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| 26 APR 2011 at 5:46am |
StaggerwingColonel


Posts : 3317 Joined: 4 AUG 2007
Status : Offline | If the game is American/British vs German then I would use PaK (w/ capital 'K') for the Germans and ATG for
the Allied side since most wargamers know what a PaK is. If you can only use one identifier for both sides
I would use ATG. I look forward to seeing the final game!
Wit Ye further, or how...?
-Voluspa (Poetic Eddas)

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| 27 APR 2011 at 2:25am |
XaronCenturion


Posts : 10 Joined: 25 NOV 2009
Status : Online | Thanks! So we'll make it that way. The Germans will have the PaK, the allies the ATG. Here an early screenshot from my Desire HD:
[img]http://www.machgames.de/dl/wh/screenshots/wh_104e_desirehd.jpg[/img]
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| 27 APR 2011 at 4:40am |
KidCommander


Posts : 1203 Joined: 18 JAN 2006 Location: US, FL
Status : Offline | Nice. I've been looking for somthing like this. Let us know when it is ready.
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| 28 APR 2011 at 12:08am |
ChriszCenturion


Posts : 5 Joined: 27 APR 2011
Status : Online | Hi,
I'm the Artist (Designer) of the project.
Nice to see that you're interested in that game.
I want to show you some 3D stuff for the game.
[image]http://i1239.photobucket.com/albums/ff501/Chrisz3D/ba10_mesh.jpg[/image]
[image]http://i1239.photobucket.com/albums/ff501/Chrisz3D/puma_mesh.jpg[/image]
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| 28 APR 2011 at 1:01am |
lordxornCenturion


Posts : 160 Joined: 31 JAN 2010
Status : Online | Very cool, I will definitely purchase this because the iPhone market is severely laking any respectable hex based war game.
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| 29 APR 2011 at 4:17pm |
davidshqCenturion


Posts : 354 Joined: 3 OCT 2003 Location: US, PA
Status : Offline | This game is looking great. Hope you consider making it for Android phones as well!
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| 1 MAY 2011 at 2:57am |
XaronCenturion


Posts : 10 Joined: 25 NOV 2009
Status : Online | Thanks guys for the nice words!
@davidshq: There will be definitely an Android version. The screenshot above is from my Android phone. Both iPhone 3/4 and Android will be available from the beginning.
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| 1 MAY 2011 at 4:41am |
basem2502Centurion


Posts : 2 Joined: 1 MAY 2011
Status : Offline | Game looks great and I'm certainly buying this as soon as it comes out on the Ipad.
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| 1 MAY 2011 at 10:31am |
ChriszCenturion


Posts : 5 Joined: 27 APR 2011
Status : Online | Thanks for the nice comments [sm=cowboy2.gif]
We have a mini website online.
Hex Battles 1942
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| 3 MAY 2011 at 2:12pm |
ChriszCenturion


Posts : 5 Joined: 27 APR 2011
Status : Online | 3D art from the game.
These are two of the game models i made for hex battles 1942
[image]http://i1239.photobucket.com/albums/ff501/Chrisz3D/air_attack.jpg[/image]
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| 3 MAY 2011 at 2:51pm |
GrisnalgCenturion


Posts : 67 Joined: 9 JAN 2008
Status : Offline | Looks great, count me in also. I'll want this for my Ipad for sure.
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| 6 MAY 2011 at 9:05am |
ChriszCenturion


Posts : 5 Joined: 27 APR 2011
Status : Online | Nice to hear.
We think about to make multiplayer possible. Do you need this on a smartphone?
What you think?
[image]http://www.codeknitters.com/vb/images/styles/Sandstorm/style/bannerBox.gif[/image]
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| 6 MAY 2011 at 9:13am |
KidCommander


Posts : 1203 Joined: 18 JAN 2006 Location: US, FL
Status : Offline | I don't but would it be possible to make it like PBEM?
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| 6 MAY 2011 at 9:42am |
smaulCenturion


Posts : 205 Joined: 31 JUL 2006
Status : Offline | yeah, keep us posted, Id like to get that for my phone.
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| 7 MAY 2011 at 10:30am |
ChriszCenturion


