Articles

Unit Medic Station
Article

Sean looks into the role of combat medics and triage on wargames and what effects they can have on gameplay.

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war of the worlds 52226bf028db8
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In Part III, Daniel explores the actual logistics of invading another planet. How would the Martian's have done it?

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Colonial Twighlight Map fm GMT
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Bill breaks down GMT Games' innovative pre-order-based process of designing and publishing wargames.

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The Tripods
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In Part 2, Daniel tries to reverse engineer the Martian Tripod itself, looking at the technology behind it and how it would perform in realistic scenarios. Pro tip: Head to the jungle.

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Daniel returns for another series looking at fictional military forces, units and concepts. This time, he's attempting to analyse the technology of the Martians from 'War of the Worlds', and how Humanity would realistically fair on the battlefield...

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arrakeen palace sketch
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Read the fourth and final part in our series of articles looking at the technology and tactics of the Dune universe...

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dune speedpainting 04
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In Part 3, we look at the traditional military arms of Air, Sea and Land and analyse how Dune portrays these branches, and how armies are typically structured.

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We're back with Part 2 of our analysis at the strategies and technology behind the armies of the Dune universe. Today, we're talking about some of the offensive weapons commonly available...

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dune tribute by jamga d34c20h
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We're going to be running a new series of articles as a trial looking at the technology and strategy behind some of the world's most iconic (and fictional) military bodies. First up, Daniel takes a look at the Dune universe...

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Martynas makes his Wargamer debut with a look at two upcoming WW2 shooters. In a genre being shaped by the likes of Call of Duty and especially Battlefield, do games like these still hold relevance?

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