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7 November 2009

Demigod Patched to v1.01.106

PATCHES & DOWNLOADS posted on 10 JUN 2009 by Jim Zabek

A patch was released today bringing fixes some bugs and networking issues.

A patch was released today for Demigod bringing it up to version

In a post in the Impulse forums the release notes are as follows:

Demigod v1.01 (1.01.106 on Impulse) is live
By pacov Posted June 10, 2009 17:52:39
In case you have issues updating (like I did), exit impulse and try again. I actually had to do this 3 times for it to work, but it did. Here's the changelog. Thanks Stardock!

Demigod v1.01 (1.01.106 on Impulse)


+ Made data packet size smaller which should help people whose routers don’t allow such large packets. The
symptoms of this are losing connection to the NAT facilitator or the connection dialog showing that you are
connected to someone but they are not connected to you (or vice versa)

+ Changed the channels some of the messages were being sent on to try to prevent one channel from getting
too backed up

+ Added location awareness to the UDP proxy coordinator so that it can try and pick the best server to use as a
proxy

+ Fixed crash bug when players quit at the same time in the lobby

+ Fixed bug where Demigod would occasionally report that an update was available when it wasn’t

+ Added code to bind on a local IP address to prevent bugs caused by having multiple network connections (i.e.
a wireless and Ethernet connection)


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