Articles

From the Wargamer archives
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No Man's Land

10 Jul 2003 0

Jeff Vitous introduces this upcoming Early Americas real-time strategy game with an overview and 15 new screenshots.

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Cenega's Product Manager, Jan Marek, introduces Shade: Wrath of Angels, a 3D action/survival horror game. This is the first in a series of developer diaries.

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The Raw Recruit #12

30 Jun 2003 0

In The Wargamer's weekly new release guide, The Raw Recruit, Chris Abele details the new games for the week of June 29.

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Strategy First's Marketing Director, Steve Milburn, explains how he spends his day at this North American games publisher.

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Behind the LInes #8

28 Jun 2003 0

In his regular editorial installment, Behind the Lines, Jim Cobb offers his commentary on the war and strategy gaming community and industry.

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Coliseum

27 Jun 2003 0

"While not really modeled on historical gladiatorial combat, Coliseum pays homage to sports management simulations such as Championship Manager. A league of gladiators plays out a season, with the top qualifiers advancing to the tournament finals."

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John Tiller

26 Jun 2003 0

In a rare interview, the wargaming industry's most prolific game developer, John Tiller, discusses the current state of computer wargaming, the potential changes for his games, the impact of "casual" war games, and more.

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Chris Massey previews this new massively-multiplayer online role-playing game set in the Star Wars universe.

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The Raw Recruit #11

23 Jun 2003 0

In The Wargamer's weekly new release guide, The Raw Recruit, Chris Abele details the new games for the week of June 22.

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Ciril Rozic and Peter von Kleinsmid share an after action report from a long PBEM session in the Combat Mission: Barbarossa to Berlin scenario "Breakout at Borisov."

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