Wargamer Weekly: Until the Last

By Joe Robinson 29 May 2020 1

Things are picking up a bit in wargames - we've got the Shadow Empires release to look forward too next week, and I don't know about you but the Warhammer 40K 9th Edition announcement has be stirring to get back into table-top miniature again in some form.

The header image is from Until the Last Plane, featured below. 

Meanwhile, in the world of wargames...

Lock’n Load Tactical Digital Update

Lock’n Load Tactical Digital has received its largest update since release, which adds in a bunch of new features and makes several quality of life improvements. You can read the full change-log here, but here’s a summary:

  • new feature, the Prediction Window, for now, defaults to ON, with a die-icon button on the unit box, hotkey P
  • the improved Hex Info window is going in this display when I finish it, it will be above ‘Movement’; if that works nicely then this whole thing will become the ‘T’ hotkey window but I want to make sure that works ok before merging them
  • if an action cannot be performed, it says why not (helpful for learning the rules & restrictions, hopefully)
  • this shows all the various modifiers and whatnot for the hex you are hovering over, before you do the attack
  • for the most part, these use the same routines as for the actual attack so finding bugs and missing modifiers should be easier now since you have all the time in the world to look things up
  • we know of one missing thing with Ordnance Attacks, though, and that turrets/hulls turning for tanks, there are no modifiers shown for that because they are theoretical (since you haven’t turned yet), and that will be a little tricky to do but it’s on the list
  • there can be approximately a million of these windows if you have both ord & direct weapons and are targeting a hex with a stack of units and two vehicles and there’s just a lot of stuff to show; you can click through the windows which should help a little, or use the toggling hotkey, not sure how small I can make these and still have things legible but they are scalable
  • the ‘Close Assault’ window is a little lame for now, but that is a hard thing to display since all the attacks are individual and you get to choose which one leader helps, and there might never be odds shown in that one
  • we have the groundwork laid for making the exact percentages able to be toggled off but I’m not sure under what, if any, circumstances that should be done... there’s no hidden information shown, after all


New Game: Until the Last Plane

This game was spotted put in the wild on Steam. It’s not due out till early next year but it already looks pretty intriguing. It’s a management/sim game where you’re in charge of a WW2 airfield. You’ve got to recruit pilots and send them out on missions, while spending your resources wisely to try and keep planes in the air.

There will also be some kind of mode where you can fight the missions as well, or at least give overall strategy.

Key features will apparently include:

  • 3 playable nations: USA, USSR and Germany
  • 3 different campaigns for each nation
  • 6 planes for each nation
  • fuel and ammunition management
  • spare parts crafting system

Steel Division 2 ‘Tribute to D-Day’ Pack

So we missed the existence of this, probably because I was away for most of April, but Steel Division 2 is getting another DLC pack on June 6th called Tribute to D-Day. It’s bringing six fan-favourite Divisions from the first Steel Division game into the game, available to play in solo, co-op and online multiplayer.

steel division 2 DLC

The divisions coming back are:

  • American 2nd Infantry Division “Indianhead”
  • British 6th Airborne Division
  • Polish 1st Armored Division
  • German 17. SS-Panzergrenadier-Division
  • German 3. Fallschirmjäger-Division
  • German The 12. SS-Panzerdivision “Hitlerjugend”

The most recent SD2 dev diary goes into depth on the Polish 1st & the 12. SS 'Hitlerjugend’, which you can read here.

Rod Humble really likes Ultimate Admiral: Dreadnoughts

Nothing much to say here. Mr. Humble posted on the QuartertoThree forums about how much of a revelatory experience it's been. So there you go. I quite enjoyed it myself, but I’m waiting for some form of campaign layer.

New One Page Rulebook

If the recent announcement of Warhammer 40k’s 9th Edition didn’t excite you, then how about a new release from the heroes over at One Page Rules? They’ve just released Age of Fantasy: Regiments which fleshes out their Warhammer Fantasy spin-off rules with a new section on basics, and several advanced rules as well. Not sure how I feel about these being longer than a page, but then a brand is a brand!

regiments cover 1

These bigger rulebooks are only available if you subscribe to their Patreon, where-as the ‘OG’ one-page variants are all given away for free. Check out the details as well as many other changes they’re bringing to their games in this recent blog post.

Armoured Commander II sells over 1K units in first week

This may not sound like a big number, but considering the developer of WW2 tank roguelike Armoured Commander 2 was only expecting a couple of hundred sales, to get ten times that in a week is pretty special. It’s currently in Early Access on Steam with the 4.0 build, with Version 5.0 being worked on as the next priority. You can read more about it here.

That's all we've got time for today - enjoy your weekends!

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