Page 1 of 1

Hearts of Iron IV Review Part One: Road to War

Posted: Mon Jul 04, 2016 3:50 pm
by admin
Grand strategy games have always had two components: civilian and military. Although intertwined, one part usually dominants the other.

http://www.wargamer.com/reviews/hearts- ... ad-to-war/

Re: Hearts of Iron IV Review Part One: Road to War

Posted: Tue Jul 05, 2016 3:03 am
by Curious
From the review: "...if players want to stockpile resources." From reading the forums over at PDX I get the distinct impression that it is not possible to stockpile resources in HOI4. Have I gotten a mistaken impression of the situation and it is possible to stockpile resources in HOI4? Looking forward to the next installment of this review of HOI4.

Re: Hearts of Iron IV Review Part One: Road to War

Posted: Tue Jul 05, 2016 7:58 am
by The Fox
You can't stockpile the resources but it is possible to stockpile the goods they produce.
E.g. : you have produced 1000 tanks and you build divisions that use 800 tanks -> you still have a reserve of 200 tanks to replace you losses or use in new divisions.

Re: Hearts of Iron IV Review Part One: Road to War

Posted: Tue Jul 05, 2016 8:24 am
by EICJoe
Resources have been simplified a lot more in HoI 4 - You either have a plus or negative amount of resources... a bit like Civilisation I guess, just with larger numbers. Components for army units require certain resources to make, so e.g. you have 8 steel. Starting a production line with two factories making, say, tanks, requires 4 steel. You then drop to having 4 steel.

If you go into negative of a resource, factories will stop working properly and you won't be able to build the components you need.

Re: Hearts of Iron IV Review Part One: Road to War

Posted: Tue Jul 05, 2016 2:40 pm
by Bismarck
My bad, maybe, but, when I trade for more resources, than I need, the "Flashing Box of Penury" doesn't flash as often - hence, stockpiling..

Re: Hearts of Iron IV Review Part One: Road to War

Posted: Tue Jul 05, 2016 3:21 pm
by EICJoe
My bad, maybe, but, when I trade for more resources, than I need, the "Flashing Box of Penury" doesn't flash as often - hence, stockpiling..
Don't worry about it Jim, it's more a matter of how you phrase it. I suppose you are 'stockpiling' in one sense of the word, but I was mainly clarifying because it's a different system than what was used in Hearts of Iron 3 - there, you spent resources the same as you would spend currency, so you did in fact 'stockpile' reserves of resources to spend in a crisis.