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Topic: Conquest! Medieval Realms has been release!
Conquest! Medieval Realms first patch Version 1.1 both for Android as iOS is out now!
What's New in :
• Fixed a number of memory issues that could cause crashes on some devices. • Fixed a bug that prevented the Conquest mode progress being saved. • New and improved UI making it easier to enjoy the game. • Added an option to take early victory at 60% or 80% or continue to 100% • Fixed a bug that prevented Conquest maps randomizing correctly. • Fixed a bug that showed player stats incorrectly.
Conquest! updated on iOS and Android! Check for updates and please remember to re-review it!
Originally Posted By Lord Zimoa (2 MAY 2012 5:04am)
Conquest! Medieval Realms is out for all mobiles available on iTunes and Google Play.
I own a Barnes & Noble Nook Tablet (the best hardware for the money, fits my limited needs near perfectly). Sideloading Android-generic apps (purchased from the unofficial and unsupported Google Play or elsewhere) on the NT is frowned upon, if not exactly impossible. No, Barnes & Noble really wants you to, and tries to enforce you to, purchase games (and apps) via its Nook Apps Store. Period.
A common complaint among Nook Tablet (and Nook Color) owners is the dearth of apps at the Barnes & Noble Nook App Store. I would think that if Conquest! Medieval Realms were available as a bona fide, vetted app at the Nook App Store, it would be a best-seller. Should B&N contact you? (But how would they know about you?) Or should you contact B&N? I suggest the latter.
For Conquest! Medieval Realms, can B&N and Lordz (and/or Slitherine) somehow get together to make this happen?