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Topic: Xcom Enemy unknown

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All Forums : [GAMES] : Computer Gaming > Xcom Enemy unknown
30 JUN 2012 at 6:49am

onaccountof

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http://www.amazon.com/gp/mpd/permalink/mWDSPVVOUDV2Z/ref=ent_fb_link

Looks nice, they seem to have kept the "spirit" of the old xcom games...

another about the "base":

http://www.amazon.com/gp/mpd/permalink/mU7Y28Y4XLGJ0/ref=ent_fb_link



Last edited by onaccountof : 30 JUN 2012 6:55am
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30 JUN 2012 at 10:17am

Dale H

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You could also hop over to the Firaxis website for more info. Looks to be very promising.


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30 JUN 2012 at 1:35pm

ghostryder

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Dang-not up til Fall....can't wait for this one. Starting to look good.


 

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30 JUN 2012 at 4:04pm

Zonso

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'Making turn-based play sexy' sounds very promising alright, though not sure how quickly the cinematic shots will grow tiresome. It sounds like they are focusing a fair bit on the tactical side which is good, hope it is coupled to a compelling strategic layer as well.



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30 JUN 2012 at 8:19pm

DennisS

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Why not just go get the original???

 

When the original is tried to be copied, unsuccessfully, for 18 years, doesn't that tell us something?



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30 JUN 2012 at 9:36pm

robc04

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Originally Posted By DennisS (30 JUN 2012 8:19pm)

Why not just go get the original???

 

When the original is tried to be copied, unsuccessfully, for 18 years, doesn't that tell us something?

 

I don't need great visuals to enjoy a strategy game, but I can't play games that are just ugly. I've tried to play some of the classics, like Master of Orion and the graphics are just unbarable for me.


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1 JUL 2012 at 1:31pm

Llyranor

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I was really excited when it was first announced, but some of the design is a bit suspect.

 

You can only have 4 units in a mission, for starters (eventually, unlocked up to a max of 6). What to split your team into multiple small squads? Forget it!

 

No more time units. Instead, only move-action or move-move per turn. That removes a lot of the flexibility that I loved in X-Com.

 

Fortunately, Xenonauts is filling in the shoes of a remake that seems to be closer to what the original was. Their Kickstarter campaign ended recently, and I think it's coming out later this year. There's a demo if you scroll down this page http://www.kickstarter.com/projects/69341191/xenonauts?ref=live I was instantly sold on this and backed up the project as soon as I tried the demo. X-Com with a modern interface!



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1 JUL 2012 at 5:55pm

Fighting Farmer

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Originally Posted By robc04 (30 JUN 2012 9:36pm)

Originally Posted By DennisS (30 JUN 2012 8:19pm)

Why not just go get the original???

 

When the original is tried to be copied, unsuccessfully, for 18 years, doesn't that tell us something?

 

I don't need great visuals to enjoy a strategy game, but I can't play games that are just ugly. I've tried to play some of the classics, like Master of Orion and the graphics are just unbarable for me.

 

That's the reason I stopped buying "classics" from GOG (or anywhere for that matter). I bought them remembering how great they were just to boot them up and find out: A) They are just flat out ugly and the graphics are so primitive that its hard to follow some games on a modern moniter. B) They are also lacking all the modern gameplay "conveniences" such as tooltips, etc... The older games (most - not all) are just uglier and not as user friendly as today's games.

 

What the older games did have was more originality but I'll take a modern day copy cat rather than working through a play session of a "classic".

 



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