BlakjackCenturion


Posts : 764 Joined: 5 JUL 2009 Location: US, OH
Status : Offline | Well I've searched through the forum to see if I could find something on this, but came up empty. If there is such a thread or post, I apologize for the duplicity.
In any event, I'm beginning to think either I'm not any good at this game at all, or the game cheats. Three times now I've started a 12-races scenario, set the turn-limit at 1,000 or above, (so I wouldn't run out of time) and the difficulty on Easy. All three times I start slow... expand to the nearby planets & acquire perhaps a dozen colonies or so before running out of room. I've concentrated on a defensive stance... building up my colonies, keeping the economy going, (from a lesson learned when I kept running out of money) and acquiring new tech. In every game, about the time I've finally built up a (what I think) is respectable force, say 25 or 30 ships, consisting of Dreadnaughts (or Battlecruisers), Cruiser II or III's, Destroyer II or III's, etc, plus a Roid-Roller, Mother Ark, a smattering of Fleet Carriers, and down to Falcon's or Merlins plus some Armored Transports for Stormtroopers and Hover Tanks... then I go hunting. By then I'm usually being picked on by one of the more aggressive races, like the Kurgu (sp?) so its easy to find a target planet. In each and every case, my fleet is totally eclipsed by what I find coming out of warp at the target... well over 100 ships, and something on the order of 50 Heavy Missiles, Jammers, multiple-Guardian space stations, and multiple-Orbital Laser Turrets. Streuth!
What am I doing wrong? NONE of my colonies has a defense as I've seen in each and every game when I finally attack, and I'm playing a defensive strategy! At best, by this point in the game (around Turn 250 or so) I've got between 5-10 Interceptor Missiles, maybe 4-5 Orbital Laser Turrets, and 1 Guardian per colony.
Any help for a frustrated player?
If you build an idiot-proof computer, someone will make a better idiot.

|