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Topic: STEEL ARMOR: BLAZE OF WAR (Available Now!)

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All Forums : [GAMES] : Computer Gaming > STEEL ARMOR: BLAZE OF WAR (Available Now!)
24 DEC 2011 at 3:48pm

jomni

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That explains it.  I can only get the simulation visuals if I don't use Hiqh Quality settings with screen resolution not maxed out. Very substandard visuals.  

uh!  Should have read the requirements first.  Using GTX460 with latest drivers.

 

The game is quite hard.  I my tank platoon can't even take out some Taliban.


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25 DEC 2011 at 12:45am

jomni

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Despite the lower graphics settings that I have to live with, the campaign is a lot of fun.  This is what Steel Beasts need to keep me engaged.

 

Anyway, here are some useful documents regarding M60 vs. T62 combat for download.

http://www.steelbeasts.com/Downloads/p13_sectionid/250/p13_fileid/1810

http://www.steelbeasts.com/Downloads/p13_sectionid/250/p13_fileid/1813

 

It's a US Army tank gunnery manual during 1977.  It also describes T62 gunnery in one section.

 

One question, the M60 should have a range finder.  How do I work it if it is modeled in the game.


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Last edited by jomni : 25 DEC 2011 12:45am
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25 DEC 2011 at 9:15am

panzerseast

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Broke down and purchased it..... @ $15.00 I thought it was worth the chance.

 

 

 

 

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25 DEC 2011 at 11:23am

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Steel fury was a superb sim especially with all the mods and user campaigns\scenarios. I hate tank sims noramlly but loved Steel Fury.

 

Though the theatre this game cover sholds no interest for me.



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15 FEB 2012 at 7:44am

Nefaro

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Gamersgate has this for 66% off on a 24 hour sale.

 

Like $10.

 

It's listed as having no DRM on it, so I may just jump in & try it out.


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15 FEB 2012 at 11:28am

Tpek

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Originally Posted By Nefaro (15 FEB 2012 7:44am)

Gamersgate has this for 66% off on a 24 hour sale.

 

Like $10.

 

It's listed as having no DRM on it, so I may just jump in & try it out.

 

Has it actually been improved?

I remember people talking here about the devs not even knowing of the English version's release,

And how it was in doubt if the game will ever see a single patch.

 



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15 FEB 2012 at 1:43pm

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There has been some beta patches:

 

Where to download
http://graviteam-games.goodluckwith.us/downloads/

How to install
http://graviteam-games.goodluckwith.us/category/how-to-install/


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15 FEB 2012 at 1:54pm

BlondKnight

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Yes, theyve fixed the issues in the initial US release.



Last edited by BlondKnight : 15 FEB 2012 1:58pm
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15 FEB 2012 at 3:49pm

Nefaro

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Looks like this is an updated version for the GG installer, and I think it's up-to-date. 

 

I've not played any of their games before, so I'm also newly learning the wargame part of the system.  While I'm getting a handle on that strategy side fairly easily, I'm gonna have to figure out the interface some more in how the two parts meld together, platoon commands while I'm in the platoon commander position, and other such interface details.

 

While the graphics don't look terribly good - especially inside the turret - I can see how this could all come together.  Mixing the wargame with a sim is quite nice and gives it that extra somewhat open gameplay everyone loves. 

 

I could get to enjoy it if I can spend enough time coming to terms with all the friggin' commands.  Especially since it's not a WW2 setting.


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15 FEB 2012 at 4:11pm

Jarhead0331

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Originally Posted By jomni (24 DEC 2011 3:48pm)

 

The game is quite hard.  I my tank platoon can't even take out some Taliban.

 

There are no "Taliban" in the game...they are Mujahideen.  And if you actually use tactics when playing, you shouldn't have too much difficulty defeating the more lightly armed enemy units.

 

As a side note, it constantly shocks me how otherwise educated people consistently discount the toughness, courage and resourcefulness of an enemy who has never known complete defeat, but who has defeated every Imperial power that ever tried to exert influence and control in their territory...take your pick.  The greeks under Alexander, the British, the Russians and now the Americans, who will be gone soon too.  Keep underestimating your enemy, and you will continue to lose...both in real life and in this game.


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15 FEB 2012 at 8:12pm

destraex

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Is there a playable centurion yet/


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16 FEB 2012 at 10:09am

Tpek

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Well NM.

 

It's no longer on discount.

Looks like a 1 day sale.



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16 FEB 2012 at 11:27am

Nefaro

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Originally Posted By Tpek (16 FEB 2012 10:09am)

Well NM.

 

It's no longer on discount.

Looks like a 1 day sale.

 

Yeah, it said something like 17 hours left when I grabbed mine.  You must've juuuuust missed it.

 


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16 FEB 2012 at 2:15pm

Tpek

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Originally Posted By Nefaro (16 FEB 2012 11:27am)

Originally Posted By Tpek (16 FEB 2012 10:09am)

Well NM.

 

It's no longer on discount.

Looks like a 1 day sale.

 

Yeah, it said something like 17 hours left when I grabbed mine.  You must've juuuuust missed it.

 

 

LoL.

Bear in mind I waited to get an answer from the people here about the game's future and stability, and thought it was going to be on sale for the rest of the week.

 

Plus, there is the time difference you know...

 

 



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16 FEB 2012 at 3:36pm

Oche

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Originally Posted By destraex (15 FEB 2012 8:12pm)

Is there a playable centurion yet/

 

Not yet. I just hope they eventually make it, i bet it comes sooner for Steel Beasts Pro rather than this one.



