The 2024 Rogue is skilled, stealthy, and ready to steal all the loot in the dungeon before the other players get a look in. This guide to the Rogue explains all its core features, abilities, and subclasses, giving the full rundown of how the class has changed in the new 2024 edition of the ruleset.
If you want to build a Rogue from scratch, STOP reading here. Our Rogue 5e guide has all the information you need. Plus, we have primers on all the DnD classes from 5th edition Dungeons and Dragons. But if you're only interested in the newest and shiniest of treasures:
Level One
- Proficiencies - Now proficient in simple weapons and martial weapons that have the finesse or light property, rather than simple weapons, hand crossbows, longswords, rapiers, and shortswords.
- Expertise - Can no longer be used on Thieves' Tools.
- Thieves' Cant - Now gives you one extra language of your choice.
- Weapon Mastery - An entirely new feature.
Level Three
- Subclass (Arcane Trickster) - Can now swap Mage Hand with another Wizard cantrip when you gain a Rogue level.
- Subclass (Arcane Trickster) - Can now use a spellcasting focus.
- Subclass (Arcane Trickster) - Mage Hand Ledgermain now lets you cast Mage Hand as a bonus action, and its abilities are summed up by a blanket Sleight of Hand check.
- Subclass (Assassin) - Assassinate now gives you advantage on initiative rolls, and it deals extra damage of your weapon type rather than turning every hit into a critical hit.
- Subclass (Assassin) - Assassin's Tools actually gives you a disguise kit and poisoner's kit as well as proficiency with these tools.
- Subclass (Soulknife) - Psionic Power no longer lets you spend a bonus action to regain a Psionic Energy die.
- Subclass (Soulknife) - Psionic Power's Psionic Energy Die number is no longer equal to your proficiency bonus, so your pool scales faster.
- Subclass (Soulknife) - Psionic Power's Psychic Whispers feature requires you and your target to share a language.
- Subclass (Soulknife) - Psychic Blades now has a long range, the Vex weapon mastery, and can be used to make opportunity attacks.
- Subclass (Thief) - Fast Hands can now use magic items.
Level Five
- Cunning Strike - An entirely new feature.
Level Seven
- Evasion - Can no longer be used when incapacitated.
Level Nine
- Subclass (Arcane Trickster) - Magical Ambush now requires you to have the invisible condition rather than be hidden from a creature.
- Subclass (Assassin) - Infiltration Expertise rewritten so it's essentially a brand-new feature.
- Subclass (Thief) - Supreme Sneak has been rewritten so it's essentially a brand-new feature.
Level 11
- Improved Cunning Strike - An entirely new feature.
Level 13
- Subclass (Arcane Trickster) - Versatile Trickster has been rewritten so it's essentially a brand-new feature.
- Subclass (Assassin) - Envenom Weapons is an entirely new feature that replaces Impostor.
- Subclass (Thief) - Use Magic Device has been rewritten so it's essentially a brand-new feature.
Level 14
- Devious Strikes - An entirely new feature.
Level 15
- Slippery Mind - Now gives you proficiency in Charisma saving throws as well as Wisdom.
Level 17
- Subclass (Assassin) - Death Strike doesn't require surprise, but it can still only be used in the first turn of combat.
- Subclass (Thief) - Thief's Reflexes is no longer cancelled out by surprise.
Level 19
- Epic Boon - An entirely new feature.
For more on character building, here's all you need to know about DnD races and DnD 2024 backgrounds. We can also tell you about all the new books coming up on this year's DnD release schedule.