The Counterattack during the Battle of Salyan had the Azeris trying to retake the city from the Iranians.
These 5 city hexes are the ultimate objective. 1VP for each dead enemy unit, 2VPs for each hex of Salyan you hold at the end. The Iranians start with all 5.
(Yes, I know the civilians and Iranians are too close together in their color schemes. Sorry. Will get fixed.)
First contact as the Iranian armor moves to reinforce the recon company where the meet the initial Azeri push along the northern outskirts of the city.
First battle results in stunned Azeris and dead Iranians. The blue will take that trade-off all game long.
The Iranians try to move through civilian-occupied towns, and cause the civilians to take up arms. This one little sniper (locals with hunting rifles) would come back to haunt the Iranians....
The Iranian reinforcing infantry company is starting to bypass the civilians as the other Iranians try to fight their way through.
The Iranians try valiantly to hold the bridge on the north side of the city.
Some good attack rolls helped.
The Azeris finally break thru.
The Azeris are breaking into the city, and the armed civilians are successfully holding up the Iranian reinforcements. The half-strength tank unit in the top right is sneaking around the city to help out the civilians.
Big shootout in the city as the tankers help the locals (on the right). Notice that the sniper the tank is still helping hasn't moved in 5 turns, and is still tying up the Iranians right next to him.
The Sniper of Doom
The Iranian casualties are ridiculously high
But at the start of the last turn, they're only down 2 VPs because they hold most of the city.
The Iranians really needed some Azeri casualties, while not losing any more of the city. Didn't happen. The Azeris ended with 3 city hexes, and only 2 dead platoons. The Iranians racked up a lot of casualties and wasted a lot of time with the civilians, instead of chasing the Azeris around.