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Topic: Star Lords

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9 AUG 2012 at 10:25pm

Zerohour

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As seen here:

http://wargamer.com/news/7167/star-lords,-by-neogen2-creations,-is-now-available-for-pre-order-at-a-discount

 

 

Just pre ordered and spent a couple of hours on the alpha already. So far I'm loving it, highly recommended for any 4x fan.



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10 AUG 2012 at 2:50pm

Nefaro

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Turn-based Tactical battles? 

 

Sounds good.  Is that part filled out enough to get an idea how detailed it will be?

 

Also- I can't get the game's home site to load.  Must be down right now.


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10 AUG 2012 at 3:07pm

tgb123

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Since Legends of Pegasus turned out to be a dud, this might scratch that itch.  Is it as far along as the Endless Space alpha was when they started taking orders for it?

 



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10 AUG 2012 at 3:20pm

Jarhead0331

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Originally Posted By tgb123 (10 AUG 2012 3:07pm)

Is it as far along as the Endless Space alpha was when they started taking orders for it?

 

 

Negative.  Word is, its pretty raw.

 

http://grogheads.com/forums/index.php?topic=2366.0


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11 AUG 2012 at 6:02pm

Zerohour

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Originally Posted By Jarhead0331 (10 AUG 2012 3:20pm)

Originally Posted By tgb123 (10 AUG 2012 3:07pm)

Is it as far along as the Endless Space alpha was when they started taking orders for it?

 

 

Negative.  Word is, its pretty raw.

 

http://grogheads.com/forums/index.php?topic=2366.0

 

Well to be honest it's the first time I hear someone saying he was unimpressed with the alpha.

Personally I think the game has loads of potential and while it's obviously still work in progress, pretty much every time I saw this game mentioned on a forum or a blog I only read good things about it.

In Space Sector for instance (where I found out about the game) the opinions were all positive, some even very enthusiastic.

http://www.spacesector.com/blog/2012/08/star-lords-announced-a-new-complex-space-4x-tbs-game/

 

 



Last edited by Zerohour : 11 AUG 2012 6:03pm
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11 AUG 2012 at 6:08pm

hadberz

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Originally Posted By tgb123 (10 AUG 2012 3:07pm)

Since Legends of Pegasus turned out to be a dud, this might scratch that itch.  Is it as far along as the Endless Space alpha was when they started taking orders for it?

 

 

I have it. No it is not as polished as Endless Space was during it's alpha/beta. In fact it's rough, but Star Lords is holding my attention much longer than Endless Space did. Star Lords combat is pretty much just like MOOs combat. Endless Space combat IMO sucks in it's current form.



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16 AUG 2012 at 6:49am

Martok

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Gah, another 4x game to keep my eye on.  When will they stop coming out of the woodwork??!  (Okay, I'm not really complaining -- that'd be like bitching there's too many beautiful women hitting on me.) 



Star Lords certainly sounds good on paper, although I do have concerns about the fleet limits (apparently there's a hard cap of 18 ships per) and battles.  Still, I think it's definitely one to watch. 

 

 

 

 

Originally Posted By hadberz (11 AUG 2012 6:08pm)

Star Lords combat is pretty much just like MOOs combat.

Just please tell me that turns take place simultaneously!  I can't stand the "the army/fleet that gets to move first wins" combat model found in some games. 

 

 

 


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Last edited by Martok : 16 AUG 2012 6:50am
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17 AUG 2012 at 1:29pm

hadberz

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Originally Posted By Martok (16 AUG 2012 6:49am)

Gah, another 4x game to keep my eye on.  When will they stop coming out of the woodwork??!  (Okay, I'm not really complaining -- that'd be like bitching there's too many beautiful women hitting on me.) 



Star Lords certainly sounds good on paper, although I do have concerns about the fleet limits (apparently there's a hard cap of 18 ships per) and battles.  Still, I think it's definitely one to watch. 

 

 

 

 

Originally Posted By hadberz (11 AUG 2012 6:08pm)

Star Lords combat is pretty much just like MOOs combat.

Just please tell me that turns take place simultaneously!  I can't stand the "the army/fleet that gets to move first wins" combat model found in some games. 

 

 

 

 

Nope just regular turns. I haven't played combat enough to see if it matters who moves first would have any effect on the outcome. The little combat I have played it took several turns just to get in range of firing. That is just with the basic fighter. Hopefully I can get some play time in tonight and see how the bigger ships work. The latest patch fixed alot of bugs, so it's looking very promising.

 



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10 SEP 2012 at 5:00pm

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11 SEP 2012 at 4:26am

Martok

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Incidentally, I'm having a hard time believing Star Lords will be released by the end of the year.  While comments (in their forums) made by both devs and beta-testers alike indicate that good progress is being made, it sounds like the game is still very much in an alpha state right now. 

 

To be fair, Neogen2 Creations has stated they won't release the game until it's ready, and that they'll wait til next year to release it if necessary, which gives me hope. Still, after the release debacles of SotS2 and now LoP, it's difficult to not be a little leary at this point. 

 

 

 

 

 

Originally Posted By Blakjack (10 SEP 2012 5:00pm)

Thanks, Blakjack.  Got 'em. 

 

 

 

 


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