| 22 FEB 2011 at 2:52pm |
KnaveryCenturion


Posts : 930 Joined: 10 JAN 2005 Location: US
Status : Offline | I'm in the maybe crowd. I loved CMBO, CMBB, and CMAK. I didn't care for the others. If it's more like those I might take the plunge.
A composer is a guy who goes around forcing his will on unsuspecting air molecules, often with the assistance of unsuspecting musicians. -- Frank Zappa
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| 22 FEB 2011 at 2:52pm |
KnaveryCenturion


Posts : 930 Joined: 10 JAN 2005 Location: US
Status : Offline | I'm in the maybe crowd. I loved CMBO, CMBB, and CMAK. I didn't care for the others. If it's more like those I might take the plunge.
A composer is a guy who goes around forcing his will on unsuspecting air molecules, often with the assistance of unsuspecting musicians. -- Frank Zappa
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| 22 FEB 2011 at 2:53pm |
CyranoCenturion


Posts : 313 Joined: 16 MAY 2005 Location: US, Wisconsin
Status : Offline | I love the CM series like few others.
Easy yes.
Jim
"Gentlemen songsters off on a spree, damned from here to eternity, God have mercy on such as we..." -- The Whiffenpoofs
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| 22 FEB 2011 at 2:55pm |
SeytanCenturion


Posts : 554 Joined: 23 JUL 2009 Location: US
Status : Offline | I plan on buying it. I loved the original and this can only be a improvement and I like what ive seen in the way of media available regarding same.
I did not buy the last two CMs though. As thier premise didnt appeal to me. This return to Normandy is what ive been waiting for.
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| 22 FEB 2011 at 3:02pm |
tevansCenturion


Posts : 94 Joined: 3 MAR 2008
Status : Online | I won't be buying as long as they use that stupid eLicense DRM. When I buy something it's mine. I don't want to have to ask permission to use it. Loved CMBO, CMBB and CMAK. Guess I'll just have to keep playing them.
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| 22 FEB 2011 at 3:03pm |
Wodin

Banned for 1622 days
Posts : 2325 Joined: 18 JAN 2006 Location: UK, Liverpool
Status : Offline | I shall be getting it make no mistake...highlight of my gaming year...infact I think this will be my all time favourite game.
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| 22 FEB 2011 at 3:09pm |
KidCommander


Posts : 1203 Joined: 18 JAN 2006 Location: US, FL
Status : Offline | Looks sweet
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| 22 FEB 2011 at 3:26pm |
JohnnersCenturion


Posts : 169 Joined: 19 SEP 2008
Status : Offline | This is a toughie for me as this is coming out at the same time as CLiffs of Dover and RO2 - all three are must buys for me, and I can't really justify the expense...
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| 22 FEB 2011 at 3:53pm |
IronXCenturion


Posts : 967 Joined: 25 JUN 2011 Location: CA, British Columbia
Status : Offline | Yes. The day it's released. This will be an instant classic. I can even overlook that the subject once again is Normandy and that it does not include Commonwealth troops, although fortunately they will be in the first add-on.
As for when it will be available, that's anyone's guess. I did read, however, that it will be released four to six weeks after it's available for pre-order. So perhaps late April or May? [sm=scratchchin.gif]
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| 22 FEB 2011 at 4:00pm |
Major DefectCenturion


Posts : 303 Joined: 5 MAR 2005
Status : Offline | Yes. Will wait a little however following my Shock Force experience, at least until the first patch.
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| 22 FEB 2011 at 5:31pm |
gabeegCenturion


Posts : 317 Joined: 20 JAN 2010 Location: US, California
Status : Offline | I will not be getting it. I own CMBB and just have not played it enough to get comfortable with it but like what I have seen (it is a fairly recent purchase for me). I also own CMSF and played that a bit more...but just did not grab me...too busy for me but maybe I just need to get more comfortable with it.
The reason I will not be getting CM Normandy is because my poor laptop just does not have the horse power. I have to turn down CMSF a bit to get it to play decently..
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| 22 FEB 2011 at 5:41pm |
collegeprof86Centurion


