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Bill takes a moment to talk about digital distribution and rule-books, using his own projects as a baseline. DISCLAIMER: Bill toots his own horn.

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We return with another Meta-War article, this time with guest writer T.J. Hafer from the Loresworn Order giving us his analysis of the recent DLC & Patch update to Total War: Warhammer.

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Read Part 2 of Jeff's analysis on warfare mechanics in Firaxis' recently released strategy epic - Civilization VI. This article covers more late game warfare and modern/future tech levels.

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We've had Jeff slaughtering his way through Civilization VI to bring back a report on warfare and war mechanics in the new version. Read Part 1 of his analysis.

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Read our thoughts on how Patch 1.19 changes warfare in Europa Universalis IV. This is the first in potential series of articles looking at the evolving nature of warfare mechanics in games.

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As Jeff talks over some of the problems he's encountered with Hearts of Iron IV, he can't help but think back to entries past...

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