Posts : 5 Joined: 27 APR 2011
Status : Online | Originally Posted By Kid
I don't but would it be possible to make it like PBEM?
Xaron is a fan of PBEM he want to write this as a basic feature of hexbattles.
Another optical problem is the unit size on the different smartphones.
I want to show you two screenshots. Please tell me what unit size (1 or 2) would you prefer.
1.
[image]http://i1239.photobucket.com/albums/ff501/Chrisz3D/screenshot_6.jpg[/image]
2.
[image]http://i1239.photobucket.com/albums/ff501/Chrisz3D/screenshot_106.jpg[/image]
Thanks Chris
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| 14 MAY 2011 at 1:46pm |
XaronCenturion


Posts : 10 Joined: 25 NOV 2009
Status : Online | Some more screenshots. We've worked on some editors for maps and the units itself (which are in German because they won't be public anyway):
The unit editor:
[img]http://www.codeknitters.com/dl/wh/screenshots/uniteditor_v100.jpg[/img]
The map editor:
[img]http://www.codeknitters.com/dl/wh/screenshots/mapeditor_v102.jpg[/img]
It's now possible to set borders (which are visible around the river).
The game:
[img]http://www.codeknitters.com/dl/wh/screenshots/hb_v106f.jpg[/img]
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| 17 MAY 2011 at 3:36pm |
StrategyCenturion


Posts : 315 Joined: 15 MAY 2003
Status : Online | Nice work.
I would suggest reducing that "info" window to a few icons and leaving the detailed info on a separate screen (see, e.g., how Uniwar deals with this). You are almost guaranteed to have major issues getting that to show up properly on medium-density phone screens (and no chance at all on low-density phone screens).
In general - be wary of screen resolution issues; this is not a big issue with iPhone development (as you have a limited number of models), but for Android you have such a huge variety of screen sizes and resolutions - with new ones being added every month - that you are bound to run into trouble. The simpler you can make the GUI, the better.
/Strategy
Designer/Developer, [link=http://www.micabyte.com/]MicaByte Systems[/link]
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| 18 MAY 2011 at 1:33pm |
XaronCenturion


Posts : 10 Joined: 25 NOV 2009
Status : Online | Thanks for the tipps! I have checked that stuff from resolutions starting at 320x240 up to 800x480 on Androids and it looks ok. Well yes on a 320x240 Wildfire it's not that great. Will think about these issues. Thanks again!
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| 24 MAY 2011 at 2:13am |
chenpangpangCenturion


Posts : 3 Joined: 24 MAY 2011
Status : Online | DELETED
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| 24 MAY 2011 at 4:23am |
StaggerwingColonel


Posts : 3317 Joined: 4 AUG 2007
Status : Offline | ^^^
Xaron and Chrisz, looks like you have a spamimposter horning in on your glory.
Wit Ye further, or how...?
-Voluspa (Poetic Eddas)

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| 3 JUN 2011 at 3:12pm |
Sigma OneAdministrator


Posts : 10478 Joined: 13 NOV 2010 Location: US
Status : Offline | Lookin' good, I know its for mobiles such as iPhone and Andriod...iPad as well I assume?
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| 15 JUN 2011 at 4:29am |
XaronCenturion


Posts : 10 Joined: 25 NOV 2009
Status : Online | Thanks! It will run on iPad as well as the iPad can run iPhone games? If you ask for a special version for iPad this is likely to come with a larger map size.
Here some new screenshots, I got the AI to work.
Human player:
[image]http://www.codeknitters.com/dl/wh/screenshots/hb_v108_1.jpg[/image]
Computer (please note that this is some kind of a debug view, that's why there is the path to the target marked and so on...):
[image]http://www.codeknitters.com/dl/wh/screenshots/hb_v108_2.jpg[/image]
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| 17 JUN 2011 at 1:11pm |
jeubankCenturion


Posts : 43 Joined: 17 JUN 2011
Status : Online | I have an Ipad I bought. I can never go back to the small iphone screen again. haha
In any regards. Congrats on the progress of the game. Looks good. And good Strategy games are needed for the ipad!
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