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| 22 MAY 2012 at 1:04pm | |
PhilippeCommander![]() ![]() Posts : 1031 Joined: 14 DEC 2008 Status : Offline | I've just posted an abbreviated version of the Campaign 1814 mod to the downloads section of Gamesquads Forum.
Every generation gets the Greeks and Romans it deserves.
History is a bad joke played by the living on the dead.
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| 22 MAY 2012 at 4:49pm | |
PhilippeCommander![]() ![]() Posts : 1031 Joined: 14 DEC 2008 Status : Offline | And here are some screenshots
This mod can be found at Gamesquad Forums' download section under HPS/Napoleonic Battles/Miscellaneous
http://forums.gamesquad.com/forum.php
Every generation gets the Greeks and Romans it deserves.
History is a bad joke played by the living on the dead.
Last edited by Philippe : 22 MAY 2012 5:17pm |
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| 23 MAY 2012 at 4:56pm | |
PhilippeCommander![]() ![]() Posts : 1031 Joined: 14 DEC 2008 Status : Offline | I've made some additions to the mod as posted in the downloads section of Gamesquads Forum.
Every generation gets the Greeks and Romans it deserves.
History is a bad joke played by the living on the dead.
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| 24 MAY 2012 at 1:08am | |
nosseCenturion![]() Posts : 5 Joined: 18 JAN 2006 Location: SE Status : Offline | I like it alot. Keep up the good work. Last edited by nosse : 24 MAY 2012 1:08am |
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| 6 OCT 2012 at 9:05pm | |
amarokCenturion![]() Posts : 68 Joined: 15 MAR 2006 Status : Offline | Phillipe,
Thank you for this effort - the screenshots look magnificent!
I'm having an issue where units are not showing up (no left sidebar with unit details, hence no capacity to select them)
I thought I had installed wrong, so double-checked
I reinstalled 1814 then the latest update (1.02) then the mod (11 parts from gamesquad forum) and still no luck.
Is your mod meant to be used in combination with a units mod?
Sorry to bother you with this, I know I'm still doing something wrong -
Thanks in advance. |
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| 6 OCT 2012 at 11:14pm | |
PhilippeCommander![]() ![]() Posts : 1031 Joined: 14 DEC 2008 Status : Offline | Hmm. This is very disturbing.
The mod is designed to work on a stand-alone basis. It's not like my Panzer Campaign mods where other mods are layered over each other. Other mods do get used in my Napoleonic mods, but they are reworked and incorporated in modified form.
I wouldn't have a clue as to what you're talking about, except that a few days ago I started having a similar problem with the Renaissance, which was particularly annoying because I was trying to put something together for it. What seems to be happening for me with the Renaissance is that something is preventing the unitbox from loading. It seems to work ok if I've just booted up the computer and the first thing I do is fire up the game. As it happens I just sent off an email asking about this, and would suggest you go to the JTS website and do something similar.
Are you having that problem on a vanilla install of the game? You could put two installs on your computer, one modded and one unmodded to see if they behave the same. What operating system are you using, are you using a version of IE, and what anti-virus is running in the background?
Up till now I had only had a problem with the Renaissance, but now I'm going to test everything that I have done a mod for to see if there's a problem.
Every generation gets the Greeks and Romans it deserves.
History is a bad joke played by the living on the dead.
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| 7 OCT 2012 at 11:50am | |
amarokCenturion![]() Posts : 68 Joined: 15 MAR 2006 Status : Offline | Sorry Philippe I didn't mean to start a crisis.
In my inexperience, perhaps I've been starting the game wrong - when I start 1814 with the 'cp start' application icon I get no units or unit bar (just map - no left side side bar)
but when I start the game with the 'cpq' application I get the unit bar! A few of the units don't have photo/unit images but they are there and they are functional.
I apologize if I've been starting the game wrong - I did not realize there was a difference between those icons.
Let me clarify - when I start with 'cpq' I get the full 'John Tiller Games' screen etc. and start normally - it's fine - I get units.
