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| 19 AUG 2012 at 8:05am |
DennisSCommander


Posts : 1293 Joined: 12 FEB 2004 Location: US
Status : Offline | I loved Panzer General, and I am sure that I would love this one.
I have purchased many Matrix games in the past, and will almost certainly do so in the future.
But....what parts of this game are mandatory, and what is optional?
I have never seen a game with so many DLC's, costing so much money.
This is probably an excellent game, but $145 for the set, and new products launched at a rate of about every two months would totally suck up my gaming budget.
Last edited by DennisS : 19 AUG 2012 8:05am
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| 19 AUG 2012 at 12:42pm |
airboyHoplite


Posts : 72 Joined: 29 JAN 2005 Location: US
Status : Offline | Originally Posted By DennisS (19 AUG 2012 8:05am)
I loved Panzer General, and I am sure that I would love this one.
I have purchased many Matrix games in the past, and will almost certainly do so in the future.
But....what parts of this game are mandatory, and what is optional?
I have never seen a game with so many DLC's, costing so much money.
This is probably an excellent game, but $145 for the set, and new products launched at a rate of about every two months would totally suck up my gaming budget.
There are a lot of reviews out there on the original Panzer Corps. I did one on ArmChairGeneral. The reviews from wargaming are pretty consistent.
I also did a review of one of the expansions which is on the wargamer site. It discusses one specific expansion in detail and the value of the expansions in general (I've played '39 to '44 East). There is also user generated content out there since the original game shipped with an editor. If you played Panzer General or Panzer General 2 and liked them - you will probably greatly enjoy PanzerCorps. The first release and AfrikaKorps are each $20 - so the initial investment is not very big.
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| 19 AUG 2012 at 3:29pm |
Dale HCommander


Posts : 1217 Joined: 25 AUG 2004 Location: US, Oregon
Status : Offline | I recall Panzer General then Panzer General 2 then Allied General then ...
Well, check it out here:
http://en.wikipedia.org/wiki/Panzer_General#Panzer_General_3D_Assault
There are a lot of dlc to Panzer Corps expansions but all well reviewed. the game engine has evolved. Well worth it imltho.
Originally Posted By DennisS (19 AUG 2012 8:05am)
I loved Panzer General, and I am sure that I would love this one.
I have purchased many Matrix games in the past, and will almost certainly do so in the future.
But....what parts of this game are mandatory, and what is optional?
I have never seen a game with so many DLC's, costing so much money.
This is probably an excellent game, but $145 for the set, and new products launched at a rate of about every two months would totally suck up my gaming budget.
Those who do not remember the past are condemned to repeat it. George Santayana
I'd rather be right than be president. Henry Clay
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| 20 AUG 2012 at 2:51am |
Iain McNeilCenturion


Posts : 427 Joined: 13 FEB 2004 Location: UK
Status : Offline | Hi guys
I wanted to reply on the AK manual issue. We had hoped to get an updated manual done for Afrika but we ran out of time. We didnt feel the changes were large or crucial enough that it was a priority, just somethigni that would have been nice to do if we had time. Saying that the release date was arbitrary is not true at all. A huge amiount of planning and coordination has to go in to a release. Marketing plans have to be put in place weeks and months in advance. For small releases you can move the dates without issue but for large releases like this you have to keep to your dates as close as possible.
A manual was never discussed externally and we didnt know there was an expectation there would be one. The vast majority of our games come without a printed manual. E.g. Battle Academy and expansions, Field of Glory and expansions all have no printed manual.
Only collectors editions come with printed manuals. So that means War in the East, Panzer Corps and Decisive Campaigsn Case Blue.
We do have some legacy games where we manufactured stick in bulk where there are manmuals in the box but as stock runs out we move them to the digital on demand editions without manuals.
This is why for us there was no expectation of there being an manual in there. We will try and make it clearer in future if a game is coming with a printed manual or not.
We looked at the opportunity to do an updated print manual for Afrika and decided the best plan was to do a a joint PzC and AK manual. However we still have large numbers of Panzer Corps manuals in stock and decided that we needed to use those up before we did a reprint. This will likely be later this year and the new manual would be used for both games. The cost of the printed manuals is pretty high though and we're looking at putting up the price of our collectors editions to $15 instead of the $10 we currently charge as the $10 doest cover the cost of the manual, shipping it to warehoses and print on demand boxes and CD's.
Having said all that I can see from the arguments above that people were expecting one and while I dont think we misled anyone I can see how there could be confusion. Obviously we cant fix a phyiscal printed manual now but what we can look at doing is an updated digital manual with all the latest info in. Would this be of interest.
I am just back after 2 weeks off and have not even had time to download e-mail yet. I'll talk to the team and see what can be done.
I just wanted everyone to understand why it was the way it is and it was.
Would people be ok with the physical version of AK being $35 if it came with a printed manual? We think $15 this is the price we need to charge for collectors editions going forwards to make it all add up.
Iain McNeil
Slitherine
We've got History under our skin
[link=http://www.slitherine.com/]http://www.slitherine.com/[/link]
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| 20 AUG 2012 at 7:05am |
FrontierCybrarianCommander