Posts : 59 Joined: 21 MAR 2010
Status : Online | i will never buy anything from battlefront again. After purchasing some very cool games in the past, like Strat command, and the various expansions, i purchased pt boats and theatre or war kursk, when they 1st came out. Within a few months, i transitioned to a new computer, and when i reinstalled the software i had archived, i had lost the license keys. After 4 months of emailing i finally gave up in disgust over the lack of positive outcome from their technical support. After getting burned for over 100 bucks on 2 games i cannot play all because of their DRM, I will never purchase from them again.
btw, Matrix at least keeps your registration keys forever, and i can still today recover mine through them years after purchasing the games, something i was unable to do with battefront just few (less than 6 months) after digitally downloading and paying by card for the 2 games.
Sorry battlefront, while the games look cool, i will never give you the business any longer - you lost me
Making the world a better place
UNICEF, Detroit Rescue Mission Ministries, and Council of Indian Nations.
Do your part to make the world a better place, not just here, but around the world
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| 22 FEB 2011 at 6:31pm |
Wodin

Banned for 1622 days
Posts : 2325 Joined: 18 JAN 2006 Location: UK, Liverpool
Status : Offline | Originally Posted By Johnners
This is a toughie for me as this is coming out at the same time as CLiffs of Dover and RO2 - all three are must buys for me, and I can't really justify the expense...
RO2 is a long way off yet...melee hasn't been implemented nor are they at beta testing stage...
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| 22 FEB 2011 at 7:08pm |
destraexGlobal Moderator