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16 FEB 2012 at 8:33pm

Nefaro

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Geez, the night vision sucked back then.  

 

My first op has been the Iranians vs Iraq one.  It starts at 2200.  The NV on the M60 is only good for seeing some shrubs a short distance out in front of your tank.  I'm surprised I've not been murderized yet, but I did take some track damage that temporarily immobilized me in the second 1-hour long tac engagement.  Still, I'm moving forward and whippin' some Iraqis.

 

Just now getting used to the Commander interface and giving platoon/individual orders.  I'm really enjoying the mix of sim and wargame.  All the ones before were just annoying when having to issue orders to others but this one looks to give you two commands at once:  both Company and Platoon level at the same time. 

 

I'll definitely suck at shooting for awhile so Commander's seat for me, for a time.


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17 FEB 2012 at 4:23am

Tpek

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Originally Posted By Nefaro (16 FEB 2012 8:33pm)

Geez, the night vision sucked back then.  

 

My first op has been the Iranians vs Iraq one.  It starts at 2200.  The NV on the M60 is only good for seeing some shrubs a short distance out in front of your tank.  I'm surprised I've not been murderized yet, but I did take some track damage that temporarily immobilized me in the second 1-hour long tac engagement.  Still, I'm moving forward and whippin' some Iraqis.

 

Just now getting used to the Commander interface and giving platoon/individual orders.  I'm really enjoying the mix of sim and wargame.  All the ones before were just annoying when having to issue orders to others but this one looks to give you two commands at once:  both Company and Platoon level at the same time. 

 

I'll definitely suck at shooting for awhile so Commander's seat for me, for a time.

 

Why not play for the Iraqis instead?

 

This way there will never be an Iranian bomb

 



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17 FEB 2012 at 5:46am

jomni

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Originally Posted By Nefaro (16 FEB 2012 8:33pm)

I'll definitely suck at shooting for awhile so Commander's seat for me, for a time.

 

Are you using you balistic computer (M-60)?  It's quit accurate to around 1600-1800 meters.

Also get used to estimating range using the US crosshairs.  There are tips in the links in my previous post: #27

 

 


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Last edited by jomni : 17 FEB 2012 5:49am
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17 FEB 2012 at 7:45am

Nefaro

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Originally Posted By Tpek (17 FEB 2012 4:23am)

 

 

Why not play for the Iraqis instead?

 

This way there will never be an Iranian bomb

 

 

I wanted to try out the M-60 first and most notably it was the first 'campaign' on the list with such. 

 

Originally Posted By jomni (17 FEB 2012 5:46am)

 

 

Are you using you balistic computer (M-60)?  It's quit accurate to around 1600-1800 meters.

Also get used to estimating range using the US crosshairs.  There are tips in the links in my previous post: #27

 

 

 

Yes, I've figured out how to use the stereoscopic rangefinder in the M-60.  My biggest problem, in my first campaign, is that it starts in the middle of the night.  I can't see squat, even with night vision on.  I've used the rangefinder on the enemy icon (as it goes 'out of focus' just the same, seemingly) and it seems to work okay.  Although, as I've said, I've mostly only been in the commander seat and just giving targeting orders to my gunner who looks to be perfectly capable of ranging it himself. 

 

Once I start a daylight campaign, or morning arrives in this one, I'll look at learning the gunner position some more.

 

 


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Last edited by Nefaro : 17 FEB 2012 7:48am
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18 FEB 2012 at 4:24am

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I bought this game during the sale...I fired it up to take a quick look last night...sweet God, there is no just jumping into this one.  The UI is ca-ca...guess I have to print out the manual and tactics guide (not a problem...great bathroom reading).


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18 FEB 2012 at 7:33am

Nefaro

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Make sure you get the two beta update files for it.

 

One is the Core updater, which is an executable, and the other is some files that has to be activated in the game's own updater program.

 

Check this thread for some instructions and various links

http://simhq.com/forum/ubbthreads.php/topics/3521023/How_to_install_patch.html#Post3521023

 

After updating to the beta version, I've noticed a huge difference in the game and especially the scenarios.  Don't run without these two betas.


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18 FEB 2012 at 3:25pm

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Thanks for the link Nefaro...I researched a little before installing the game and downloaded the updates (both of them).  Got them installed and the version string is correct...so good to go once I figure out what I am doing.


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20 FEB 2012 at 1:47pm

Nefaro

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Definitely more enjoyable after installing the beta update files.

 

I'm having problems, in the commander seat, designating targets for the gunner lately.  I ctrl-click on the visible enemy target in the scope view and rarely get any targeting confirmation from the gunner, much less any action from him.  Every once in awhile he'll cancel his current self-picked target but still won't engage mine.

 

It seemed easier to achieve in the previous version.  But I'm defniitely not going back to that.  I'll jump into the gunner's seat myself, first. 

 

I probably spend the most time ordering all the units on the big map, anyway.  If I get sucked into playing the sim as commander or gunner too much, my subords just sit around holding their position & I lose any command initiative I may have had.  So I'd say it leans more command side, obviously.


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27 FEB 2012 at 10:58pm

Nefaro

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There's a new beta for March up since yesterday, in this thread:

 

http://simhq.com/forum/ubbthreads.php/topics/3526361/SABOW_March_2012_update.html#Post3526361

 

Looks like it's just a Core game update in a self-extractor, so tell it to decompress to your root game install location and overwrite.

 

 

Edit:  Note - you also need to use the game's Updater program, and select the Addonpack in your game's CORE folder, as before.  Mine says v1.03 now.

 


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Last edited by Nefaro : 27 FEB 2012 11:39pm
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