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http://www.pockettactics.com/news/news- ... 28th-2016/
They did not. And since you lose gold and cards each time you get beaten by said opponent, it is the exact opposite of grinding...Regarding Lost Portal, did they ever address the issue of the finite amount of enemies to fight? For instance, once a dungeon is cleared, its always cleared? So if I make some poor choices in deck contruction and come up against an opponent I cannot beat, there is currently no way to "grind" exp, gold, new cards etc. on any lesser mobs, correct?
My only problem with this tremendous game.
Solid advice, but the cards you gather as a reward are rather random and luck-based as well, so sometimes it's simply incredibly difficult to construct a strong enough deck. Which is a problem I'm currently running into, unfortunately. I've been testing different deck styles, but there is this one type of enemy that I'm having big troubles with - and in the process of testing and failing, I'm losing fights and precious goldThey did not. And since you lose gold and cards each time you get beaten by said opponent, it is the exact opposite of grinding...Regarding Lost Portal, did they ever address the issue of the finite amount of enemies to fight? For instance, once a dungeon is cleared, its always cleared? So if I make some poor choices in deck contruction and come up against an opponent I cannot beat, there is currently no way to "grind" exp, gold, new cards etc. on any lesser mobs, correct?
My only problem with this tremendous game.My advice? Don't make poor choices in deck construction.
Well, there are infinite enemies to fight, but only once the game is finished. There's a respawnable group of 3 dungeons once you win. Doesn't help your early game grinding issue, though.They did not. And since you lose gold and cards each time you get beaten by said opponent, it is the exact opposite of grinding...Regarding Lost Portal, did they ever address the issue of the finite amount of enemies to fight? For instance, once a dungeon is cleared, its always cleared? So if I make some poor choices in deck contruction and come up against an opponent I cannot beat, there is currently no way to "grind" exp, gold, new cards etc. on any lesser mobs, correct?
My only problem with this tremendous game.My advice? Don't make poor choices in deck construction.
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