Posts : 6188 Joined: 8 MAY 2001 Location: AT, 3D
Status : Offline | http://www.battlefront....d.php?t=95052&page=3
read half way down. I went to a preview of this game in Sydney last weekend.
A poorly written write up ensues:
"
Better late than never, my feedback from the Sydney preview;
I greatly enjoyed meeting fellow Combat Mission players. I can
say that they are certainly a cut above what I have met for
other more cliche computer games.
Others have mentioned the intro along with what generally
happened on the day, so I will skip this. Instead I will get
straight on to some of my observations.
The terrain is great and presents many more challenges than the
shock force terrain did due to the more complicated nature of
what Normandy geography is.
There are low hedges, high hedges. Infantry pass through hedges
through small openings that are somewhat hard to spot. This
gives the effect of the hedge appearing unbroken as it should.
It also means that men path through it by almost "feeling" their
way through. Also as it should be. German tanks cannot break
hedges, however in the short skirmish we played our ze Germans
were able to use pioneers to punch holes in the hedge enabling
tanks to fire through the hedge. We did not test whether this
meant that a tank can then drive through the hole. Infantry
seemed to be able to fire through hedges somewhat by setting up
directly behind then. Since infantry cannot sit in the hedge
itself this makes sense.
We were shown a few of the maps and in one ridges were shown to
be both highly visible and almost invisible depending on how the
map maker tiles them. Another was a very large map with a
massive complex landscape. It looked a little like Arhnem with
nice looking water complete fords and bridges. The bridges were
mined in this scenario. Pre-Marked Artillery markers were also visible.
Artillery is a product of ww2 and can only be called by an FO or
a unit commander. Otherwise it works fairly identically to what
we currently see in CMSF. As the Germans Fenris and I hit the
emergency, heavy buttons a lot With devestating results.
Command Structure is vastly different to that of CMSF for
obvuous reasons. For instance, for a infantry unit standing next
to a tank to point out a target they must use their radio to
call the infantry commander and have the sighting filter back
down the chain of command into the tank's radio. At least from
what I saw of the German side.
In some scenarios it was also possible to cherry pick your
formations and then add "special" units under any of the command
trees. For instance choose a infantry unit and a panzer
grenadier unit and attach a king tiger to the panzer grenadier
unit from the special unit pool. This King Tiger would then
report to the Panzer Grenadier unit commander under his personal
command Vs the over all army commander for that mission.
The last thing we did hands on was play a quick battle. I think
this took us around 30 minutes. Fenris and I in command of the
German forces and Willight and Bodkin in charge of an American
force protecting a village.
The map was one with many maze like hedges. A road down the
centre entered a town that dominated the map, the road exited
town and then forked in two directions off the end of the map.
On the forked end their was a river to one side with a ford
allowing one to cross to the other side. All round the town were
hedges in a maze. Some hedge squares were filled with forest,
but most were just grassed. Each hedge row had 4 or 5 places a
side for infantry to squeez through a man at a time. I thought
the holes were really neatly done. It looked so natural.
The germans started on single narrow road at the end of town.
Two panthers and a few HTs with infantry. The tanks could not
move through the hedge and so were forced down the road into the
centre of town. This meant the Ami would know exactly where
to wait with every AT weapon at their disposal.
We dismounted our Panzer Grens and forked out on each side of
the road probing for enemy positions and ways through the hedge
maze. On the right the infantry were stopped in their tracks by
a particulary large field between hedges. Many Ami fox
holes had been dug just behind the opposite hedge. Apart from
the the village had clear view into the field. Most of the Grens
on the right with hunt orders did not make it past here.
On the left even though the infantry met with fairly heavy fire
from the town and hedges while flanking we were finding our way
through the hedges. Grenades were flying back and forth over
hedges and pioneers were making large holes in hedge rows.
Meanwhile the two panthers approaches town peaking around
corners and feeling out the main road. Since we were playing on
the medium difficulty setting sighting the enemy is a little
more lenient and the FO had a field day plastering the town and
the trees on the right with emergency heavy barrages. Fenris and
I pretty much used everything we had as quickly as we had. It
was a small town and their was no sense waiting until we were
entering town to use the arty. Several AT guns were disposed of
this way along with many infantry units hiding is fox holes dug
all around town.
Mark had a little chuckle at one of our Panthers doing what he
called "kissing" enemy infantry in a building 5m away from its
main gun. I was using the panthers as close combat assault
vehicles. Very unconventional and a good way to get them
killed. Fenris and I were lucky though being cautious about how
many lines of fire were exposed to our panthers at once.
Shortly after this more German forces started to arrive. Another
Panther and some more HT loads of infantry.Fenris and I decided
that the left offered less resistance and sent most of the
infantry that way. Setting up a flanking tri-pod heavy MG on the
way. Firing into the town. The infantry made good head way past
a few hedge rows and blew holes allowing a tank to move over and
fire into the flank of the town as well. While covered by the
tank the infantry moved in form the left flank and took
the centre of town.
Mean while down the centre road, half tracks, which had no
particular use in this battle. Not being able to move through
hedges and not able to withstand the punishment down the main
road. They were used in a penal battalion style lead scout and
mobile shield capacity. Much to the horror of Mark who was
spectating on a large flatscreen TV.
A Panther and support upon making it to the end of town started
beating up on a re-enforcement column coming in for the
Americans. Three of four M10 AT carraiges, including one coming
down the flank on the opposite fork to the panther's
direct right were destroyed. American Greyhounds and their
sister ACs with the 50cals also got cleaned up in fairly short order.
Not long after this the Americans threw in the towel. The
Germans declaring a major victory.
The scenario was one chosen at random by Marc and undoubtedly
the Americans were completely outgunned. It served its purpose
however, demonstrating a lot of the games functionality and feel.
The terrain and models actually imho look better than the
screenshots can do justice.
I recommend that anybody who likes shock force and ww2 go along
to a Normandy preview. It is certainly worth a chunk of weekend time.
I have to thank Mark and his Wife, who was very understanding,
for their hospitality.
[image]http://www.battlefront.com/community/images/buttons/quote.gif[/image]"

Medieval Real Time, Mount and Blade style Historical Combat.

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| 22 FEB 2011 at 7:29pm |
Barkhorn1xCenturion


Posts : 513 Joined: 1 OCT 2003
Status : Offline | Yes, will buy immediately - it will be an instant classic.
[b][image]http://i91.photobucket.com/albums/k286/Barkhorn1x_2006/sign3e.jpg[/image]
[/b]
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| 22 FEB 2011 at 8:32pm |
KnaveryCenturion


