Warhammer Online Screenshots
E3 NEWS posted on 18 MAY 2006 by Sean Drummy
Mythic releases a massive batch of screenshots fresh from the development oven.
Mythic has released a whole mess of E3 screenshots for their newest MMORPG project, Warhammer Online: Age of Reckoning. Developed by the people behind Dark Age of Camelot, Warhammer online puts the player into a world that is perpetually torn by war. In addition, the title will feature an innovative new Realm vs. Realm (RvR) style of gaming that is designed to immerse the players into a worldwide conflict between other players online. This new RvR system integrates both Player vs. Player (PvP) combat and Player vs. Environment (PvE) quests on the same map. Every aspect of the game, including PvE missions, is geared towards the greater war in some important way. However, players are not required to participate in PvP combat, and may aid in the RvR war effort and enjoy the game in its entirety via PvE content.
Additional features include:
- Based on Games Workshop’s popular Warhammer fantasy world. Dominated by force of arms and magic, this world provides a rich setting for hundreds of thousands of players to experience the epic nature of war and the glory of battle.
- Join one of six Armies and fight for the Armies of Order (Dwarf, High Elf and Empire) or the Armies of Destruction (Greenskin, Dark Elf, or Chaos). Wage war across three unique battlefronts.
- Next generation Realm vs. Realm game system integrating both PvP combat and PvE quests on the same map in support of the greater war.
- Engage in four levels of PvP combat:
- Skirmishes: Incidental PvP combat
- Battlefields: Objective-based battles in the game world
- Scenarios: Instanced, point-based battles balanced with NPC Dogs of War
- Campaigns: The invasion of enemy lands culminating in the assault on their capital city
- Skirmishes: Incidental PvP combat
- Undertake a wide variety of PvE quest types related to an army’s war efforts, including:
- Public quests that benefit from the participation of the entire army
- Conflict quests that pit players against an enemy with opposing goals.
- Branching quests that let you choose the outcome of the quest and your reward.
- Xmas quests that reward exploration with high value loot.
- A robust combat system introduces Player Tactics (earned powers you equip prior to battle) and Morale Skills (combat options that increase in power when the momentum of battle is in your favor).
- Player models that change to reflect the relative power of a character (i.e., Orcs grow in size and Dwarfs’ beards get longer). Customizable armor and a visual guild system allow a player to make their character truly unique.
- Embark on an epic quest to complete the Tome of Knowledge and unlock Warhammer lore, detailed monster information, and major story plotlines.















