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Topic: Press Release: Panzer Corps to Hit Shelves in Early 2011
Developed by The Lordz Games Studio and published by Slitherine, Panzer Corps will share the same level of engagement and strategic depth of Strategic Simulations Inc. 1994 hit Panzer General. Panzer Corps also plans to improve and refine gameplay and balance.
Panzer Corps will feature 26 scenarios on 21 unique maps that cover most of the major battles of World War II in the European Theater as well as some hypothetical "what if" scenarios.
Iain McNeil, director of Development at Slitherine said:
"With this game we are trying to bring the golden age of strategy gaming back to its roots. This game is Slitherine's homage to one of the greatest strategy titles of all time and we are working hard to ensure we capture the flavor of that masterpiece, yet update it with features and a graphical style that will appeal to a modern strategy gamer".
Tim van der Moer, Managing Director of the Lordz Games Studio said:
"There are many World War II strategy games out there, but Panzer Corps will blow you away. We are putting all our efforts to make a memorable game, that can stand the test of time the way Panzer General did".
Proof that Panzer Corps is a huge game:
400 unit types, divided into 19 unit classes with 20 detailed parameters to indentify units abilities, 17 terrain types affecting gameplay in various way. Panzer Corps will celebrate the glory days of strategy gaming with the aim of attracting new players to the genre.
Campaign: all 26 scenarios are combined into a large campaign tree with several entry points at various stages of the war. Depending on the outcome of each battle (decisive victory, marginal victory or defeat), the player will be faced with different challenges and a progress along different parts of the campaign tree.
Nations: all major and many minor nations represented: Germany, Italy, Poland, France, Great Britain, USA, USSR, Norway, Belgium, Netherlands, Albania, Romania, Greece and more.
Core units that travel with you throughout the campaign gaining experience and that can be upgraded as new weapon technologies become available.