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Originally Posted By Joe-from-Ryans- (16 APR 2012 11:28pm) 1. Where can I get the imagination from to make a scenario?
2. Is there a mathematical formula I can use to apply points values to units and objectives?
Read books, movies, other wargame scenarios for ideas. A little creativity and you can adapt most situations to your favourite wargame.
IMO, all ViConds are subjective. Thus, there can be no way to apply mathematics to quantify them. For example, an unarmed replenishment vessel may be less powerful or important than an aircraft carrier. However, that UnRep ship can keep the entire battlegroup on station a month instead of just a few days, otherwise. So, is it high or low on points?
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Google maps is also great for puting together the game map. Elevations really don't change, and sometimes battlefields are pretty much as they were....take Austerlitz for example...after 200 years, it hasn't changed much....(now callled Slavkov u Brna in the Czech Republic)
Also, plenty of historical maps available online.
As far as victory conditions are concerned, it may sound simple, but if a semi-historical scenario, your victory conditions should encourage actual outcomes. If fictitious, it may help to put a "story" around why the battle is being fought; who, what , where. Then use that information to decidel the objectives of each side.
Hope this helps
"No, No, mix them all up. I'm tired of state's rights."
Union General George Thomas' reply to his chaplain, when asked if the dead from the Chatanooga campaign should be buried by state as had been done at Gettysburg.