Posts : 1282 Joined: 4 DEC 2007 Location: US
Status : Offline | Ian McNeil, thanks for reviewing this matter.
I already purchased the physical game as you likely know by reading the posts in this thread. That being said, here is my understanding of what I think you propose:
1. $35 for AK physical (box, cd/dvd, Panzer Corp w/AK updated manual when available), plus S/H.....Sounds okay to me.
2. Currently for those who purchased AK physical a chance to download a free updated Panzer Corp w/AK manual when available. Okay by me.
3. Chance to just purchase an updated physical manual when available for $15, (plus S/H ?). Please clarify but seems okay to me either way.
Actually, I wouldn't mind just getting a free download of an AK addendum without Panzer Corp part OR maybe a physical copy (either grayscale or color) of the addendum for a nominal fee to cover S/H and printing costs. I wouldn't mind the chance to just slip a physical copy into my AK case.
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| 20 AUG 2012 at 12:40pm |
JPFalconCenturion


Posts : 285 Joined: 28 SEP 2011 Location: US, New Jersey
Status : Offline | Originally Posted By Lord Zimoa (15 AUG 2012 5:13pm)
Thank you,
We have already announced Panzer Corps expansions from the Allied side, we will cover both the Western as the Soviet Allies.
First however, on the planning are 3 more Axis Western Grand Campaign DLC`s: `43 West, `44 West and `45 West.
And of course the Mac and iPad porting of the Panzer corps series.
Pacific expansions are undecided yet.
So how will the western DLC's work in regards to your core units as they have been beefed up during the eastern DLC's and now we are going chronologically backwards to 1943? Also will these be incorporated as "branching" campaigns whereby if we begin in 1939, we might be able to move between the west and east dlc's in some type of orderly timeline?
Last edited by JPFalcon : 20 AUG 2012 12:46pm
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| 20 AUG 2012 at 4:00pm |
LightningCenturion


Posts : 163 Joined: 1 JUN 2003
Status : Offline | Hi,
Just a guess, but I think that as the German commander, you will likely start with a core force in either Tunisia (now that they have the terrain created for Afrika Korps) or Sicily. Sicily will likely involve conducting a fighting withdrawal against both Allied invasion forces before being withdrawn to mainland Italy. Here again, the German commander will likely conduct successive defensive battles against both the American and Commonwealth forces through the end of 1943. 1944 will likely pick up in Italy then migrate to France for the D-Day invasion and '45 will likely see the capitualtion of German forces in Germany, Austria and Italy. I cant see how they would otherwise handle the situation from a design standpoint, but I could be wrong. Of course, there could be some hypothetical scenarios, such as the liberation of Norway (Fortitude North?), D-Day invasion in 1943, actions in Greece, Sardinia, Crete and Corsica, and the ability to land in other operational zones across France other than Normandy. Could be interesting...
Both Allied Commander (if thats what they call it) and Pacific Commander (again if thats what they go with) would be a lot more fun since they would involve more offensive operations instead of fighting a continual defensive withdrawal through til the end of the war.
Lightning
Last edited by Lightning : 20 AUG 2012 4:02pm
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| 21 AUG 2012 at 3:35am |
Iain McNeilCenturion


Posts : 427 Joined: 13 FEB 2004 Location: UK
Status : Offline | On the manual we would probably add the new manual to the boxed edition of AK and give a free download to anyone who wants it. We probably would not sell teh manual on its own as I doubt there woudl be much demand and it would be a lot of work to set up.
Iain McNeil
Slitherine
We've got History under our skin
[link=http://www.slitherine.com/]http://www.slitherine.com/[/link]
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| 21 AUG 2012 at 3:03pm |
Lord ZimoaCenturion


Posts : 353 Joined: 4 JUL 2006 Location: BE
Status : Offline | On Gamer.ru Afrika Korps gets an 88/100.
http://www.gamer.ru/panzer-corps/retsenziya-africa-korps
"Afrika Korps is a very solid addon that will ensure even more success to Panzer Corps title - fans of the game shall be delighted."
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| 10 SEP 2012 at 8:31am |
airboyHoplite


Posts : 72 Joined: 29 JAN 2005 Location: US
Status : Offline | A detailed review of Afrika Korps is out based on considerable playtesting. The review is mixed.
http://www.grogheads.com/rev-pkak.html
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| 11 SEP 2012 at 2:27am |
Iain McNeilCenturion


