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From the Wargamer archives
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Behind the LInes #8

28 Jun 2003 0

In his regular editorial installment, Behind the Lines, Jim Cobb offers his commentary on the war and strategy gaming community and industry.

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Coliseum

27 Jun 2003 0

"While not really modeled on historical gladiatorial combat, Coliseum pays homage to sports management simulations such as Championship Manager. A league of gladiators plays out a season, with the top qualifiers advancing to the tournament finals."

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John Tiller

26 Jun 2003 0

In a rare interview, the wargaming industry's most prolific game developer, John Tiller, discusses the current state of computer wargaming, the potential changes for his games, the impact of "casual" war games, and more.

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Chris Massey previews this new massively-multiplayer online role-playing game set in the Star Wars universe.

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The Raw Recruit #11

23 Jun 2003 0

In The Wargamer's weekly new release guide, The Raw Recruit, Chris Abele details the new games for the week of June 22.

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Ciril Rozic and Peter von Kleinsmid share an after action report from a long PBEM session in the Combat Mission: Barbarossa to Berlin scenario "Breakout at Borisov."

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Shaun Wallace interviews the directors of this UK publisher responsible for bringing niche wargames to Europe.

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Midway Remembered

18 Jun 2003 0

"Wild" Bill Wilder remembers the Battle of Midway in this twenty-page historical article on this famous World War II naval battle.

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"Sudden Strike has opened the door for a parade of titles seeking to distinguish themselves with finer details, and now we have Blitzkrieg and even a mainstream release of the grognard’s coveted Combat Mission. And the latest in the parade is The Bitmap Brother’s World War II Frontline Command."

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SP:WAW-Con 2003

17 Jun 2003 0

B.W. Behling recounts the inaugural convention for members of the Matrix Games, Steel Panthers: World At War Forum held this year in April at the Ordnance Museum at Aberdeen Proving Grounds, Maryland.

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