It is only when I start the game with 'cp start' and I get no opening screen (no John Tiller splash screen) but instead the 'Campaign Front End' Screen with the option to 'Start New Campaign' or 'Continue Old Game' that there is an issue.
Sorry I was not more clear before.
I truly appreciate your work and troubleshooting.
- Tom
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| 7 OCT 2012 at 11:58am | |
amarokCenturion![]() Posts : 68 Joined: 15 MAR 2006 Status : Offline | Phillipe,
Umm... sorry to continue to be difficult.
Using the 'cpq' link I do get the unit bar and everything functions normally, however after playing around more it's not some of the units that don't have illustrations, it's everyone but the leaders...
The leaders are fine - there and perfect.
And the units function properly they just include the description (status etc.) and unit information, but no illustration/icon for that particular unit.
- Tom
Is there any way for me to send you more detailed info?
I don't want to cause you all this frustation if its just me/ or something I've done.
I checked my back-up copy of 1814 (which I appreciate your recommendation to make and your tip on how to create) and it appears to be normal - I get unit bar and unit illustrations. |
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| 7 OCT 2012 at 11:59am | |
amarokCenturion![]() Posts : 68 Joined: 15 MAR 2006 Status : Offline | Let me clarify again - the units are there (on the game map) and fine.
It's their illustrations or small icons on the left unit bar that are missing. |
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| 7 OCT 2012 at 12:06pm | |
amarokCenturion![]() Posts : 68 Joined: 15 MAR 2006 Status : Offline | Computers are funny, funny things.
I recently purchased 'Renaissance' from Amazon and I installed your mod for that game and it functions perfectly!
So to clafiy I'm having an issue with 1814 - but not with Renaissance.
I don't want to lead you on any wild goose chases - maybe it's something I did on/with my computer and not an issue with your great mod.
Please let me know if there are any diagnostics etc. I can perform to see if it's something unique I've done wrong on my end.
Thanks again, Tom
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| 7 OCT 2012 at 5:34pm | |
PhilippeCommander![]() ![]() Posts : 1031 Joined: 14 DEC 2008 Status : Offline | Originally Posted By amarok (7 OCT 2012 11:50am)
To quote one of my old math teachers, slow down, I'm in a hurry.
I always access the game through the desktop icon that comes with the mod, but that's another story.
First things first. What's your operating system, how much memory do you have, are you running any other programs when you try to run the game.
Apart from that, what version Internet Explorer are you using (if you even use it, and if not, what are you using), and what anti-virus do you use? Am especially interested in that if you run a realtime anti-virus, as opposed to one that only runs when you tell it to. The other thing that could be an issue is whether you are using a wireless internet connection. I'm curious about this because something may be interfering with something else, and that's a logical thing to worry about.
The other two questions are when was the last time you defragged your computer, and when was the last time you ran chkdsk /r? You could have lots of memory but if your hard disk is scrambled from installing and uninstalling programs the one you're trying to run may not be able to find the files it's looking for (that's what defrag is for). Chkdsk /r addresses something similar -- if your computer isn't spanking brand new it may have acquired a few corrupted or bad sectors. Running it gets that issue out of the way.
Leaving all that aside, I wonder if you're running the game correctly, and, more to the point on the campaign game, I wonder if you're using the right settings.
If your problem is with not knowing what settings to use, you really should get in touch with JTS Software's support team (which just happens to be the same as the support team at HPS).
You're leaving out a lot of steps in your description of what you're doing, and it's my experience that in a situation like this the steps that are left out in the description are the ones you aren't paying enough attention to, and that's usually what causes the problem.
Let's also get on the same page as far as terminology goes. At one side of the screen, usually to the left or the bottom (depending on what you selected) there are generally a bunch of unitboxes appearing within a sidebar. Mine are, for example, light blue for the French, Green for the Russians, dark blue for the Prussians. Unit images appear inside the unitbox if you remember to click on a unit on the map. If no sidebar appears at all, that is often because the Full Screen button on the toolbar across the top of the screen got pressed when you weren't paying attention. The units themselves can be 2D or 3D and they appear in the map area. There's also a hide all units on map button up there -- make sure that hasn't been pressed. I know that's tantamount to asking you whether your computer is plugged, but we need to get it out of the way.
