The Elder Scrolls: Call to Arms is a new table-top skirmish war game based on the iconic videogame series20 May 2019 0
We’ve got a rare bit of table-top news for you today. It’s a tad on the mainstream side – Modiphius Entertainment aren’t exactly a ‘house name’ in the world of wargaming, but they’re about to take another step in the that direction with their newly announced table-top skirmish miniature war game The Elder Scrolls: Call to Arms.
Designed by former White Dwarf Editor Mark Latham, the game uses a system that's similar to what was in Fallout: Wasteland Warfare, Modiphius' other Bethesda licensed game, except it's been reworked to better fit fantasy medieval combat.
The game will feature 32mm resin figures with unique bases and will largely centre around central ‘hero’ figures from the games, like Ulfric Stormcloak or General Tullius from The Elder Scrolls V: Skyrim, leading small groups of henchmen figures. It brings Call to Arms firmly within the realm of other skirmish-level miniature war games such as Kill Team, Company of Iron, SAGA etc… which we’ve looked at in the past.
There will be two different gameplay modes:
A PvE Solo/Co-Op mode that will let one or more people work together to complete various narrative/quest missions. These will involve various heroes and henchmen against AI opponents, like Stormcloaks or Draugr. There will be campaign-like adventures involving several missions, and your forces will change and evolve over time. The press release even talks about players being able to found their own settlement, evoking the RPG elements of the Elder Scrolls video-games.
Of course, being wargamers, we’re also very interesting in the PvP mode as well. Skyrim is marked by the Civil War that breaks out between the Imperials and the Stormcloaks, and players will also be able to take part in this struggle via competitive rules that pits warbands against each other, typically comprising 1-6 heroes and 3-15 troops.
The first wave will comprise of a two-player starter set with both Stormcloak and Imperial Army lists, as well as reinforcement sets with extra miniatures for both sides. There is also a ‘solo’ Dragonborn set that features unique heroes and Draugr miniatures to serve as AI opponents. They Draugr are not yet available as a ‘playable’ race, but they will be added into the game later along with other factions and adventurer sets which will expand the options available to the player.
We asked Modiphius for some extra information regarding some of the initial releases, so here’s some highlights:
- Models from the Two-Player Set and the Solo set are compatible with all of the game modes available on release, apart from the Draugr who are only there to act as AI opponents in the PvE mode.
- The Dragonborn set is designed to be a solo experience, but one can Co-Op in PvE with extra miniatures.
- Solo (or Co-Op) mode lets one or more people work together controlling various heroes and henchman to try to complete the narrative missions. The rules will let you run all the contents of the box as AI, so I could play just some heroes against AI Imperials, or the Imperials vs AI Stormcloaks.
Finally, because it’s currently looming in the background, we asked the company whether any plans were in place regarding this new product range and the potential trade war looming between China and the US. While Modiphius pointed out that it may not happen at all, they are still “planning head to ensure [they] can work with the factory and distribution to minimise the effect on customers and retailers.”
The Elder Scrolls: Call to Arms is planned for a general release by Christmas 2019, although they will be doing promotions with specific limited edition miniatures over the next few months. The ‘Dragonborn’ miniature will be available to purchase online, at the UK Games Expo and GenCon in August, with more special editions planned.
You can find out more information on the game’s official website.