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Three two-man canoe-kayaks manned by British and Australian commandos paddled silently along and unobserved into the blacked out roadstead of Japanese occupied Singapore Harbor on the night of 26/27 September 1943. Their targets were the dozens of dark and shadowy Japanese merchant ships and tankers anchored throughout the harbor. With some 45 ships to choose from anchored nearby, theirs was a truly target rich environment. One by one, the Allied canoe boats fanned out to choose their individual ship targets. Each boat silently glided alongside their chosen ships to quietly plant magnetic "limpet mines" with attached timers below the waterline before casting off in search of other prey.

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Wargamer.com regulars will by now know of my ongoing addiction to Slitherine’s Pike and Shot game, and may have even read Bill Gray’s effusive review (see it here) – indeed, some may well be heartily fed up of my enthusing. Tough – there is more to come … It appears that Byzantine Games’ Richard Bodley Scott has been beavering away (as is his wont) and has already created a significant expansion to bridge the gap between the Italian Wars battles and the Thirty Years Wars battles that the game initially shipped with – oh, and some English Civil War ones as well of course.

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The appetite of wargamers for World War 2 seems insatiable, and wargames gig gun Slitherine are quite happy to feed that with more and more offerings. Last year they updated their Battle Academy game to version 2 based on the Eastern Front campaigns. You can read our review of the game here – or just go with the summary: TL:DR – highly recommended, great value, skirmish mode is brilliant. Give it a go. The game had one rather obvious gap, the Batle of Kursk, and now this is to be closed, just like the Kursk salient was back in ’43. Read on for the Slitherine blurb …

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Europa Universalis IV Paradox Interactive’s ever expanding series of world domination is growing once again. Trailed for some time now the latest expansion, El Dorado, is nearly with us and Paradox have graced us with a release date of later this month. Those who are not aware of this series can check out our review of the base game here, everyone else can set sail for the new world and read on.

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The Germans never found out about the capture of the U-505 and continued using the same cipher codes they always used. As a result, the Allies were able to read the German messages in "real-time" as soon as they were transmitted. This was one of the primary reasons for the high rate of U-boat sinkings by Allied warships. Here we take a look at the actual capture of U-505 by the US Navy.

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Just under a month ago Slitherine announced a new game, Vietnam ’65, to be released on PC and iPad at the start of March this year. Now we have official confirmation on the game’s release date.

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Many people mistakenly believe the withdrawal of the British Expeditionary Force at Dunkirk spelled the end of fighting in France. In reality, there was another month of no holds barred, extremely savage fighting left in the campaign that saw the Germans lose far more fighting men than during the first 8 months of the war. The sheer savage brutality of this continued fighting shook the very resolve of the German High Command, right up to the dictator Adolf Hitler, as the French Army now fought with their backs to the wall with a near indomitable will to fight to the bitter end.

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With the Japanese surrender ceremonies aboard the battleship USS Missouri in Tokyo Bay, the signatories of all the victorious Allied powers as well as the vanquished Japanese signatories listened to the closing remarks of General Douglas MacArthur. When the general finished his oration, "The Show of Force" took place and over 500 B-29's roared over the Allied ships in Tokyo Bay, their massive engines blotting out all other sound with their display of raw, irresistible combat might and power.

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Naval Action Ahoy!

05 Feb 2015 0

Anyone like the old Age of Sail game? Quite a few if I recall its popularity. Well in which case these first impressions of Naval Action, another age of sail-ships game, by Matthew Flanigan should be of interest. I won't make the obvious weighing anchors reference here, but just say click on the link below to find out what matthew has to say.

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Last week Wargamer.com regular Matthew Flanigan took a look back at the 5 games from 2014 that he most enjoyed playing (read it here). This week he looks forward to the 5 games he is most looking forward to trying out in 2015.

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