And to quote my old math tutor again, there's no royal road in mathematics.
I can't imagine what settings you must be using if, in a Campaign game, you go from the Start Campaign menu to a blank map in one step. You're not describing (or thinking about) what you're really doing, and this sounds like a support issue and not a mod issue.
Look over what you've said and what you're doing. And be sure that you're absolutely clear about when you're in the modded versus the unmodded version of the game. I'm not sure from what you've written which is involved.
Now about the unit images in the image box. You seem to be saying that they're not loading, but that the unitbox is.
Do the images not load for my mod, the JTS original, or both? And if you close the game and then start it up again, with no other programs running, do the images load?
(FYI only, I often have two copies of the game running at once so I can compare modded and unmodded versions to each other, but that drains a certain amount of memory).
And please list out the system specifics that I'm asking you to mention. I have a hunch we have very different systems, but I need confirmation.
Also, when and if I finish the Austerlitz mod, if the Wagram and Eckmuhl patches haven't been released I intend to put together updated versions of Leipzig and 1814 that include all the of enhancements to my Napoleonic mods that have come about in the last six months, and upload them to a single site so you don't have to download three dozen pieces to get the mod.
Which raises another question. Are you sure you downloaded the part of the mod that includes the units bitmap ? And assuming that you downloaded it, are you sure it went in the right folder? A quick check for this is very simple: open the Campaign 1814 folder and then look inside it. Then, look inside the info folder. Take a close look at the units.bmp file that you'll find inside the info folder. If each image has a flag behind it, it's my mod. If you see the same images but no flags, it the original.
I really wish you would spell out your system specs, because my units bitmap apparently is more memory intensive than the original. My understanding is that Warren Bajan (who has made some very nice unit image mods) was driven to make his mods because the plain vanilla versions were already too memory intense for his antique system. And my versions use more memory than the originals. One very possible cause is that you simply don't have enough memory. Please fess up on this point so we can worry about another solution.
Every generation gets the Greeks and Romans it deserves.
History is a bad joke played by the living on the dead.
Last edited by Philippe : 7 OCT 2012 5:44pm |
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| 7 OCT 2012 at 7:44pm | |
amarokCenturion![]() Posts : 68 Joined: 15 MAR 2006 Status : Offline | Sorry to be unclear :-)
I can be a bit manic :-)
System Specs:
Vista Home Premium 32-bit SP2 AMD Athlon 64X2 Dual Core Processor 4200+, 4.0GB RAM, ATI Radeon HD 4300
To Clarify my earlier comments -
The Unit Box and Unit Image Do work properly on the unmodded JTS version.
When I use the 'CPX' application located in the 'Campaign 1814' Folder to start the game - the Unit Box Is present but No Unit Images (that is the units are selectable but there is no art present for them, though there IS art present for all leaders).
The game is still playable this way and I get the benefit of your map changes so I can certainly play it this way.
When I Used the 'CP_START' application (which is used to begin to begin campaigns) I get neither the Unit Box nor the Unit Image, so it is not really playable.
Sorry to be unclear and I appreciate all your hard work -
I'm okay playing without the unit images, so I'll just play it that way till your next update.
Thanks again, Tom
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| 7 OCT 2012 at 8:22pm | |
PhilippeCommander![]() ![]() Posts : 1031 Joined: 14 DEC 2008 Status : Offline | This next question is critically important. I've asked it already but I'll ask it again.
Did you look in the Info folder of the modded Campaign to visually ascertain that in fact my units bitmap (you'll know it because it has a lot of flags on it) is actually in there?
There's a chance that with all that weird downloading you copied and pasted the units file to the wrong folder.
(I doubt that's the answer, but it has to be ruled out -- so please address this).
Next, assuming that you do see a units.bmp in the info folder and that it is mine, try replacing it with the plain vanilla version (the one where the unit images aren't mounted against flags) and see what happens.
