Reviews

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Article

The Battle of Loubino preceded the Battle of Borodino in 1812. Bill Gray presents this least known and yet most critical engagements of Napoleons 1812 campaign within a wargaming scenario.

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Review

GamePlan

12 Oct 2012 0

James Tanaleon gets his hands on a mobile application that allows wargamers to plan, produce and communicate strategies and tactics for various types of wargames. Is it a worthy commander's analyzing and leadership tool?

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From the Wargamer archives
Article

In Part I, Bill Macon described how the AI evolved in the Strategic Command 2 series and provided some developer comments about his own Advanced Third Reich custom campaign. In this Part II article, he provides an after action review of a hands-off AI versus AI game to demonstrate some of the capabilities of both Axis and Allied AI scripting in Advanced Third Reich.

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From the Wargamer archives
Article

What does it take to get a computer opponent to think in a game of World War II grand strategy? For the past couple of years, Bill Macon has been developing a custom campaign using the comprehensive editor in the Strategic Command 2 series, specifically to adapt the classic Avalon Hill board game Rise and Decline of the Third Reich to this computer game engine. Follow along as he shares his experiences with AI development and perhaps encourages others to try their hand at an exercise both frustrating and rewarding.

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From the Wargamer archives
Article

Cityscape

17 Dec 2006 0

Looking to run a D&D campaign in the city but need some pointers? Get ye to a bookseller and exchange some silver pieces for Cityscape.

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From the Wargamer archives
Article

Brant Guillory offers the first in a series of articles designed to help boardgamers integrate the role of intelligence into their gaming.

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From the Wargamer archives
Review

Steel Sqwire

16 Sep 2005 0

Jim Zabek takes a look at an interesting find at GenCon this year in his review of two Steel Sqwire products for avid boardgamers and role players alike.

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From the Wargamer archives
Article

Board game developer Richard Borg and Days of Wonder have teamed up to release a free new scenario to its Memoir '44 customers.

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From the Wargamer archives
Article

Dundjinni

15 Dec 2004 0

There are many mapping tools available for gamers seeking to draw their own maps. The WargamerÂ’s Jim Zabek lets Dundjinni out of the bottle and tells readers how it fared.

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From the Wargamer archives
Article

In Bill Wilder's editorial premiere, he discusses the challenges facing today's wargamer. Included are his wants and desires for a "perfect" wargame.

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