Posts : 930 Joined: 10 JAN 2005 Location: US
Status : Offline | Originally Posted By collegeprof86
i will never buy anything from battlefront again. After purchasing some very cool games in the past, like Strat command, and the various expansions, i purchased pt boats and theatre or war kursk, when they 1st came out. Within a few months, i transitioned to a new computer, and when i reinstalled the software i had archived, i had lost the license keys. After 4 months of emailing i finally gave up in disgust over the lack of positive outcome from their technical support. After getting burned for over 100 bucks on 2 games i cannot play all because of their DRM, I will never purchase from them again.
btw, Matrix at least keeps your registration keys forever, and i can still today recover mine through them years after purchasing the games, something i was unable to do with battefront just few (less than 6 months) after digitally downloading and paying by card for the 2 games.
Sorry battlefront, while the games look cool, i will never give you the business any longer - you lost me
I'm sorry to hear that. I understand your position, which is why I'll never download anything that contains DRM. I will always choose a physical shipment in that case. I play Steam games, but I'm not too concerned with them as the login service is always available despite which computer I'm using. This is why I like purchasing Matrix games so much... Nothing to worry about from a DRM perspective.
A composer is a guy who goes around forcing his will on unsuspecting air molecules, often with the assistance of unsuspecting musicians. -- Frank Zappa
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| 22 FEB 2011 at 8:35pm |
ArizonaTankCenturion


Posts : 582 Joined: 25 APR 2005
Status : Offline | Must buy for me.
"No, No, mix them all up. I'm tired of state's rights."
Union General George Thomas' reply to his chaplain, when asked if the dead from the Chatanooga campaign should be buried by state as had been done at Gettysburg.
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| 22 FEB 2011 at 8:42pm |
phredd1Commander


Posts : 1065 Joined: 10 SEP 2006
Status : Offline | No, I'm letting this go by....................................................
One mistake, and you're sliding down the razor blade of defeat, and a dull, rusted, and poisoned blade at that.
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| 22 FEB 2011 at 11:22pm |
Ricochet67Centurion


Posts : 52 Joined: 9 MAR 2010
Status : Offline | Just try to stop me. []
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| 23 FEB 2011 at 2:58am |
MikeGERCommander


Posts : 1664 Joined: 3 MAR 2005 Location: DE
Status : Offline | YES, cant wait [sm=checked.gif]
the worst thing that could happen: it plays like a 'WWII module' for CMSF Version 1.31... and that would already be great! and there surly will be improvements, not to speak about all the new toys and tactics to adjust to in the Normandy setting.
Of course there is room for improvements, wishes and things too add... i heard there is no catching fire/spreading fire/flame units in the game ...yet [], and no 'beach assault'? (prove me wrong please) maybe with 'landing boats just ramp down'- buildings as fixed part of a real beach? landscape'...?
I will buy on release-day, but no pre-order ... there is NO benefit for download-only customers that i am aware of [>
(to get in the WW II mood i fiddle around with QB scenarios in CMA, Setting: blue vs blue, Tribal Militia light infantry, poor equipment...)
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| 23 FEB 2011 at 3:01am |
Stryker07Centurion


Posts : 369 Joined: 19 JUN 2004 Location: US, Maine
Status : Offline | In a word.....YES!!!!
I've been playing the NATO module for months pretending the MG3 really says MG42, I am ready!!!
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| 23 FEB 2011 at 6:42am |
JudgeDreddCommander


Posts : 1873 Joined: 5 MAR 2006 Location: UK
Status : Offline | I love the Combat Mission engine now - BUT I just don't know I could do another WWII game.
So - I might. It really does depend on what I hear.
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| 23 FEB 2011 at 6:56am |
MengJiaoCenturion


Posts : 536 Joined: 2 AUG 2010
Status : Offline | Originally Posted By Cyrano
I love the CM series like few others.
Easy yes.
Jim
Yep. It's a great series and this one will be the best so far. I think.
This war is about Slavery -- Spartacus
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| 23 FEB 2011 at 9:15am |
NefaroColonel


Posts : 4641 Joined: 6 OCT 2003
Status : Offline | Battlefront's eLicense, specifically them wanting me to pay to change my physical Paradox version of CMSF into their eLicense version in order to get further updates, has really p!ssed me off.
I'll walk away from this one for awhile.
__________________________
Are you brave enough for 640kb?

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