Wargamer Weekly: Iron Sky18 Aug 2017 1
We’ve been spending a lot of time in space this week here at Wargamer HQ. Not because we’ve secretly joined NASA or anything, but because we’ve been play-testing a lot of Battlestar Galactica: Deadlock.
We don’t want to alarm anyone, but it’s pretty good. Our sister-website Strategy Gamer is leading the charge in terms of pre-release coverage, and you can read Marcello’s love-letter to the game’s simulation design here. I myself am working on a guide of sorts, looking at basic tactics and strategies that work in the game. We’ll probably cross post those articles here at some point as well.
Space-strategy games are a bit of a rare breed at the moment, despite their cousins – Space 4X – getting a lot more attention in recent years. Black Labs’ previous game, Star Hammer: The Vanguard Prophecy, was a flawed gem of a game and then of course you had Battlefleet Gothic: Armada, but precious little else.
A good science-fiction book series that’s a staple of mine in this area is The Lost Fleet novels by Jack Campbell (pen name of retired US Naval Officer John G. Hemry). Stuck behind enemy lines, Captain John Geary must lead his fleet back home to safety amidst the turmoil of a 100-year long conflict. What’s good about these books is;
- John Geary is left in charge of the fleet through an amusing loop-hole in military bureaucracy.
- The depictions of space warfare are actually fairly plausible and realistic, taking into account time-delay, predictions of ordinance trajectory, even the speed of light. It manages to both be authentic to working theories on space-based warfare AND be entertaining at the same time.
The first book of the main arc (The Lost Fleet: Dauntless) was published in 2006 and concluded with The Lost Fleet: Victorious in 2010. It’s fairly self-contained, although there is a built-in mystery that is carried on over to a new saga titled ‘Beyond the Frontier’, which ran from 2011 – 2015. I’ve only ready two of the five books in that series as I felt they weren’t as good, but the core books are well worth the read if you're a fan of military science-fiction.
As far as the world of wargaming is concerned, another quiet week…
Order of Battle: Burma Road was released yesterday, in case you didn’t spot that. In this latest expansion, the war heads to an ill-covered theatre as you lead the British forces and their allies in the defence of south Asia from the Japanese Empire in campaign that historically stretch from 1942 – 1945.
The expansion features 70 new units, a 13-scenario campaign, new specialisations and Order of Battle itself has been updated to V4.1.1.
The jungles of Burma not doing much for you? Well luckily for you the world is, more or less, your oyster as Matrix has launched another digital board game sale, running through Wednesday, August 23rd.
There’s a list of games here you can consult to see what’s discounted, and all of them have some kind of board game theme – whether a direct adaptation of an existing system, or a game designed with boardgamers in mind.
IMPORTANT: The games are NOT naturally discounted (this isn’t Steam); you have to use the coupon code ‘DICE17’ at the check-out to get the reduction. They’ve written a guide for this here.
Steve Jackson’s Ogre
It may be later than originally promised, but Steve Jackson’s digital adaptation of the Ogre miniatures game is finally on the way. Being developed by Auroch Digital, it now has a steam page and will be released on October 5th.
See if you can spot the quote from your favourite wargaming webiste.
Meanwhile, thousands of miles away, KingArtGames’ interesting Company of Heroes/Men of War alt-history project Iron Harvest now has a shiny new pre-alpha gameplay video. Set in the 1920+ universe created by Polish artist Jakub Różalski, it features WW1-style mechs and robots. Check out the video!
World of Tanks
We cover Wargaming.net’s properties from time to time here on The Wargamer. While not really wargames by the traditional definition, they are certainly games about War although I’ve never been quite sure if you guys care for their titles much.
Still, just in case you do, you might be interested to know that World of Tanks is going to be getting a single-player mode. Launching on August 22nd, the ‘War Stories’ campaign will put players into the middle of some loosely-historical scenarios (although there seems to be some potential for alternative history), which can be experienced solo or in co-op. The new content will also include a tutorial.
That’s it for this week’s brief round-up – enjoy your weekends & happy gaming! This article discusses games developed and published by members of the Slitherine Group. For more information please see the About Us page.