Reviews cu

From the Wargamer archives
Review

Sci-Fi and turn-based. What’s not to love? Find out as SgtShaggy heads for a Galactic Assault.

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From the Wargamer archives
Review

World in Conflict

04 Nov 2007 0

One of the most highly anticipated strategy games of the year has been released. World in Conflict, based on a hypothetical hot war between the USA, USSR, and NATO, offers gamers a chance to get in some RTS lovin’ without the peasant pushing and in a modern setting. Does it work?

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From the Wargamer archives
Review

Over two years in the making, Advanced Tactics: World War II is the successor to Vic Reijkersz’s People’s Tactics, a turn-based wargame. With operational and theatre-sized campaigns, Advanced Tactics: World War II boasts a versatile engine that enables gamers to recreate any battle, past, present, or future. Read as Andrew Glenn describes this new title.

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From the Wargamer archives
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Find out why Bill Trotter says, “Commander: Europe at War is a stone gas of a game, a real sweetheart title that should woo new multitudes to the wargaming genre just as Panzer General did in days of yore.”

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From the Wargamer archives
Review

The highly anticipated next generation of Combat Mission has arrived. Will bugs kill it, or will the patches help it rise above its initial release? The Wargamer’s Jim Cobb shares his insight.

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From the Wargamer archives
Review

The difficult jungle battlefield was an enemy all by itself to both sides. World War II Jungle Warfare Tactics covers the experiences of the US, British, Japanese, and Commonwealth troops and examines how the tactics on both sides developed over the course of the war.

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From the Wargamer archives
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Find out why The Wargamer’s Kent Laukhuf says, “If you are looking for the most realistic naval warfare simulation available, pick up Harpoon Advanced Naval Warfare v.3.8.”

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From the Wargamer archives
Review

These two books provide helpful information and references for creating historically accurate orders of battle and realistic scenarios. They offer two perspectives of essentially the same subject—an overview of the infantry divisions with their supporting tank battalions during the final two years of the war in Europe.

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From the Wargamer archives
Review

Making History: The Calm and the Storm’s counterfactual approach to World War II allows gamers and students to try out the myriad of “what ifs” available during this period. Jim Cobb explores the multiple dimensions of creativity in this game's demo.

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From the Wargamer archives
Review

Battlefront

14 Jun 2007 0

The Wargamer’s Ken Trace tells us why Battlefront comes as close to recreating the boardgaming fun as any PC wargame he’s played in a long time.

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