The other thing to try is to start the game, make sure that the unit images aren't loading, shut the game down, and immediately start it up again. This might get the images to load. Another thing to try is to shut the game down, restart the computer, and immediately start the game again and see if the images load.
You seem to have a lot of ram, and unless you're running a on laptop, I don't know why the images aren't loading (apart from the weird architecture of the Vista OS).
Every generation gets the Greeks and Romans it deserves.
History is a bad joke played by the living on the dead.
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| 6 DEC 2012 at 1:10pm | |
PhilippeCommander![]() ![]() Posts : 1031 Joined: 14 DEC 2008 Status : Offline | I've just given the 1814 mod a major overhaul and gathered it together all in one place.
Besides getting all the different pieces of the mod under one roof, I've repainted the 3D trees to look like leafless trees in the French winter. I've also redrawn and repainted the 3D unit bases (they now have the same color as the background of the unitbox) and repaired and repositioned the units so that they usually look like they're centered on the bases. This includes some corrections to the 3D zoomed out bases that have been retro-fitted onto Campaign Leipzig.
I've also done some work on the sound. I didn't like hearing someone yelling "God save the King" in the background of battles that were being fought between non-English speakers, so I edited out about four seconds of background sound. I've also never been a fan of the music selections, so I replaced the victory music with some period music selections. There's even an alternate for the draw music: if you don't like Beethoven there's an alternate clip of a French military bank giving the signal to pack it in for the night. Like my other Napoleonic mods, I've included horses, cannons, and wagons so you won't be able to mistake a couple of teamsters for a battalion of infantry. The cannon images have been painted with gun carriages and metal fittings in the appropriate national colors.
Here are a few screenshots:
And I'd like to extend a huge thank you to The Big Red One from Task Force Echo Four for providing a platform for my mods.
Every generation gets the Greeks and Romans it deserves.
History is a bad joke played by the living on the dead.
Last edited by Philippe : 14 MAR 2013 12:06pm |
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| 5 FEB 2013 at 3:43pm | |
PhilippeCommander![]() ![]() Posts : 1031 Joined: 14 DEC 2008 Status : Offline |
My Campaign 1814 mod has just been updated to version 2.1.
The update was provoked by the Campaign Bautzen mod, which turned up some missing unit images as well as missing 3D images.
The other main feature of this update is an overhaul of the leader images who are now much more colorful and nestled inside of portrait ovals.
Here are a few screenshots of the current state of the mod:
Version 2.1 of the 1814 mod can be downloaded from here:
http://www.wargamer.com/forums/posts.asp?t=585826
Every generation gets the Greeks and Romans it deserves.
History is a bad joke played by the living on the dead.
Last edited by Philippe : 14 MAR 2013 12:07pm |
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| 12 FEB 2013 at 1:10pm | |
PhilippeCommander![]() ![]() Posts : 1031 Joined: 14 DEC 2008 Status : Offline | The Campaign 1814 mod has been updated to version 2.2.
The update was needed to correct problems with how infantry units in column rested on their bases.
This isn't strictly part of the mod, but I've included a small gallery of paintings of battles from the Campagne de France to give the mod a bit more context.
Although not well known, the Campaign of 1814 was one of Napoleon's finest, and ranks alongside his first campaign in Italy as a showcase for his mastery of the battlefield. If Waterloo had gone his way, the ensuing campaign would have been an attempt to repeat the Campagne de France with a fresher army in better weather.
The Campaign 1814 mod can be downloaded here:
Every generation gets the Greeks and Romans it deserves.
History is a bad joke played by the living on the dead.
Last edited by Philippe : 14 MAR 2013 12:07pm |
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| 12 FEB 2013 at 2:13pm | |
StolypinCenturion![]() Posts : 89 Joined: 2 SEP 2008 Status : Offline | Originally Posted By Philippe (12 FEB 2013 1:10pm)
I played this title (with your mod) last summer and fall while reading "Napoleon 1814: The Defence of France" by Andrew Uffindell. Until then I knew very little about the 1814 battles.
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