Windward Sets Sail for Windows, Mac, Linux

By Wargamer Staff 13 Apr 2015 0

One that slipped through the net last week – but better late than never. Windward is an action-filled sandbox game that puts you in control of a ship sailing the high seas of a large procedurally-generated world. Windward started as an arena-based action game that was prototyped in 2012, only to be put on hold in October of that year. It was restarted (almost) completely from scratch on August of 2014, going into Early Access in October as an action-filled naval sandbox game set in a large procedurally generated world.

So for your information here is some PR bumf, a trailer and some screenshots to show you what it is all about.



TORONTO - April 8, 2015 - Gamers who want to earn their sea legs can dive into Tasharen Entertainment's Windward on May 12th, 2015 for Windows, Mac and Linux.  In this action-packed sandbox game, set on the high seas, players captain a ship sailing the open waters of a beautiful, large procedurally-generated world.  Windward is currently available in Early Access.

Windward offers a plethora of gameplay possibilities.  Gamers who prefer a more relaxing adventure can explore the unmapped crystal blue oceans filled with detailed marine life, resolve conflict through diplomacy or make their mark as a master merchant.

Players looking to get their adrenaline pumping in high-stakes combat can join a crew of scurvy scallywags online and plunder together as pirates, ally with an in-game faction that protects an area or go rogue and send NPCs to Davy Jones' Locker in an immersive single player experience.

Specialization is key to survival and gaining an edge over the competition.  With more than 100 talents, players can focus on three separate skill trees.

  • Defense - the ideal class for large ships. Skills include the ability to turn faster, converting the vessel into a powerful turret on the open oceans, dealing more damage when standing still and increasing damage absorption as their health goes down.
  • Offense - great for quick ships. Offense enables increased agility, reducing the opponent's armor and greatly improving the damage done by allies.
  • Support - the perfect team member. The crew of support vessels specialize in repairing ships quickly and providing benefits to other nearby allies - like putting out fires, repairing other ships to a greater extent than their own crews can and forcing enemies to get closer before they can attack.

"After more than four years of development, and plenty of blood, sweat and tears, I am thrilled to say Windward has an official launch date," said Michael Lyashenko, founder, Tasharen Entertainment. "Every PC gamer can find something to love about the open world and endless possibilities of Windward, no matter what genres they love."








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