your typical game of 1830. I opened with the PRR and from the IPO at $76/share, I planned to steadily drive up its share price. I was sucessful, as you can see, with it closing at $350/share. Surpisingly, CanPac, my second RR, closed right behind at $300/share. The reason I say this wasn't your typical game is because generally 1830 is not one of those games where "slow and steady wins the race". However, as you can see, it more less played out like that this time. 1830 tends to be much more turbulent. The AI was probably counting on either Drew or Gould edging me out for just an instant, since Huntington would have bankrupted himself immediately in that case.
Well, it's back to chess. A game where I can never hope to surpass the AI when running on full throttle! (thank G*d for that)
[img]http://home.comcast.net/~markshot/tempimages/gotit1.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/gotit2.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/gotit3.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/gotit4.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/gotit5.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/gotit6.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/gotit7.jpg[/img]
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| 7 JAN 2011 at 2:56pm | |
RalphHCenturion![]() Posts : 16 Joined: 5 AUG 2003 Status : Online | Can someone walk a computer illiterate guy like myself into installing dosbx and getting 1830 configured to run? I have windows 7 and of course can download dosbox but which is the best version to use?
If anyone wants the boardgame 1830 I have one that I am getting rid of, it is virtually new, never played. |
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| 7 JAN 2011 at 3:58pm | |
rmielechCenturion![]() Posts : 470 Joined: 10 FEB 2005 Status : Offline | Originally Posted By RalphHInstall the latest version of dosbox, left-click and drag the 1830.exe file or it's equivalent to the dosbox icon on your desktop, let go and you should be playing in a few seconds. Most dos stuff is just that simple to run through dosbox. |
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| 7 JAN 2011 at 9:48pm | |
RalphHCenturion![]() Posts : 16 Joined: 5 AUG 2003 Status : Online | Thanks,it worked like a charm!! Its been years since I played 1830 and wasn't any good at it then. |
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| 23 JAN 2011 at 8:57am | |
RalphHCenturion![]() Posts : 16 Joined: 5 AUG 2003 Status : Online | Another computer illeterate question......in laymans terms how do I get dosbox to recognize my cd drive to play Master of Orion ???? |
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| 23 JAN 2011 at 9:15am | |
MarkShotCommander![]() ![]() Posts : 2935 Joined: 3 MAR 2004 Location: US Status : Offline | I put your answer here as this is an 1830-PC thread:
[link]http://www.wargamer.com/forums/tm.aspx?m=503542[/link]
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| 23 JAN 2011 at 9:26am | |
Wolverine101Colonel![]() ![]() Posts : 3809 Joined: 14 DEC 2009 Status : Offline | Originally Posted By MarkShotMark you've really got to stop playing on EASY difficulty and don't go into the Diesel age. [] So here's the challenge, play on hardest difficulty, with max computer opponents I think it is 5. You cannot buy or own a railroad the first turn or first round however you want to call it. No limit to tiles, Reading RR active, no diesels, short game, no immediate loss of trains when new better trains arrive (players and computer ai get one more round to rebuy new ones). Tell me how you do Want is the foundation of impatience, a step without thought can be a drop without end Dbeves: And LMFAO - didnt you just have to work battlefront into your response somewhere - you are priceless.
Listen http://www.youtube.com/watch?v=VYhAycDqhog
"ha! GL getting THAT much...lolz" |
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| 23 JAN 2011 at 9:43am | |
MarkShotCommander![]() ![]() Posts : 2935 Joined: 3 MAR 2004 Location: US Status : Offline | This is your challenge with a house rule about the first stock round. I need a clarification on that.
"You cannot buy or own a railroad the first turn or first round however you want to call it."
Do you mean?
(a) I cannot hold the Presidency of a RR?
or
(b) I cannot purchase stock shares of a RR?
Thanks.
PS: I've been playing practice matches of Straight Pool this weekend to sharpen my skills for an upcomming money game. However, I will take your challenge under advisement.
[img]http://home.comcast.net/~markshot/tempimages/wlv2.jpg[/img]
[img]http://home.comcast.net/~markshot/tempimages/wlv1.jpg[/img]
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| 23 JAN 2011 at 9:51am | |
Wolverine101Colonel![]() ![]() Posts : 3809 Joined: 14 DEC 2009 Status : Offline | cannot hold the presidency or buy enough stock that you gain control of it the first round Want is the foundation of impatience, a step without thought can be a drop without end Dbeves: And LMFAO - didnt you just have to work battlefront into your response somewhere - you are priceless.
Listen http://www.youtube.com/watch?v=VYhAycDqhog
"ha! GL getting THAT much...lolz" |
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| 23 JAN 2011 at 10:04am | |
MarkShotCommander![]() ![]() Posts : 2935 Joined: 3 MAR 2004 Location: US Status : Offline | Okay, understood.
I haven't played many 6 player games. But my general observations are that with 6 players and no RRR, there is good chance you won't have a second RR and possibly not even a first. So, stock picking is very important.
However, adding the RRR should reduce the shortage of stock somewhat which is characteristic of a 6 player game. The short game option should also have a similar affect.
As to delayed obsolescence, I think its impact will not reduce turbulence as much with the small bank and more players compared to the standard game. In the standard game, with two RRs and good capitalization+timing, you can totally disrupt the game by rusting RRs. In your configuration, I think the major impact will mainly be to improve the cost benefit of the 2-Ts and 3-Ts.
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