Posts : 427 Joined: 13 FEB 2004 Location: UK
Status : Offline | It is interesting to see this feedback. It would be interesting to see why he's struggling but hard to do without watching him play. The easy level is really easy and the next level up is still pretty easy. We've got people playing through on max difficulty on the forums. These guys are obviously the hardcore but its definitely possible. I have seen some others comment that the steps between some of the difficulty levels are a bit steep but we also get people say the hardest levels are still not hard enough so if anyone has ideas on what could be done to improve the difficulty levels please let us know. The only thing I can think of is to have more or to have them configurable in some way with slider bars.
Iain McNeil
Slitherine
We've got History under our skin
[link=http://www.slitherine.com/]http://www.slitherine.com/[/link] Last edited by Iain McNeil : 11 SEP 2012 2:29am
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| 11 SEP 2012 at 3:06am |
jomniGlobal Moderator


Posts : 2474 Joined: 24 APR 2007 Location: SG
Status : Offline | With all the expansions... will we be able to see a compilitation that contains all the DLC at a significantly lower price?
I'm still stuck with the stock game. Which honestly I don't play anymore.
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| 11 SEP 2012 at 4:48am |
LightningCenturion


Posts : 163 Joined: 1 JUN 2003
Status : Offline | Hi,
Frankly, I think its a great game, although I did have trouble with the Persian scenario.
I would suggest two additions going forward. The first would be a reviewable record that shows each scenario played and the accompanying victory achieved, which could include the number of units lost, killed, turn victory was achieved, etc. Second, I would suggest that the player we awarded a set number of "reward points" after winning a scenario. These reward points could then be used, on occassion, to augment the prestige points the player has in their account. So, if the player runs into a particularly tough scenario, they could use these points to help beef up their OOB.
Lightning
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| 12 SEP 2012 at 7:00am |
airboyHoplite


Posts : 72 Joined: 29 JAN 2005 Location: US
Status : Offline | There is a real problem with "difficulty creep" in many wargames. It is part & parcel of the playtesting process. In general, the people who are very hard core wanting lots of difficulty choose to be unpaid playtesters. The playtesters study the game intensively looking for every slight edge. Additional iterations of the game (as we see in Afrika Korps) tend to attract the hard core playtester wanting more challenge.
This gives the designers bad feedback if the game is an entry level wargame of the beer & pretzels variety. Thus what we see with Afrika Korps. The playtester group for a beer & pretzels game should include complete gaming novices as well as those who are not novices but did not play the original game.
The author of the grogheads review played the game extensively and has written reviews for both the original PanzerCorps and the first four expansions. To discount the review as an inexperienced player is probably not warranted.
Another reason for the poor review was the lack of documentation in the features. This was an easily avoidable mistake.
The major problems indicated by the review could be corrected in an update. The game platform itself and several game innovations were highly praised.
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| 24 SEP 2012 at 12:54pm |
Lord ZimoaCenturion


Posts : 353 Joined: 4 JUL 2006 Location: BE
Status : Offline | Panzer Corps: Afrika Korps review from HistoriaGames. 8/10 with 4/5 stars for "historical interest". http://www.histogames.com/HTML/test/...rika-korps.php
On Gamer.ru Afrika Korps gets an 88/100. http://www.gamer.ru/panzer-corps/ret...a-africa-korps "Afrika Korps is a very solid addon that will ensure even more success to Panzer Corps title - fans of the game shall be delighted."
Strategy Prime gave Afrika Korps a 4.5 out of 5 stars: http://www.strategyprime.net/panzer-...-korps-review/
Bug Online Magazine (Game Master) – 90% http://www.bug.hr/master/rec/panzer-cor ... 96098.aspx “An excellent addition to an addictive game”
Dome.fi – http://dome.fi/pelit/arvostelut/panzer- ... rika-korps "Afrika Korps is really wonderful game for all friends of light wargames." The Wargamer Gazette (French) posted up their review of Afrika Korps: “The game is well made, original, easy to play and will offer you many hours of gaming.” http://www.wargamer.fr/test-de-panze...-afrika-korps/
Last edited by Lord Zimoa : 24 SEP 2012 12:56pm
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| 29 SEP 2012 at 3:52am |
Lord ZimoaCenturion


Posts : 353 Joined: 4 JUL 2006 Location: BE
Status : Offline | Iain was interviewed on Afrika Korps on StrategyPrime.net:
http://www.strategyprime.net/afrika-korps-interview-with-iain-mcneil/
Last edited by Lord Zimoa : 1 NOV 2012 4:52pm
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| 1 NOV 2012 at 4:51pm |
Lord ZimoaCenturion


Posts : 353 Joined: 4 JUL 2006 Location: BE
Status : Offline | Panzer Corps: Afrika Korps review on Armchair General gets 83%!
http://www.armchairgeneral.com/panzer-corps-afrika-korps-pc-game-review.htm
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