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In Etherium, three empires are engaged in a merciless struggle to control a handful of planets that contain rich deposits of etherium, a mysterious resource coveted by all. In the multiplayer or solo campaign modes, you lead one of these three factions, each with its own characteristics, strengths, weaknesses, technologies and special abilities, and engage in titanic battles to gain total control of the etherium!

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HexWar release their latest wargame offering across the various Apple platforms. Looks to contain all their usual gaming goodies and allows you to fight the French in various campaigns.

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Sci-fi base builder remastered exclusively for Steam with a new campaign, graphical upgrades and Steam features

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Bernard Law Montgomery, Field Marshall, 1st Viscount Montgomery of Alamein, KG, GCB, DSO, and so on, is undoubtedly best remembered for commanding the 8th Army in North Africa, Sicily and Italy and then commands in Europe for D-Day and beyond. However, he did not just spring into those commands out of the blue. He also saw action in Europe at the very start of the war, and here we look at his experiences in France leading up to Dunkirk.

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Eternal Lords is the major, second expansion for the acclaimed strategy game Age of Wonders III, marking one year of continuous development since its release. With the introduction of the Tigran and Frostling races and the new Necromancer class, players must adapt to a world on the brink of cataclysmic change.

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So many space missions have launch issues, and Slitherine’s Buzz Aldrin’s Space Program Manager release on iPad was no exception. When initially submitted to Apple the game was rejected on the basis that it referred to a 3rd party – Buzz Aldrin – despite the fact that the said 3rd party had actively contributed to the development process. Weird. Ah, well, it has all been resolved and the iPad launch is well under way.

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One of the best things about our hobby is a good game gives you the kind of perspective that you just can’t get from a history book or Ken Burns documentary. It’s when our beloved PC simulations provide an entirely new historical perspective that they really shine. And John Tiller’s Sicily ’43 just did that for me. Because, despite Mr. Churchill’s proclamation, in the end, the “soft underbelly” of Europe was hard as nails.

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Sim City may have defined the city builder game – and heaven knows how much time I lost to the original version back in the day played on an Atari ST as I recall – however, it seems that the lustre has faded and indeed there was the closure of creating studio Maxis Emeryville last week. However, city-sim fans need not fear as Paradox Interactive are stepping up to the plate with what appears at first blush to be a significant new player in the genre.

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11 bit studios partners with prominent street artists on new DLC, with 100% of proceeds going to War Child, benefiting children affected by war.

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Initially released last year through Desura, and in January this year on Steam, War, the Game has been developed by Obbe Vermeij (who worked on the GTA franchise for Rockstar). We reviewed the game a couple of weeks ago and we also took the opportunity to catch up with Obbe for a quick interview.

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