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Topic: If The Wargamer publishes articles about first-person shooters, will our community enjoy them?
3. a simulation of a military operation intended to train military commanders or to demonstrate a situation or to test a proposed strategy
For example Arma 2 can be utilized quite well for the third category: http://www.youtube.com/watch?v=PkIX1LL1VwY , gotta admire the people in UO for their dedication.
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True, I think wargames can encompass all scales whether tactical, operational or strategic, all formats whether turn based, simultaneous or continuous time and even most media I would think, whether minatures, board or electronic.
Originally Posted By Iain McNeil (3 AUG 2012 2:55am)
The idea that there are 3 publisher means people are thinking PC only. There are hundreds of companies producing strategy and wargames. My point is many of them have never been mentioend here. I am interested in wargames on all formats, PC/Mac, iOS, Tabletop, boardgame.
Currently the vast majority of coverage is for PC games broadening out to other genres like RPG, RTS and FPS.
I think the broadending should be to the missing formats. iOS, Tabletop, boardgame. Not new genres. There are literally hundreds of developers who have never been featured here.
I agree with this. But I don't think the occasional FPS games, on top of that, wouldn't hurt. Most likely be beneficial.
Last edited by mastercommander : 3 AUG 2012 1:40pm
I can't believe some of you would say that ARMA2 or Red Orchestra aren't wargames.
I think there is plenty of material available for Wargamer to put a spin on certain FPS games such that they fit within the "Wargame" paradigm.
Also, I agree with Iain. A browse of Consimworld's homepage will show you just how much new wargame content comes out on a weekly and monthly basis. Of course it's mostly boardgame wargames, but still, there's a lot going on if you are willing to broaden your scope beyond Steam and one or two other game-selling websites.
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If The Wargamer publishes articles about first-person shooters, with a wargamer's perspective, will our community enjoy them?
We are taking a poll. We want to see if our audience will enjoy FPS articles with a wargamer's/tactical/strategic approach to them. Videos and written.
Let's hear what you think. We want to know if you'd enjoy them.
These include series such as:
Brothers in Arms
Call of Duty
Mount & Blade
As with all things, it would depend on the quality of the articles and what it is that you feel they would present that was new or fresh. Most game-related videos I've seen on YouTube, be they for MMOs, boardgames, strategy games, FPS, etc., are excrutiatingly dull with poor production values, very rarely scripted or edited. The articles on wargamer.com are a mixed bag and dependent, as in any medium, on the skill of the writer. Some are quite good, one or two are dreadful.
Some of my favourite games have included the Medal of Honor series and Rainbow Six. But my enjoyment of the games was not enhanced in any way by reading articles about the games - there really wasn't much that an article could do to enhance the experience, in the way that reading about a fictional world could enhance the experience of being in an MMORPG. In the latter case, the entire point was to be immersed in another world, and reading only helped further propel one on that journey.
What would be of interest would be well-written articles that do things like compare/contrast different titles, discuss behind-the-scenes development issues (preferably with those on the design teams), perhaps discussions of how well the games capture "reality" (using real-life historical examples), or in other words, deep analysis. Shallow stuff or simple "how to play" articles aren't all that interesting, and hour long video walkthroughs are about as dull as dishwater to me - if I wanted to watch someone else play a videogame, I'd go next door and at least be able to watch the neighbour play Wii on a big screen TV instead of a 28" monitor.
I'll echo the comments of the others who have said the community is a large one and should embrace a broad cross-section. But to do so, the articles should be thoughtful and engage not just those who like to run and shoot "stuff", but those who like to think about issues like game design, history, the community at large, and how these games fit into the larger pantheon.