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| 16 MAR 2010 at 4:42pm |
trauth116Centurion


Posts : 319 Joined: 24 MAY 2007 Location: AU
Status : Offline | My sense per the designer's notes included in The First Blitzkrieg, is that TWiE is slated to be 5 titles (2 of which are now out. Since I am not aware of anything put out to the contrary, I assume that HPS is still sticking to that. I never got the sense that they intended to vary the time scale any - which to me is really a big part of a series' appeal.
Of course I went and typed all that then went and had a look at some material I had worked on ( forgetting the editorial that I stuck at the top of that ... the remainder was directly from Glenn Saunders and came with the documentation). [link]http://www.hist-sdc.com/spotlights/twie.html[/link]
Now it looks like the plan is 5 titles -with the 5th title combining everything in to one big game (ala War in Europe on about a 4 times as large scale). I did bolden the one part as I was in some sort of board conversation with someone on (I think) Rich Hamilton's board and this other person was claiming that there was no way that HPS would be able to do an entire ETO project (or maybe it was they couldn't possibly intend to -whatever it was... at any rate all that was pretty much ado about nothing -and the real info is Glenn's (and yes, I wish I had had it at the time of that conversation).
So in light of what HPS' stated goals for the series are, I wouldn't think that they could vary the time scale and make everything else work. Although I suppose it might be possible to edit it (not sure if their parameter tables are editable in that series or not).
At any rate- too, I'm with you - I used to have Fire in the East/Scorched Earth/The Urals on my wall ( it was too big for a table)... and want this one title.
However, as far as Mr Grigsby goes, having played his version that ran on DOS, knowing that his WitP game is essentially the same thing as his Pacific War game that ran on DOS, that his Steel Panthers game is essentially the same game as what ran on my Commodore 64 (in terms of feel and overall structure, results resolution style, etc), I don't know that aside from the overall subject matter, that they would be competitive products - especially when you consider the price tag that Grigsby's publisher likes to stick on new products (iow -they don't really "get" current exchange rates). . .
What I'd love to see is JT take on some larger scale games as well - like a game similar in scope to VG's The Civil War of SPI's old War Between the States - I think it would be interesting to see his design philosophy in that sort of scale, although I have no idea if he ever plans to go that route.
Webmaster: [link]http://hist-sdc.com[/link] & [link]http://spwgame.com[/link]
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| 16 MAR 2010 at 7:08pm |
McHughCenturion


Posts : 235 Joined: 27 APR 2005
Status : Offline | Thanks for the info. Interesting that SPI's War in Europe was mentioned. Years ago, we played a multiplayer War in the East, Drang Nach Osten, and ETO/PTO. Never tried War in the West though. I had the complete War in Europe which I mounted on upsom board and then applied clear mac tac to each map. The good old days of monster games when we were all young and had time to play such things. I can't remember how many maps there were but I ended up selling it to a local game shop. I still have ETO/PTO mounted on one side of a 4 X 8 particle board with Korsun Pocket on the other. Most of the counters for Korsun Pocket are unpunched. I put an ad in Ebay but the buyer would have to live in Calgary and have a truck to pick up the map.
Anyway, I would love to see TWIE move to the Russian front. I like the design but the scenarios in War on the Southern Front such as the Balkans are really not that interesting.
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| 25 MAR 2010 at 10:13pm |
KrakCenturion


Posts : 85 Joined: 4 APR 2005
Status : Online | Late last year I was working with Glenn Saunders in getting a CG scenario done for WSF. I actually did build a CG that would have worked ok with a bit of extra work involved for the players. The scenario ran from Feb 41 to Dec 42. But we decided to wait and see if JT incorporated some new features in the system that we agreed needed to be made in order for a CG to work properly. I haven't been in touch with GS since then so I don't know if making the TWIE system CG friendly is in HPS plans. But GS, Blackie and I spent a lot of hours sorting out what needed to be changed in the system for it to be CG friendly. I hope HPS does do something with it because it has a lot of potential.
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| 26 MAR 2010 at 7:53am |
Al AmosCenturion


Posts : 187 Joined: 4 JUL 2009
Status : Offline | Krak,
Pardon my ignorance, but I didn't see any definition for "CG scenario". What does CG stand for?
Thanks,
al
Al Amos
Start with God - the first step in learning is bowing down to God; only fools thumb their noses at such wisdom and learning. - Proverbs 1:7 The Message
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| 26 MAR 2010 at 8:47am |
AshturCenturion


Posts : 413 Joined: 26 APR 2005
Status : Offline | Al, I assume they mean "campaign game"
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| 26 MAR 2010 at 4:20pm |
Al AmosCenturion


Posts : 187 Joined: 4 JUL 2009
Status : Offline | Thanks Gary, that makes sense.
al
Al Amos
Start with God - the first step in learning is bowing down to God; only fools thumb their noses at such wisdom and learning. - Proverbs 1:7 The Message
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| 26 MAR 2010 at 5:04pm |
KrakCenturion


Posts : 85 Joined: 4 APR 2005
Status : Online | Sorry CG is for Campaign Game.
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